Player Matchup

Fenrir
Fenrir
Gold IV
FredsBread
Fenrir
Gold IV
Level 64
God Stats
3W - 3L
1,679 SR
Queue Stats
88W - 87L
1,419 MMR
Solo
Raijin
Raijin
Gold III
Rocked20
Raijin
Gold III
Level 127
God Stats
3W - 6L
1,338 SR
Queue Stats
506W - 508L
1,446 MMR
Solo
Horus
Horus
Gold V
SUNNYBOYJrs
Horus
Gold V
Level 109
God Stats
20W - 13L
1,646 SR
Queue Stats
231W - 247L
1,482 MMR
Solo
Izanami
Izanami
Silver I
Senzubeancartel
Izanami
Silver I
Level 120
God Stats
21W - 13L
1,784 SR
Queue Stats
109W - 108L
1,451 MMR
Solo
Bacchus
Bacchus
Bronze III
lxturopxl
Bacchus
Bronze III
Level 45
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,623 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,607 SR
1,535 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver II
MetaMuncher
Thanatos
Silver II
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,501 MMR
Party 1
Cerberus
Cerberus
Silver II
Quantum8142
Cerberus
Silver II
Level 128
God Stats
2W - 1L
1,728 SR
Queue Stats
15W - 23L
1,521 MMR
Solo
Chernobog
Chernobog
Gold III
SaitanX
Chernobog
Gold III
Level 245
God Stats
149W - 116L
1,660 SR
Queue Stats
515W - 534L
1,595 MMR
Solo
Bellona
Bellona
Silver II
TheRealDukke
Bellona
Silver II
Level 101
God Stats
2W - 0L
1,648 SR
Queue Stats
17W - 11L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FredsBread
Fenrir
12
1 / 6 / 1
7,433
437
5,442
19,200
7,062
Raijin
Rocked20
Raijin
12
0 / 2 / 1
7,678
452
3,186
6,071
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 0
8,510
501
11,808
17,570
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 0
8,990
529
7,200
12,668
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
lxturopxl
Bacchus
9
0 / 7 / 0
6,724
396
5,469
15,145
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Sun WukongAnubisCharon

VS

Bans
ArachneFreyaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 2 / 7
10,407
612
9,635
8,110
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MetaMuncher
Thanatos
18
12 / 2 / 7
11,769
692
19,763
18,842
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Quantum8142
Cerberus
15
2 / 0 / 12
9,665
569
5,794
12,202
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
SaitanX
Chernobog
16
0 / 1 / 7
9,567
563
6,182
8,484
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
TheRealDukke
Bellona
17
4 / 0 / 1
11,115
654
12,351
17,792
18,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
5
Kills
24
24
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
7
4.75
L
Fenrir
FredsBread
Fenrir
1
6
1
0.25
W
Thanatos
MetaMuncher
Thanatos
12
2
7
7.75
W
Cerberus
Quantum8142
Cerberus
2
0
12
8
L
Raijin
Rocked20
Raijin
0
2
1
0.25
L
2
4
0
0.5
W
Chernobog
SaitanX
Chernobog
0
1
7
3.5
L
2
5
0
0.4
W
Bellona
TheRealDukke
Bellona
4
0
1
4.5
L
Bacchus
lxturopxl
Bacchus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
53,725
70,654
Taken
65,430
40,852
Mitigated
45,084
11,761
Healing
40,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,635
782
0
1,067
8,110
3,552
2,164
2,985
5,125
70,433
0
L
Fenrir
FredsBread
Fenrir
5,442
1,592
0
4,545
19,200
7,062
0
3,319
15,881
0
52,110
W
Thanatos
MetaMuncher
Thanatos
19,763
7,173
0
22,314
18,842
8,640
0
1,730
16,969
0
106,132
W
Cerberus
Quantum8142
Cerberus
5,794
336
0
5,164
12,202
11,503
118
2,858
9,248
37,413
0
L
Raijin
Rocked20
Raijin
3,186
236
0
500
6,071
2,001
112
3,062
3,009
50,176
0
L
11,808
4,057
184
3,349
17,570
14,199
0
695
16,875
0
74,477
W
Chernobog
SaitanX
Chernobog
6,182
3,760
0
3,724
8,484
3,350
1,402
1,352
7,132
0
90,933
L
7,200
5,279
0
2,204
12,668
3,967
0
3,414
9,254
0
82,222
W
Bellona
TheRealDukke
Bellona
12,351
3,809
0
7,805
17,792
18,039
1,545
203
16,415
0
93,585
L
Bacchus
lxturopxl
Bacchus
5,469
780
0
979
15,145
13,623
0
4,939
10,206
14,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
52,523
466
Minions Killed
608
0
Camps Cleared
0
1,463,326
Distance Traveled
1,707,037
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,407
612
111
7
0
335,198
0
L
Fenrir
7,433
437
86
5
0
299,272
2
W
Thanatos
11,769
692
137
8
0
400,674
0
W
Cerberus
9,665
569
57
3
0
376,893
3
L
Raijin
7,678
452
109
6
0
221,359
4
L
Horus
8,510
501
99
6
0
322,700
0
W
Chernobog
9,567
563
149
9
0
282,355
7
L
Izanami
8,990
529
155
9
0
300,147
1
W
Bellona
11,115
654
154
9
0
311,917
1
L
Bacchus
6,724
396
17
1
0
319,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role