Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Banbi Wowie
Geb
Level 100
God Stats
2W - 0L
1,743 SR
Queue Stats
27W - 24L
1,451 Elo+
Party 3
Chang'e
Chang'e
Mat3rialGorl
Chang'e
Level 88
God Stats
92W - 65L
1,580 SR
Queue Stats
305W - 292L
1,537 Elo+
Solo
Horus
Horus
killergrisli
Horus
Level 157
God Stats
2W - 3L
1,210 SR
Queue Stats
160W - 151L
1,445 Elo+
Party 3
Team Averages
Level 131
1,507 SR
1,487 Elo+

VS

Team Averages
Level 111
1,528 SR
1,492 Elo+
Cernunnos
Cernunnos
AFishNamedKlaus
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,416 Elo+
Party 4
Fenrir
Fenrir
Affix
Fenrir
Level 115
God Stats
5W - 4L
1,681 SR
Queue Stats
159W - 164L
1,490 Elo+
Party 4
Sun Wukong
Sun Wukong
ElYisus0P
Sun Wukong
Level 150
God Stats
5W - 9L
1,423 SR
Queue Stats
189W - 182L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
LogHorizon2408
Cabrakan
Level 120
God Stats
3W - 10L
1,285 SR
Queue Stats
102W - 99L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
RackomTK
Nu Wa
Level 148
God Stats
1W - 1L
1,751 SR
Queue Stats
380W - 359L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 0 / 5
9,183
656
10,511
7,689
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
15
7 / 0 / 8
8,716
623
13,179
10,677
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 1 / 8
7,895
564
3,245
7,437
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Mat3rialGorl
Chang'e
14
4 / 1 / 5
8,460
604
8,685
9,785
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
1 / 1 / 0
7,552
539
3,381
13,674
12,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AFishNamedKlaus
Cernunnos
10
0 / 5 / 0
6,376
455
3,188
10,923
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Affix
Fenrir
11
1 / 7 / 0
6,645
475
4,454
15,183
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ElYisus0P
Sun Wukong
14
0 / 1 / 1
8,526
609
8,478
8,011
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
10
0 / 3 / 2
6,476
463
3,767
12,745
11,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
RackomTK
Nu Wa
12
2 / 4 / 1
7,235
517
9,397
9,266
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
3
3
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
5
8.5
W
Bastet
 
Bastet
7
0
8
11
L
Cernunnos
AFishNamedKlaus
Cernunnos
0
5
0
0
L
Fenrir
Affix
Fenrir
1
7
0
0.14
W
2
1
8
6
L
Sun Wukong
ElYisus0P
Sun Wukong
0
1
1
0.5
L
Cabrakan
0
3
2
0.33
W
Chang'e
Mat3rialGorl
Chang'e
4
1
5
6.5
L
Nu Wa
RackomTK
Nu Wa
2
4
1
0.63
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
29,284
49,262
Taken
56,128
29,480
Mitigated
30,484
19,845
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,511
4,007
0
4,066
7,689
3,272
3,628
1,444
6,245
85,413
0
W
Bastet
 
Bastet
13,179
3,406
0
4,538
10,677
4,306
0
2,527
8,150
0
68,810
L
Cernunnos
AFishNamedKlaus
Cernunnos
3,188
1,711
0
1,617
10,923
3,566
0
4,506
6,417
0
36,764
L
Fenrir
Affix
Fenrir
4,454
1,366
0
1,647
15,183
5,974
0
5,560
9,623
0
51,297
W
3,245
147
210
1,616
7,437
6,030
325
2,512
4,925
18,039
0
L
Sun Wukong
ElYisus0P
Sun Wukong
8,478
744
0
3,108
8,011
6,354
0
376
7,635
0
75,911
L
Cabrakan
3,767
440
141
2,783
12,745
11,901
0
7,212
5,533
18,496
0
W
Chang'e
Mat3rialGorl
Chang'e
8,685
587
1,515
3,861
9,785
3,650
388
6,067
3,718
73,948
0
L
Nu Wa
RackomTK
Nu Wa
9,397
2,483
0
795
9,266
2,689
0
4,867
4,399
60,235
0
W
3,381
1,183
80
3,959
13,674
12,222
0
614
13,060
263
58,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
35,258
476
Minions Killed
386
0
Camps Cleared
0
1,457,133
Distance Traveled
1,305,310
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,183
656
141
10
0
272,785
0
W
Bastet
8,716
623
91
7
0
351,219
0
L
Cernunnos
6,376
455
66
5
0
251,932
0
L
Fenrir
6,645
475
74
5
0
293,549
2
W
Geb
7,895
564
16
1
0
268,485
4
L
Sun Wukong
8,526
609
119
9
0
256,256
0
L
Cabrakan
6,476
463
29
2
0
254,736
6
W
Chang'e
8,460
604
130
9
0
284,427
0
L
Nu Wa
7,235
517
98
7
0
248,837
0
W
Horus
7,552
539
98
7
0
280,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role