Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AyKillua
Zeus
Level 138
God Stats
2W - 2L
1,311 SR
Queue Stats
56W - 65L
1,429 Elo+
Party 1
Camazotz
Camazotz
Bighommiesae
Camazotz
Level 139
God Stats
2W - 2L
1,324 SR
Queue Stats
18W - 17L
1,507 Elo+
Party 1
Neith
Neith
Jay_Graham15
Neith
Level 48
God Stats
5W - 3L
1,638 SR
Queue Stats
67W - 64L
1,476 Elo+
Party 1
Athena
Athena
OGMr-Cox
Athena
Level 71
God Stats
2W - 0L
1,704 SR
Queue Stats
31W - 43L
1,404 Elo+
Party 1
Team Averages
Level 111
1,495 SR
1,463 Elo+

VS

Team Averages
Level 54
1,576 SR
1,452 Elo+
Jormungandr
Jormungandr
Dragazoner
Jormungandr
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 47L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Leozitss
Nu Wa
Level 35
God Stats
27W - 27L
1,581 SR
Queue Stats
42W - 60L
1,419 Elo+
Solo
Medusa
Medusa
Mafugga
Medusa
Level 47
God Stats
1W - 4L
1,605 SR
Queue Stats
56W - 51L
1,493 Elo+
Party 2
Persephone
Persephone
Shizuruvyola
Persephone
Level 48
God Stats
4W - 3L
1,398 SR
Queue Stats
21W - 20L
1,477 Elo+
Solo
Lancelot
Lancelot
Simplymangler
Lancelot
Level 84
God Stats
0W - 1L
1,796 SR
Queue Stats
3W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 0 / 12
8,357
1,194
9,833
9,506
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
1 / 0 / 6
7,598
1,085
3,817
3,782
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Bighommiesae
Camazotz
13
7 / 0 / 6
8,997
1,285
9,711
8,750
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 8
7,739
1,106
3,180
3,290
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
OGMr-Cox
Athena
13
3 / 0 / 8
8,285
1,184
3,858
5,769
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

358

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragazoner
Jormungandr
12
0 / 5 / 0
6,673
953
5,337
12,007
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Leozitss
Nu Wa
12
0 / 1 / 0
6,878
983
5,812
2,907
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Mafugga
Medusa
12
0 / 3 / 0
6,694
956
7,025
7,841
2,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Shizuruvyola
Persephone
12
0 / 2 / 0
7,188
1,027
5,998
5,490
1,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Simplymangler
Lancelot
11
0 / 4 / 0
6,613
945
2,473
5,540
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
15
Kills
0
0
Deaths
15
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
12
8
W
Zeus
1
0
6
4
W
Camazotz
Bighommiesae
Camazotz
7
0
6
10
L
Jormungandr
Dragazoner
Jormungandr
0
5
0
0
W
2
0
8
6
L
Nu Wa
Leozitss
Nu Wa
0
1
0
0
L
Medusa
Mafugga
Medusa
0
3
0
0
W
Athena
OGMr-Cox
Athena
3
0
8
7
L
Persephone
Shizuruvyola
Persephone
0
2
0
0
L
Lancelot
Simplymangler
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
26,645
31,097
Taken
33,785
20,396
Mitigated
17,019
6,953
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,833
4,255
0
2,407
9,506
9,673
0
5,046
4,200
0
29,434
W
Zeus
3,817
124
0
495
3,782
1,186
0
1,564
1,983
20,181
0
W
Camazotz
Bighommiesae
Camazotz
9,711
3,503
0
3,026
8,750
3,395
0
3,711
4,263
0
26,812
L
Jormungandr
Dragazoner
Jormungandr
5,337
1,904
0
331
12,007
10,033
0
2,962
8,443
14,139
0
W
3,180
587
0
406
3,290
1,233
0
2,155
1,004
0
12,997
L
Nu Wa
Leozitss
Nu Wa
5,812
2,437
0
130
2,907
771
0
443
2,423
23,923
0
L
Medusa
Mafugga
Medusa
7,025
3,930
0
282
7,841
2,577
0
1,411
6,153
0
15,473
W
Athena
OGMr-Cox
Athena
3,858
789
0
619
5,769
4,909
0
3,732
1,910
10,424
0
L
Persephone
Shizuruvyola
Persephone
5,998
392
0
535
5,490
1,579
0
777
4,452
17,957
0
L
Lancelot
Simplymangler
Lancelot
2,473
726
0
389
5,540
2,059
0
2,082
3,345
0
8,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
34,046
174
Minions Killed
139
9
Camps Cleared
3
692,135
Distance Traveled
563,252
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,357
1,194
57
8
2
150,451
0
W
Zeus
7,598
1,085
47
7
0
130,011
0
W
Camazotz
8,997
1,285
30
4
5
151,912
0
L
Jormungandr
6,673
953
22
3
0
113,814
0
W
Neith
7,739
1,106
22
3
1
123,483
0
L
Nu Wa
6,878
983
45
6
0
101,960
0
L
Medusa
6,694
956
20
3
0
136,464
0
W
Athena
8,285
1,184
18
3
1
136,278
0
L
Persephone
7,188
1,027
37
5
1
133,190
2
L
Lancelot
6,613
945
15
2
2
77,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role