Player Matchup

Medusa
Medusa
BlackGuyPeas
Medusa
Level 107
God Stats
7W - 3L
1,705 SR
Queue Stats
413W - 413L
1,373 Elo+
Solo
Sylvanus
Sylvanus
TristanAdler
Sylvanus
Level 158
God Stats
6W - 10L
1,538 SR
Queue Stats
206W - 128L
1,631 Elo+
Party 1
Scylla
Scylla
getmotionzz
Scylla
Level 94
God Stats
0W - 1L
1,879 SR
Queue Stats
78W - 30L
1,690 Elo+
Party 1
Team Averages
Level 120
1,707 SR
1,565 Elo+

VS

Team Averages
Level 98
1,474 SR
1,472 Elo+
Ao Kuang
Ao Kuang
Majihn
Ao Kuang
Level 89
God Stats
10W - 4L
1,500 SR
Queue Stats
24W - 18L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
ShareTheCare
Ne Zha
Level 158
God Stats
1W - 3L
1,501 SR
Queue Stats
22W - 24L
1,461 Elo+
Solo
Chaac
Chaac
imchrishansen
Chaac
Level 48
God Stats
3W - 1L
1,422 SR
Queue Stats
27W - 23L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 2
11,018
612
4,533
3,407
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
TristanAdler
Sylvanus
18
6 / 2 / 3
14,300
794
24,845
24,964
24,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Scylla
16
2 / 6 / 4
13,322
740
8,602
13,740
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Majihn
Ao Kuang
16
5 / 4 / 2
13,735
763
13,329
19,576
9,006
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
2 / 2 / 5
12,538
697
10,105
16,905
16,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 3 / 7
13,146
730
13,551
22,497
17,286
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
9
9
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
2
2
W
Ao Kuang
Majihn
Ao Kuang
5
4
2
1.5
W
Ne Zha
2
2
5
2.25
L
Sylvanus
TristanAdler
Sylvanus
6
2
3
3.75
L
Scylla
2
6
4
0.67
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
36,985
42,111
Taken
58,978
30,394
Mitigated
43,250
10,023
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,533
1,046
0
494
3,407
1,092
332
1,179
2,228
0
21,873
W
Ao Kuang
Majihn
Ao Kuang
13,329
4,264
0
5,394
19,576
9,006
1,448
9,879
9,697
50,957
0
W
Ne Zha
10,105
1,596
0
2,694
16,905
16,958
1,230
9,098
7,807
0
54,772
L
Sylvanus
TristanAdler
Sylvanus
24,845
7,248
1,230
7,953
24,964
24,576
0
7,510
17,454
59,249
7,372
L
Scylla
8,602
797
0
346
13,740
4,726
708
4,804
8,936
36,685
0
W
13,551
3,586
459
9,300
22,497
17,286
256
14,282
8,215
0
52,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
39,419
143
Minions Killed
166
0
Camps Cleared
0
691,930
Distance Traveled
981,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,018
612
26
1
0
103,717
0
W
Ao Kuang
13,735
763
57
3
0
293,031
0
W
Ne Zha
12,538
697
56
3
0
331,584
0
L
Sylvanus
14,300
794
78
4
0
290,563
0
L
Scylla
13,322
740
39
2
0
297,650
0
W
Chaac
13,146
730
53
3
0
357,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role