Player Matchup

Horus
Horus
DeadricLord15
Horus
Level 124
God Stats
16W - 4L
1,766 SR
Queue Stats
185W - 112L
1,767 Elo+
Party 1
Izanami
Izanami
Derricko22
Izanami
Level 148
God Stats
12W - 4L
1,822 SR
Queue Stats
218W - 124L
1,784 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pocket7
Morgan Le Fay
Level 111
God Stats
1W - 1L
1,512 SR
Queue Stats
102W - 44L
1,746 Elo+
Party 1
Team Averages
Level 128
1,700 SR
1,765 Elo+

VS

Team Averages
Level 129
1,686 SR
1,572 Elo+
King Arthur
King Arthur
DJ TEPA
King Arthur
Level 124
God Stats
123W - 111L
1,579 SR
Queue Stats
394W - 393L
1,553 Elo+
Party 2
Cupid
Cupid
LouieStark
Cupid
Level 141
God Stats
1W - 1L
1,803 SR
Queue Stats
18W - 17L
1,621 Elo+
Solo
Kukulkan
Kukulkan
RTR Ilumi
Kukulkan
Level 122
God Stats
58W - 33L
1,677 SR
Queue Stats
448W - 446L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,967
797
2,929
8,201
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Derricko22
Izanami
12
5 / 0 / 5
9,162
916
10,098
7,895
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Pocket7
Morgan Le Fay
12
4 / 0 / 6
8,804
880
9,888
4,050
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJ TEPA
King Arthur
8
0 / 4 / 0
6,550
655
4,396
11,468
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
9
0 / 3 / 0
6,839
684
2,610
8,859
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RTR Ilumi
Kukulkan
9
0 / 3 / 0
6,853
685
5,572
5,385
1,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DJ TEPA
King Arthur
0
4
0
0
W
1
0
8
5
W
Izanami
Derricko22
Izanami
5
0
5
7.5
L
Cupid
0
3
0
0
W
Morgan Le Fay
Pocket7
Morgan Le Fay
4
0
6
7
L
Kukulkan
RTR Ilumi
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
12,578
20,146
Taken
25,712
8,791
Mitigated
12,687
6,373
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DJ TEPA
King Arthur
4,396
404
0
0
11,468
8,040
0
4,687
6,781
63
12,168
W
2,929
1,515
560
1,885
8,201
4,096
388
3,162
5,039
109
10,378
W
Izanami
Derricko22
Izanami
10,098
5,841
0
2,864
7,895
2,928
2,389
2,025
5,870
0
55,534
L
Cupid
2,610
2,001
54
1,251
8,859
2,832
0
3,388
5,471
0
23,134
W
Morgan Le Fay
Pocket7
Morgan Le Fay
9,888
598
0
1,064
4,050
1,767
93
876
3,174
36,879
0
L
Kukulkan
RTR Ilumi
Kukulkan
5,572
134
0
1,139
5,385
1,815
0
2,118
3,267
30,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
20,242
136
Minions Killed
92
0
Camps Cleared
0
578,115
Distance Traveled
493,070
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,550
655
12
1
0
158,756
0
W
Horus
7,967
797
9
1
0
218,676
0
W
Izanami
9,162
916
85
9
0
177,308
0
L
Cupid
6,839
684
35
4
0
167,455
1
W
Morgan Le Fay
8,804
880
42
4
0
182,131
0
L
Kukulkan
6,853
685
45
5
0
166,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role