Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gunther80841
Ah Muzen Cab
Level 28
God Stats
4W - 6L
1,616 SR
Queue Stats
191W - 221L
1,447 Elo+
Solo
Hel
Hel
KerbyRDZ
Hel
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
132W - 157L
1,444 Elo+
Solo
Amaterasu
Amaterasu
SaltyScrub1192
Amaterasu
Level 104
God Stats
3W - 4L
1,495 SR
Queue Stats
232W - 240L
1,461 Elo+
Party 2
The Morrigan
The Morrigan
YsofaKngBad
The Morrigan
Level 115
God Stats
2W - 3L
1,619 SR
Queue Stats
322W - 332L
1,482 Elo+
Solo
King Arthur
King Arthur
captintriforce1
King Arthur
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
359W - 357L
1,431 Elo+
Party 2
Team Averages
Level 76
1,547 SR
1,453 Elo+

VS

Team Averages
Level 82
1,377 SR
1,375 Elo+
Thoth
Thoth
Deifyd_Shadow
Thoth
Level 87
God Stats
1W - 5L
1,137 SR
Queue Stats
44W - 111L
1,273 Elo+
Party 3
Danzaburou
Danzaburou
Hexachromia
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,419 Elo+
Party 1
Chiron
Chiron
MudeHorse
Chiron
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
TwoWayAthletic
Aphrodite
Level 86
God Stats
6W - 2L
1,601 SR
Queue Stats
331W - 323L
1,455 Elo+
Solo
Charon
Charon
lucario_dragon90
Charon
Level 116
God Stats
1W - 0L
1,145 SR
Queue Stats
69W - 166L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gunther80841
Ah Muzen Cab
17
2 / 1 / 6
8,557
778
11,107
9,706
4,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 2 / 6
8,409
764
11,423
10,822
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
SaltyScrub1192
Amaterasu
13
3 / 7 / 3
8,381
762
7,592
16,636
12,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
YsofaKngBad
The Morrigan
15
4 / 3 / 4
8,591
781
10,820
9,752
4,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
captintriforce1
King Arthur
13
0 / 5 / 5
7,089
644
4,326
15,359
11,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,314
847
8,058
6,983
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Hexachromia
Danzaburou
16
6 / 3 / 10
9,659
878
21,019
11,300
5,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
MudeHorse
Chiron
15
2 / 1 / 11
8,645
786
4,904
6,824
5,175
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
TwoWayAthletic
Aphrodite
15
3 / 3 / 8
8,777
798
10,491
12,673
11,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 13
9,289
844
9,371
13,126
16,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
11
Kills
18
18
Deaths
11
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Ah Muzen Cab
Gunther80841
Ah Muzen Cab
2
1
6
5
W
Danzaburou
Hexachromia
Danzaburou
6
3
10
3.67
L
2
2
6
2.5
W
Chiron
MudeHorse
Chiron
2
1
11
7.5
L
Amaterasu
SaltyScrub1192
Amaterasu
3
7
3
0.64
W
Aphrodite
TwoWayAthletic
Aphrodite
3
3
8
2.33
L
The Morrigan
YsofaKngBad
The Morrigan
4
3
4
2
L
King Arthur
captintriforce1
King Arthur
0
5
5
0.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,268
Damage
53,843
62,275
Taken
50,906
40,163
Mitigated
42,226
20,629
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,058
534
0
1,012
6,983
3,167
726
3,246
3,651
21,174
0
L
Ah Muzen Cab
Gunther80841
Ah Muzen Cab
11,107
1,964
1,774
895
9,706
4,946
0
5,039
4,555
0
34,289
W
Danzaburou
Hexachromia
Danzaburou
21,019
9,064
410
1,387
11,300
5,808
882
4,661
6,507
0
37,484
L
11,423
892
4,354
5,184
10,822
5,983
0
4,489
6,227
19,927
0
W
Chiron
MudeHorse
Chiron
4,904
1,572
1,687
1,300
6,824
5,175
184
3,226
3,430
1,869
15,415
L
Amaterasu
SaltyScrub1192
Amaterasu
7,592
2,663
936
3,448
16,636
12,795
0
6,219
10,115
0
13,400
W
Aphrodite
TwoWayAthletic
Aphrodite
10,491
1,455
6,087
5,289
12,673
11,826
0
4,880
7,608
16,732
0
L
The Morrigan
YsofaKngBad
The Morrigan
10,820
1,030
836
1,472
9,752
4,469
0
3,354
6,238
16,117
709
L
King Arthur
captintriforce1
King Arthur
4,326
910
906
824
15,359
11,970
5
7,322
7,772
0
7,658
W
9,371
1,372
1,772
2,448
13,126
16,250
0
4,763
8,077
20,975
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
45,684
108
Minions Killed
185
0
Camps Cleared
0
1,116,020
Distance Traveled
1,007,007
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,314
847
46
4
0
188,923
1
L
Ah Muzen Cab
8,557
778
38
3
0
248,626
0
W
Danzaburou
9,659
878
58
5
0
201,912
0
L
Hel
8,409
764
28
3
0
245,001
0
W
Chiron
8,645
786
25
2
0
206,363
0
L
Amaterasu
8,381
762
15
1
0
211,253
0
W
Aphrodite
8,777
798
19
2
0
197,314
0
L
The Morrigan
8,591
781
24
2
0
175,913
0
L
King Arthur
7,089
644
3
0
0
235,227
0
W
Charon
9,289
844
37
3
0
212,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role