Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Elizask
Sol
Level 87
God Stats
8W - 9L
1,431 SR
Queue Stats
186W - 200L
1,486 Elo+
Party 2
Raijin
Raijin
KAKASHI42502
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
MortaISnipez
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,453 Elo+
Solo
Charon
Charon
yoerk00
Charon
Level 125
God Stats
1W - 0L
1,236 SR
Queue Stats
159W - 140L
1,527 Elo+
Party 2
Team Averages
Level 96
1,433 SR
1,489 Elo+

VS

Team Averages
Level 87
1,564 SR
1,500 Elo+
Kali
Kali
 
Kali
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HECTIC REAPER 4
Anubis
Level 106
God Stats
1W - 3L
1,416 SR
Queue Stats
140W - 148L
1,403 Elo+
Solo
Bellona
Bellona
SaucyyiQ
Bellona
Level 63
God Stats
2W - 4L
1,497 SR
Queue Stats
75W - 78L
1,512 Elo+
Party 1
Nox
Nox
mathhewbeast
Nox
Level 86
God Stats
5W - 3L
1,783 SR
Queue Stats
171W - 154L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
pandamonium193
Zhong Kui
Level 122
God Stats
7W - 6L
1,625 SR
Queue Stats
215W - 216L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 12
9,150
915
8,540
12,989
13,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
14
7 / 1 / 5
9,302
930
6,423
6,368
2,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
15
2 / 1 / 12
8,788
879
7,998
6,708
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MortaISnipez
Danzaburou
15
2 / 2 / 11
8,854
885
7,371
7,887
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
yoerk00
Charon
16
4 / 3 / 11
9,230
923
7,060
10,094
9,485
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 3 / 5
6,770
677
2,699
7,494
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 1
5,586
559
444
1,574
735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
SaucyyiQ
Bellona
16
1 / 4 / 6
8,103
810
6,868
14,620
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 3
8,295
830
9,672
8,166
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
pandamonium193
Zhong Kui
14
2 / 5 / 4
7,316
732
7,686
11,052
12,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
18
Kills
9
9
Deaths
18
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
12
4.5
L
Kali
 
Kali
1
3
5
1.17
W
Sol
7
1
5
9.5
L
0
1
1
0.5
W
Raijin
2
1
12
8
W
Danzaburou
MortaISnipez
Danzaburou
2
2
11
3.75
L
Bellona
SaucyyiQ
Bellona
1
4
6
1
L
5
5
3
1.3
L
Zhong Kui
pandamonium193
Zhong Kui
2
5
4
0.8
W
Charon
yoerk00
Charon
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
27,369
44,046
Taken
42,906
31,875
Mitigated
39,866
18,639
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,540
708
526
5,358
12,989
13,519
115
4,429
8,560
0
19,523
L
Kali
 
Kali
2,699
467
394
1,435
7,494
3,719
311
3,126
4,368
0
9,040
W
Sol
6,423
1,365
239
1,594
6,368
2,527
1,416
2,358
4,010
13,194
0
L
444
39
80
126
1,574
735
0
1,231
343
710
0
W
Raijin
7,998
1,106
2,688
2,727
6,708
2,662
1,575
4,391
2,317
25,170
0
W
Danzaburou
MortaISnipez
Danzaburou
7,371
4,201
484
2,839
7,887
3,682
4,057
3,842
4,045
0
15,288
L
Bellona
SaucyyiQ
Bellona
6,868
1,247
596
1,695
14,620
18,477
180
7,877
6,743
156
15,501
L
9,672
615
605
778
8,166
4,195
222
3,868
4,298
20,735
0
L
Zhong Kui
pandamonium193
Zhong Kui
7,686
644
814
1,831
11,052
12,740
0
4,952
6,100
14,569
0
W
Charon
yoerk00
Charon
7,060
798
721
1,463
10,094
9,485
1,083
2,831
7,263
13,978
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
36,070
107
Minions Killed
66
0
Camps Cleared
0
1,015,003
Distance Traveled
769,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,150
915
22
2
0
214,890
0
L
Kali
6,770
677
8
1
0
205,763
0
W
Sol
9,302
930
8
1
0
207,740
0
L
Anubis
5,586
559
0
0
0
34,809
0
W
Raijin
8,788
879
35
4
0
205,349
0
W
Danzaburou
8,854
885
27
3
0
196,777
0
L
Bellona
8,103
810
18
2
0
187,429
0
L
Nox
8,295
830
27
3
0
169,923
0
L
Zhong Kui
7,316
732
13
1
0
171,352
0
W
Charon
9,230
923
15
2
0
190,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role