Player Matchup

Guan Yu
Guan Yu
Crystics
Guan Yu
Level 69
God Stats
1W - 1L
1,683 SR
Queue Stats
37W - 34L
1,571 Elo+
Party 3
Hades
Hades
HighBeast
Hades
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
230W - 195L
1,608 Elo+
Party 3
Ratatoskr
Ratatoskr
Logleo1221
Ratatoskr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,659 Elo+
Party 1
Charon
Charon
PowerPenguin56
Charon
Level 148
God Stats
0W - 1L
1,689 SR
Queue Stats
98W - 76L
1,620 Elo+
Party 1
Shiva
Shiva
iMollah
Shiva
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,585 Elo+
Party 3
Team Averages
Level 80
1,537 SR
1,608 Elo+

VS

Team Averages
Level 104
1,411 SR
1,538 Elo+
Cerberus
Cerberus
AboveAvgJoe
Cerberus
Level 120
God Stats
1W - 1L
1,267 SR
Queue Stats
59W - 59L
1,572 Elo+
Party 2
Poseidon
Poseidon
DepressoMachine
Poseidon
Level 107
God Stats
5W - 4L
1,431 SR
Queue Stats
282W - 282L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
IKuppsy
Gilgamesh
Level 122
God Stats
9W - 9L
1,562 SR
Queue Stats
444W - 416L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
PappaNicolau
Guan Yu
Level 46
God Stats
4W - 4L
1,359 SR
Queue Stats
407W - 430L
1,507 Elo+
Solo
Charybdis
Charybdis
sharpels
Charybdis
Level 127
God Stats
2W - 2L
1,436 SR
Queue Stats
57W - 54L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crystics
Guan Yu
14
4 / 6 / 5
8,492
772
8,244
17,202
17,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
HighBeast
Hades
15
2 / 7 / 3
8,701
791
8,419
15,726
11,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Logleo1221
Ratatoskr
11
1 / 7 / 6
7,140
649
9,980
11,495
5,474
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 6
8,892
808
12,969
14,349
16,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
iMollah
Shiva
16
2 / 6 / 6
8,707
792
8,218
16,258
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AboveAvgJoe
Cerberus
16
7 / 3 / 22
10,531
957
12,603
18,037
20,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
17
6 / 2 / 18
10,149
923
16,599
8,331
3,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
IKuppsy
Gilgamesh
16
6 / 3 / 22
10,411
946
15,000
16,318
14,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PappaNicolau
Guan Yu
15
1 / 4 / 24
8,795
800
6,994
14,405
14,727
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charybdis
sharpels
Charybdis
16
11 / 1 / 15
10,122
920
13,956
9,603
4,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
12
Kills
31
31
Deaths
13
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AboveAvgJoe
Cerberus
7
3
22
6
L
Guan Yu
Crystics
Guan Yu
4
6
5
1.08
W
Poseidon
6
2
18
7.5
L
Hades
HighBeast
Hades
2
7
3
0.5
W
Gilgamesh
IKuppsy
Gilgamesh
6
3
22
5.67
L
Ratatoskr
Logleo1221
Ratatoskr
1
7
6
0.57
W
Guan Yu
PappaNicolau
Guan Yu
1
4
24
3.25
L
3
5
6
1.2
L
Shiva
iMollah
Shiva
2
6
6
0.83
W
Charybdis
sharpels
Charybdis
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,830
Damage
65,152
75,030
Taken
66,694
68,821
Mitigated
58,149
16,790
Healing
34,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AboveAvgJoe
Cerberus
12,603
842
730
8,604
18,037
20,415
515
5,806
11,715
20,014
1,136
L
Guan Yu
Crystics
Guan Yu
8,244
931
4,126
3,175
17,202
17,456
0
6,734
10,241
0
12,066
W
Poseidon
16,599
3,714
261
1,033
8,331
3,595
2,962
4,027
4,152
37,715
0
L
Hades
HighBeast
Hades
8,419
172
1,381
3,635
15,726
11,126
63
6,337
9,223
30,068
0
W
Gilgamesh
IKuppsy
Gilgamesh
15,000
3,314
1,510
2,638
16,318
14,854
406
4,202
11,868
0
23,131
L
Ratatoskr
Logleo1221
Ratatoskr
9,980
1,836
158
770
11,495
5,474
0
5,206
6,202
0
11,051
W
Guan Yu
PappaNicolau
Guan Yu
6,994
638
9,521
5,729
14,405
14,727
801
4,358
9,702
0
10,881
L
12,969
1,560
448
1,653
14,349
16,362
0
4,143
9,895
24,934
0
L
Shiva
iMollah
Shiva
8,218
813
491
953
16,258
18,403
27
5,646
10,500
0
18,833
W
Charybdis
sharpels
Charybdis
13,956
6,026
1,351
3,305
9,603
4,558
3,128
2,995
6,307
0
23,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
50,008
97
Minions Killed
130
0
Camps Cleared
0
952,002
Distance Traveled
1,057,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,531
957
29
3
0
228,066
0
L
Guan Yu
8,492
772
5
0
0
200,802
0
W
Poseidon
10,149
923
45
4
0
206,812
0
L
Hades
8,701
791
58
5
0
175,252
0
W
Gilgamesh
10,411
946
10
1
0
197,399
0
L
Ratatoskr
7,140
649
3
0
0
190,824
0
W
Guan Yu
8,795
800
15
1
0
208,412
0
L
Charon
8,892
808
15
1
0
198,393
0
L
Shiva
8,707
792
16
1
0
186,731
0
W
Charybdis
10,122
920
31
3
0
217,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role