Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
GothamsLastHero
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
IX ZO IX
Zhong Kui
Level 124
God Stats
4W - 2L
1,545 SR
Queue Stats
65W - 72L
1,465 Elo+
Party 2
Surtr
Surtr
QueykerOats17
Surtr
Level 159
God Stats
6W - 7L
1,194 SR
Queue Stats
399W - 388L
1,487 Elo+
Party 2
Zeus
Zeus
SmooveNelson
Zeus
Level 136
God Stats
5W - 4L
1,299 SR
Queue Stats
158W - 136L
1,491 Elo+
Party 2
Team Averages
Level 114
1,408 SR
1,477 Elo+

VS

Team Averages
Level 160
1,549 SR
1,479 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DestinysDemand
Neith
Level 82
God Stats
7W - 11L
1,411 SR
Queue Stats
356W - 350L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joesme02
Ah Muzen Cab
Level 142
God Stats
2W - 1L
1,891 SR
Queue Stats
165W - 131L
1,495 Elo+
Solo
Kali
Kali
Shaliira
Kali
Level 243
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 346L
1,419 Elo+
Party 1
Tiamat
Tiamat
xterraxbytex
Tiamat
Level 149
God Stats
9W - 16L
1,445 SR
Queue Stats
851W - 847L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 10
8,482
771
3,060
13,479
8,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
GothamsLastHero
Xbalanque
13
0 / 4 / 7
8,181
744
2,611
8,735
3,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
IX ZO IX
Zhong Kui
16
5 / 2 / 5
10,198
927
10,238
11,696
9,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 2 / 6
9,400
855
7,775
18,434
12,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 4
9,310
846
15,193
8,824
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
1 / 3 / 5
8,725
793
11,194
7,561
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 2
9,651
877
12,186
10,356
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Joesme02
Ah Muzen Cab
18
5 / 2 / 2
9,232
839
16,701
11,416
4,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
14
0 / 5 / 6
8,066
733
7,129
12,960
10,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
2
0 / 0 / 0
3,392
308
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
14
Kills
11
12
Deaths
14
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Yu Huang
 
Yu Huang
1
3
5
1.17
L
5
4
2
1.5
W
Xbalanque
GothamsLastHero
Xbalanque
0
4
7
0.88
W
Zhong Kui
IX ZO IX
Zhong Kui
5
2
5
3.75
L
Ah Muzen Cab
Joesme02
Ah Muzen Cab
5
2
2
3
W
4
2
6
3.5
L
Kali
0
5
6
0.6
W
5
3
4
2.33
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
47,210
61,168
Taken
42,293
37,519
Mitigated
24,372
24,604
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,060
86
1,378
5,527
13,479
8,076
307
2,850
10,417
14,812
0
L
Yu Huang
 
Yu Huang
11,194
342
1,317
1,572
7,561
3,506
1,263
5,133
2,428
26,042
0
L
12,186
3,754
221
2,318
10,356
5,175
2,926
5,870
4,486
0
25,466
W
Xbalanque
GothamsLastHero
Xbalanque
2,611
1,361
2,127
774
8,735
3,304
828
2,848
5,748
0
10,506
W
Zhong Kui
IX ZO IX
Zhong Kui
10,238
823
795
3,398
11,696
9,879
1,337
1,389
10,229
22,670
0
L
Ah Muzen Cab
Joesme02
Ah Muzen Cab
16,701
6,070
256
2,270
11,416
4,983
0
8,082
3,334
0
33,380
W
7,775
2,048
429
6,120
18,434
12,818
1,204
3,012
15,091
240
11,999
L
Kali
7,129
871
565
3,501
12,960
10,708
367
9,646
3,314
0
10,520
W
15,193
172
1,828
2,228
8,824
3,442
690
1,095
7,563
28,730
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
39,066
133
Minions Killed
114
0
Camps Cleared
0
941,116
Distance Traveled
766,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,482
771
1
0
0
191,956
0
L
Yu Huang
8,725
793
36
3
0
196,850
0
L
Neith
9,651
877
37
3
0
175,171
0
W
Xbalanque
8,181
744
24
2
0
170,631
0
W
Zhong Kui
10,198
927
41
4
0
173,020
0
L
Ah Muzen Cab
9,232
839
33
3
0
202,964
0
W
Surtr
9,400
855
13
1
0
202,074
0
L
Kali
8,066
733
8
1
0
191,333
0
W
Zeus
9,310
846
54
5
0
203,435
0
L
Tiamat
3,392
308
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role