Player Matchup

Surtr
Surtr
Pllease
Surtr
Level 8
God Stats
5W - 7L
1,523 SR
Queue Stats
137W - 136L
1,361 Elo+
Party 1
Cliodhna
Cliodhna
RichDaddy
Cliodhna
Level 14
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
Sulliyvahn
Tiamat
Level 57
God Stats
0W - 2L
1,491 SR
Queue Stats
280W - 273L
1,475 Elo+
Party 1
Hachiman
Hachiman
Troiv
Hachiman
Level 46
God Stats
0W - 1L
1,770 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WhitexKumar
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 28
1,609 SR
1,467 Elo+

VS

Team Averages
Level 63
1,407 SR
1,438 Elo+
Anubis
Anubis
AppaThaBison
Anubis
Level 67
God Stats
15W - 7L
1,278 SR
Queue Stats
395W - 373L
1,478 Elo+
Party 4
Hachiman
Hachiman
Praevalidus
Hachiman
Level 49
God Stats
1W - 2L
1,244 SR
Queue Stats
68W - 83L
1,374 Elo+
Party 3
Sun Wukong
Sun Wukong
YeetMeister4200
Sun Wukong
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,481 Elo+
Party 3
Bacchus
Bacchus
cshoemake
Bacchus
Level 125
God Stats
1W - 1L
1,591 SR
Queue Stats
30W - 34L
1,493 Elo+
Party 3
Ne Zha
Ne Zha
halvarado98
Ne Zha
Level 42
God Stats
43W - 32L
1,424 SR
Queue Stats
174W - 186L
1,362 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Pllease
Surtr
14
1 / 3 / 2
8,713
484
9,214
14,607
14,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cliodhna
RichDaddy
Cliodhna
12
0 / 7 / 5
7,452
414
5,637
16,938
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Sulliyvahn
Tiamat
12
0 / 7 / 1
7,953
442
10,329
15,028
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Troiv
Hachiman
14
5 / 5 / 3
8,936
496
10,762
14,098
3,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
WhitexKumar
Cthulhu
12
3 / 4 / 0
8,420
468
8,370
18,369
16,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 2 / 7
11,339
630
17,579
17,535
10,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Praevalidus
Hachiman
14
2 / 4 / 8
9,472
526
10,966
12,799
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YeetMeister4200
Sun Wukong
12
0 / 0 / 3
7,632
424
4,385
10,195
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
cshoemake
Bacchus
13
6 / 3 / 6
9,460
526
8,238
16,387
19,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
16
9 / 0 / 8
10,331
574
16,718
11,417
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
26
26
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
2
7
6.25
L
Surtr
Pllease
Surtr
1
3
2
0.67
W
Hachiman
Praevalidus
Hachiman
2
4
8
1.5
L
Cliodhna
RichDaddy
Cliodhna
0
7
5
0.36
L
Tiamat
Sulliyvahn
Tiamat
0
7
1
0.07
L
Hachiman
Troiv
Hachiman
5
5
3
1.3
L
Cthulhu
WhitexKumar
Cthulhu
3
4
0
0.75
W
Sun Wukong
YeetMeister4200
Sun Wukong
0
0
3
1.5
W
Bacchus
cshoemake
Bacchus
6
3
6
3
W
Ne Zha
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,312
Damage
57,886
79,040
Taken
68,333
46,503
Mitigated
48,408
9,568
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,579
891
395
12,257
17,535
10,348
202
7,565
9,970
128,323
0
L
Surtr
Pllease
Surtr
9,214
3,127
0
4,000
14,607
14,398
459
3,835
10,772
887
54,340
W
Hachiman
Praevalidus
Hachiman
10,966
6,122
0
3,516
12,799
5,374
2,530
3,594
9,205
0
71,622
L
Cliodhna
RichDaddy
Cliodhna
5,637
1,287
0
79
16,938
4,606
0
4,499
12,439
0
36,701
L
Tiamat
Sulliyvahn
Tiamat
10,329
818
0
1,605
15,028
7,636
0
8,616
6,412
58,630
0
L
Hachiman
Troiv
Hachiman
10,762
7,548
0
338
14,098
3,763
0
3,978
10,120
0
36,891
L
Cthulhu
WhitexKumar
Cthulhu
8,370
649
1,327
2,219
18,369
16,100
0
4,889
13,480
40,269
0
W
Sun Wukong
YeetMeister4200
Sun Wukong
4,385
1,293
0
2,740
10,195
7,677
163
332
9,863
0
44,129
W
Bacchus
cshoemake
Bacchus
8,238
755
41
2,411
16,387
19,817
524
3,274
13,113
36,133
0
W
Ne Zha
16,718
1,535
0
1,498
11,417
5,192
0
4,357
7,060
0
63,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
48,234
327
Minions Killed
496
0
Camps Cleared
0
1,662,132
Distance Traveled
1,656,714
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,339
630
190
11
0
330,315
0
L
Surtr
8,713
484
83
5
0
316,701
0
W
Hachiman
9,472
526
113
6
0
321,556
0
L
Cliodhna
7,452
414
63
4
0
360,187
0
L
Tiamat
7,953
442
96
5
0
308,930
0
L
Hachiman
8,936
496
41
2
0
327,581
0
L
Cthulhu
8,420
468
44
2
0
348,733
0
W
Sun Wukong
7,632
424
81
5
0
264,422
0
W
Bacchus
9,460
526
45
3
0
344,454
4
W
Ne Zha
10,331
574
67
4
0
395,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role