Player Matchup

Cerberus
Cerberus
Aaronheart
Cerberus
Level 5
God Stats
4W - 6L
1,417 SR
Queue Stats
149W - 148L
1,426 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ApolloBluu
Maman Brigitte
Level 147
God Stats
16W - 24L
1,496 SR
Queue Stats
236W - 232L
1,453 Elo+
Solo
Achilles
Achilles
BluePhoenix5421
Achilles
Level 146
God Stats
13W - 16L
1,503 SR
Queue Stats
201W - 202L
1,537 Elo+
Party 2
Hachiman
Hachiman
GentsShartRocket
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,222 Elo+
Party 2
Poseidon
Poseidon
Zephyrite16
Poseidon
Level 8
God Stats
5W - 12L
1,466 SR
Queue Stats
62W - 60L
1,346 Elo+
Party 2
Team Averages
Level 62
1,476 SR
1,397 Elo+

VS

Team Averages
Level 113
1,459 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Na1th_an
Baron Samedi
Level 149
God Stats
3W - 1L
1,526 SR
Queue Stats
236W - 240L
1,508 Elo+
Solo
Zeus
Zeus
Rsubi
Zeus
Level 102
God Stats
57W - 36L
1,581 SR
Queue Stats
355W - 329L
1,427 Elo+
Party 1
Horus
Horus
Swaiziee
Horus
Level 122
God Stats
3W - 9L
1,251 SR
Queue Stats
337W - 323L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
Upcet
Cu Chulainn
Level 46
God Stats
2W - 3L
1,487 SR
Queue Stats
216W - 192L
1,471 Elo+
Party 1
Fenrir
Fenrir
apeking116
Fenrir
Level 148
God Stats
8W - 12L
1,451 SR
Queue Stats
715W - 706L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aaronheart
Cerberus
6
0 / 6 / 0
4,835
440
1,851
10,772
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
ApolloBluu
Maman Brigitte
11
0 / 4 / 1
6,239
567
4,518
11,010
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
10
2 / 4 / 1
6,142
558
9,088
11,224
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 8 / 1
4,900
445
1,673
8,567
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Zephyrite16
Poseidon
9
1 / 3 / 0
5,729
521
7,043
7,964
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Na1th_an
Baron Samedi
12
5 / 0 / 2
6,597
600
7,340
7,425
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
Rsubi
Zeus
12
9 / 1 / 5
7,764
706
8,647
6,510
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Swaiziee
Horus
10
5 / 0 / 7
7,332
667
4,068
7,711
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Upcet
Cu Chulainn
12
3 / 0 / 2
7,035
640
6,861
9,884
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
apeking116
Fenrir
10
2 / 3 / 4
6,141
558
4,766
12,036
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
24
25
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aaronheart
Cerberus
0
6
0
0
L
Maman Brigitte
ApolloBluu
Maman Brigitte
0
4
1
0.13
L
Achilles
2
4
1
0.63
L
0
8
1
0.06
W
Baron Samedi
Na1th_an
Baron Samedi
5
0
2
6
W
Zeus
Rsubi
Zeus
9
1
5
11.5
W
Horus
Swaiziee
Horus
5
0
7
8.5
W
Cu Chulainn
Upcet
Cu Chulainn
3
0
2
4
L
Poseidon
Zephyrite16
Poseidon
1
3
0
0.33
W
Fenrir
apeking116
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
31,682
49,537
Taken
43,566
21,503
Mitigated
23,839
10,828
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aaronheart
Cerberus
1,851
403
0
1,509
10,772
6,704
0
5,935
4,837
15,413
0
L
Maman Brigitte
ApolloBluu
Maman Brigitte
4,518
883
0
4,228
11,010
5,195
0
0
11,010
39,359
5,009
L
Achilles
9,088
3,571
0
4,230
11,224
4,706
20
2,737
8,487
0
39,354
L
1,673
1,063
0
298
8,567
2,164
206
2,261
6,306
0
18,075
W
Baron Samedi
Na1th_an
Baron Samedi
7,340
663
391
2,388
7,425
4,230
92
3,075
4,350
40,199
0
W
Zeus
Rsubi
Zeus
8,647
2,672
0
1,504
6,510
2,388
456
959
5,551
56,012
0
W
Horus
Swaiziee
Horus
4,068
1,665
446
3,609
7,711
6,239
40
3,000
4,711
0
19,893
W
Cu Chulainn
Upcet
Cu Chulainn
6,861
1,198
0
3,132
9,884
6,178
0
4,530
5,354
0
54,272
L
Poseidon
Zephyrite16
Poseidon
7,043
1,525
0
563
7,964
2,734
0
5,054
2,910
40,822
0
W
Fenrir
apeking116
Fenrir
4,766
2,117
0
2,376
12,036
4,804
0
1,595
10,441
0
38,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
34,869
261
Minions Killed
346
0
Camps Cleared
0
1,120,202
Distance Traveled
1,154,214
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,835
440
37
3
0
216,217
0
L
Maman Brigitte
6,239
567
76
7
0
204,484
0
L
Achilles
6,142
558
63
6
0
267,695
3
L
Hachiman
4,900
445
32
3
0
218,482
0
W
Baron Samedi
6,597
600
67
6
0
213,060
0
W
Zeus
7,764
706
100
9
0
222,651
0
W
Horus
7,332
667
33
3
0
263,291
0
W
Cu Chulainn
7,035
640
91
8
0
196,503
0
L
Poseidon
5,729
521
53
5
0
213,324
0
W
Fenrir
6,141
558
55
5
0
258,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role