Player Matchup

Bellona
Bellona
DonPatron21
Bellona
Level 144
God Stats
8W - 7L
1,640 SR
Queue Stats
985W - 1,044L
1,469 Elo+
Solo
Zeus
Zeus
Sp000kDown710
Zeus
Level 158
God Stats
17W - 17L
1,497 SR
Queue Stats
431W - 433L
1,419 Elo+
Party 1
Agni
Agni
TayzerFace
Agni
Level 159
God Stats
3W - 3L
1,570 SR
Queue Stats
403W - 402L
1,419 Elo+
Party 1
Discordia
Discordia
four tra alunmi
Discordia
Level 153
God Stats
12W - 6L
1,627 SR
Queue Stats
742W - 863L
1,380 Elo+
Solo
Mulan
Mulan
priklyblue
Mulan
Level 146
God Stats
1W - 3L
1,383 SR
Queue Stats
362W - 369L
1,461 Elo+
Solo
Team Averages
Level 152
1,543 SR
1,429 Elo+

VS

Team Averages
Level 124
1,559 SR
1,390 Elo+
Morgan Le Fay
Morgan Le Fay
MrOneTimeTYS
Morgan Le Fay
Level 148
God Stats
5W - 1L
1,626 SR
Queue Stats
116W - 113L
1,424 Elo+
Solo
Anubis
Anubis
RickF__ingDalton
Anubis
Level 107
God Stats
4W - 4L
1,548 SR
Queue Stats
176W - 206L
1,400 Elo+
Solo
Neith
Neith
StoopAhhPahhCuhh
Neith
Level 139
God Stats
1W - 0L
1,620 SR
Queue Stats
7W - 12L
1,322 Elo+
Party 2
Hercules
Hercules
jQQQQQ5
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,322 Elo+
Party 2
Cerberus
Cerberus
vmegzzz
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonPatron21
Bellona
1
0 / 2 / 0
3,280
252
0
1,558
251
18
3 / 4 / 7
9,680
745
18,763
8,487
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 8 / 2
8,732
672
11,156
12,308
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
four tra alunmi
Discordia
15
1 / 5 / 5
8,557
658
6,848
9,109
3,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
16
4 / 7 / 5
9,166
705
8,860
17,001
11,803
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrOneTimeTYS
Morgan Le Fay
17
7 / 2 / 12
10,831
833
11,538
11,757
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 12
12,276
944
15,378
12,819
8,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 14
10,832
833
7,540
9,261
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
jQQQQQ5
Hercules
16
4 / 3 / 11
10,080
775
7,252
16,369
21,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
vmegzzz
Cerberus
15
1 / 6 / 14
9,877
760
4,419
18,907
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
11
Kills
26
26
Deaths
15
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
DonPatron21
Bellona
0
2
0
0
W
Morgan Le Fay
MrOneTimeTYS
Morgan Le Fay
7
2
12
6.5
W
9
2
12
7.5
L
3
4
7
1.63
W
5
2
14
6
L
3
8
2
0.5
L
Discordia
four tra alunmi
Discordia
1
5
5
0.7
W
Hercules
jQQQQQ5
Hercules
4
3
11
3.17
L
Mulan
4
7
5
0.93
W
Cerberus
vmegzzz
Cerberus
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
46,127
48,463
Taken
69,113
23,347
Mitigated
61,304
5,017
Healing
30,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DonPatron21
Bellona
0
0
0
0
1,558
251
0
1,558
0
0
0
W
Morgan Le Fay
MrOneTimeTYS
Morgan Le Fay
11,538
736
3,416
3,400
11,757
6,012
1,271
9,253
2,504
26,265
0
W
15,378
157
1,728
6,179
12,819
8,235
1,063
7,700
5,119
47,548
0
L
18,763
647
1,009
1,183
8,487
3,602
0
5,194
3,293
39,896
0
W
7,540
1,331
373
1,043
9,261
4,490
3,888
7,043
2,218
0
25,656
L
11,156
198
530
345
12,308
4,510
0
7,483
4,825
21,617
0
L
Discordia
four tra alunmi
Discordia
6,848
692
216
1,354
9,109
3,181
0
6,211
2,898
20,058
0
W
Hercules
jQQQQQ5
Hercules
7,252
372
655
7,346
16,369
21,824
535
7,180
9,189
0
12,240
L
Mulan
8,860
671
11
369
17,001
11,803
0
10,889
6,112
4,403
10,347
W
Cerberus
vmegzzz
Cerberus
4,419
391
1,400
4,866
18,907
20,743
637
8,228
10,679
8,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
53,896
103
Minions Killed
164
0
Camps Cleared
0
691,898
Distance Traveled
1,154,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,280
252
0
0
0
0
0
W
Morgan Le Fay
10,831
833
21
2
0
227,953
0
W
Anubis
12,276
944
87
7
0
235,767
0
L
Zeus
9,680
745
51
4
0
208,996
0
W
Neith
10,832
833
40
3
0
230,275
0
L
Agni
8,732
672
21
2
0
182,927
0
L
Discordia
8,557
658
23
2
0
137,551
0
W
Hercules
10,080
775
7
1
0
249,970
0
L
Mulan
9,166
705
8
1
0
162,424
0
W
Cerberus
9,877
760
9
1
0
211,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role