Player Matchup

Bacchus
Bacchus
ChrisbrwnsSempai
Bacchus
Level 18
God Stats
2W - 5L
1,818 SR
Queue Stats
11W - 24L
1,358 Elo+
Party 2
Thanatos
Thanatos
Kdogler-l-
Thanatos
Level 46
God Stats
13W - 3L
1,974 SR
Queue Stats
96W - 98L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
Patrick_Star437
Sun Wukong
Level 19
God Stats
3W - 1L
1,698 SR
Queue Stats
23W - 29L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
SaltybunZ-l-
Hou Yi
Level 76
God Stats
9W - 11L
1,569 SR
Queue Stats
73W - 61L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperV2_Senpai
Baron Samedi
Level 29
God Stats
7W - 4L
1,757 SR
Queue Stats
89W - 90L
1,477 Elo+
Party 2
Team Averages
Level 38
1,763 SR
1,460 Elo+

VS

Team Averages
Level 64
1,535 SR
1,475 Elo+
Chiron
Chiron
Akkidu
Chiron
Level 81
God Stats
2W - 2L
1,711 SR
Queue Stats
11W - 7L
1,559 Elo+
Party 1
Chaac
Chaac
Blackshorty40
Chaac
Level 48
God Stats
5W - 2L
1,290 SR
Queue Stats
8W - 3L
1,432 Elo+
Solo
Fenrir
Fenrir
DariusCK
Fenrir
Level 35
God Stats
7W - 1L
1,559 SR
Queue Stats
74W - 65L
1,485 Elo+
Party 3
Lancelot
Lancelot
SouthernYankees
Lancelot
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 107L
1,438 Elo+
Party 3
Scylla
Scylla
진짜휴지통
Scylla
Level 89
God Stats
1W - 0L
1,615 SR
Queue Stats
20W - 21L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,567
457
2,604
6,724
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Kdogler-l-
Thanatos
9
0 / 4 / 1
5,019
502
3,089
10,051
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Patrick_Star437
Sun Wukong
10
3 / 4 / 0
5,767
577
3,937
11,540
7,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
8
0 / 2 / 0
4,460
446
3,562
5,392
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SuperV2_Senpai
Baron Samedi
9
0 / 2 / 1
5,225
523
3,254
5,660
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Akkidu
Chiron
9
3 / 0 / 2
5,604
560
3,632
4,382
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 3
5,542
554
4,986
7,133
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
DariusCK
Fenrir
11
3 / 2 / 2
6,750
675
6,632
7,894
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
10
6 / 2 / 2
6,340
634
6,618
7,987
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 4
6,220
622
2,271
3,900
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
Akkidu
Chiron
3
0
2
4
W
2
0
3
3.5
L
0
2
0
0
W
Fenrir
DariusCK
Fenrir
3
2
2
2
L
Thanatos
Kdogler-l-
Thanatos
0
4
1
0.13
L
Sun Wukong
Patrick_Star437
Sun Wukong
3
4
0
0.75
L
Hou Yi
0
2
0
0
W
Lancelot
6
2
2
3.5
L
Baron Samedi
SuperV2_Senpai
Baron Samedi
0
2
1
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,446
Damage
24,139
39,367
Taken
31,296
21,018
Mitigated
13,179
11,901
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Akkidu
Chiron
3,632
1,164
231
1,404
4,382
1,365
265
1,045
3,337
0
34,123
W
4,986
434
0
2,242
7,133
4,089
39
1,559
5,574
0
24,216
L
2,604
188
0
1,802
6,724
5,990
0
0
6,724
10,198
0
W
Fenrir
DariusCK
Fenrir
6,632
1,521
0
2,612
7,894
3,753
0
0
7,894
0
38,907
L
Thanatos
Kdogler-l-
Thanatos
3,089
1,069
0
4,899
10,051
3,514
0
788
9,263
0
34,662
L
Sun Wukong
Patrick_Star437
Sun Wukong
3,937
809
0
2,419
11,540
7,258
0
0
11,540
0
25,593
L
Hou Yi
3,562
1,432
0
1,182
5,392
1,971
0
0
5,392
0
25,198
W
Lancelot
6,618
2,041
0
1,000
7,987
2,848
0
1,676
6,311
0
24,655
L
Baron Samedi
SuperV2_Senpai
Baron Samedi
3,254
203
245
1,354
5,660
2,285
0
1,483
4,177
27,799
0
W
2,271
329
46
184
3,900
1,124
0
1,578
2,322
36,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
30,456
188
Minions Killed
262
0
Camps Cleared
0
989,011
Distance Traveled
1,081,271
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,604
560
45
5
0
213,310
1
W
Chaac
5,542
554
39
4
0
206,562
0
L
Bacchus
4,567
457
9
1
0
205,401
0
W
Fenrir
6,750
675
74
7
0
207,681
0
L
Thanatos
5,019
502
59
6
0
181,444
0
L
Sun Wukong
5,767
577
42
4
0
224,912
0
L
Hou Yi
4,460
446
38
4
0
176,435
0
W
Lancelot
6,340
634
32
3
0
238,083
4
L
Baron Samedi
5,225
523
40
4
0
200,819
0
W
Scylla
6,220
622
72
7
0
215,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role