Player Matchup

Raijin
Raijin
BigPoppashango
Raijin
Level 107
God Stats
20W - 11L
1,519 SR
Queue Stats
96W - 91L
1,433 Elo+
Party 1
Horus
Horus
DanielX208
Horus
Level 69
God Stats
1W - 1L
1,077 SR
Queue Stats
72W - 66L
1,333 Elo+
Solo
Ah Puch
Ah Puch
Shadow55Fire
Ah Puch
Level 26
God Stats
12W - 5L
1,489 SR
Queue Stats
23W - 27L
1,328 Elo+
Party 1
Tiamat
Tiamat
TsarDragunov
Tiamat
Level 157
God Stats
45W - 40L
1,513 SR
Queue Stats
410W - 366L
1,435 Elo+
Party 1
Neith
Neith
rushore21
Neith
Level 115
God Stats
12W - 7L
1,433 SR
Queue Stats
123W - 128L
1,374 Elo+
Solo
Team Averages
Level 95
1,406 SR
1,381 Elo+

VS

Team Averages
Level 120
1,469 SR
1,400 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GoDly DasZues
Hercules
Level 135
God Stats
5W - 9L
1,512 SR
Queue Stats
9W - 21L
1,294 Elo+
Solo
Sobek
Sobek
OG Pharah
Sobek
Level 87
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 2
Martichoras
Martichoras
Wendigo117
Martichoras
Level 124
God Stats
2W - 4L
1,513 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
rabbitram
Nu Wa
Level 107
God Stats
8W - 9L
1,510 SR
Queue Stats
15W - 18L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 12
9,562
956
12,512
8,501
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
3 / 0 / 9
8,391
839
3,932
10,419
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
Shadow55Fire
Ah Puch
14
2 / 0 / 13
8,235
824
6,336
2,326
777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
16
8 / 0 / 12
9,473
947
14,137
7,446
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
rushore21
Neith
16
4 / 2 / 6
8,891
889
7,950
9,009
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 6 / 1
7,164
716
3,827
9,835
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
GoDly DasZues
Hercules
13
1 / 5 / 0
7,514
751
7,294
14,042
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sobek
OG Pharah
Sobek
13
0 / 7 / 2
7,514
751
2,192
13,213
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Wendigo117
Martichoras
13
0 / 4 / 0
7,097
710
2,644
9,141
3,456
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
rabbitram
Nu Wa
15
2 / 3 / 0
8,470
847
7,434
6,857
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
25
Kills
3
3
Deaths
25
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
1
0.08
W
8
1
12
14
W
Horus
3
0
9
7.5
L
Hercules
GoDly DasZues
Hercules
1
5
0
0.2
L
Sobek
OG Pharah
Sobek
0
7
2
0.14
W
Ah Puch
Shadow55Fire
Ah Puch
2
0
13
8.5
W
Tiamat
8
0
12
14
L
Martichoras
Wendigo117
Martichoras
0
4
0
0
L
Nu Wa
rabbitram
Nu Wa
2
3
0
0.67
W
Neith
rushore21
Neith
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,867
Damage
23,391
37,701
Taken
53,088
21,886
Mitigated
33,296
11,083
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,827
1,079
0
2,463
9,835
4,019
0
5,073
4,142
0
14,949
W
12,512
1,265
0
1,322
8,501
2,998
1,496
2,448
5,956
23,494
0
W
Horus
3,932
1,816
930
3,309
10,419
9,400
1,064
2,524
7,773
0
14,286
L
Hercules
GoDly DasZues
Hercules
7,294
2,066
0
4,114
14,042
9,926
509
7,992
5,315
0
18,538
L
Sobek
OG Pharah
Sobek
2,192
430
0
750
13,213
13,143
13
7,770
4,310
5,475
0
W
Ah Puch
Shadow55Fire
Ah Puch
6,336
777
0
412
2,326
777
47
286
1,961
13,857
0
W
Tiamat
14,137
882
0
1,838
7,446
4,897
108
900
6,405
34,146
0
L
Martichoras
Wendigo117
Martichoras
2,644
543
0
17
9,141
3,456
0
7,163
1,443
0
15,443
L
Nu Wa
rabbitram
Nu Wa
7,434
4,690
0
0
6,857
2,752
1,399
2,377
4,246
31,908
0
W
Neith
rushore21
Neith
7,950
1,868
187
3,085
9,009
3,814
760
3,468
5,376
0
38,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
37,759
206
Minions Killed
150
0
Camps Cleared
0
1,021,187
Distance Traveled
837,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,164
716
21
2
0
148,155
0
W
Raijin
9,562
956
32
3
0
199,844
0
W
Horus
8,391
839
26
3
0
229,581
0
L
Hercules
7,514
751
26
3
0
173,232
0
L
Sobek
7,514
751
5
1
0
186,837
0
W
Ah Puch
8,235
824
33
3
0
183,375
0
W
Tiamat
9,473
947
45
5
0
228,183
0
L
Martichoras
7,097
710
42
4
0
168,752
0
L
Nu Wa
8,470
847
56
6
0
160,965
2
W
Neith
8,891
889
70
7
0
180,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role