Player Matchup

Xing Tian
Xing Tian
HartlessO_O
Xing Tian
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HighrollerBFC
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 1
Bellona
Bellona
Junior6x_
Bellona
Level 94
God Stats
2W - 0L
1,514 SR
Queue Stats
3W - 0L
1,704 Elo+
Party 1
Ix Chel
Ix Chel
MakimaCarrys
Ix Chel
Level 105
God Stats
2W - 0L
1,531 SR
Queue Stats
7W - 2L
1,593 Elo+
Party 1
Nox
Nox
UrNot_Jbrehm
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,535 Elo+

VS

Team Averages
Level 122
1,481 SR
1,475 Elo+
Bacchus
Bacchus
AverageJoeMomma1
Bacchus
Level 127
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 5L
1,564 Elo+
Solo
Cabrakan
Cabrakan
GRIZZLE703
Cabrakan
Level 145
God Stats
2W - 2L
1,763 SR
Queue Stats
149W - 156L
1,434 Elo+
Solo
Chang'e
Chang'e
Shokolat56
Chang'e
Level 72
God Stats
0W - 2L
1,251 SR
Queue Stats
157W - 149L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
SirSaltAlt
Gilgamesh
Level 141
God Stats
3W - 7L
1,156 SR
Queue Stats
249W - 266L
1,486 Elo+
Solo
Odin
Odin
Xeogear
Odin
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 80L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HartlessO_O
Xing Tian
16
4 / 2 / 10
10,147
922
7,707
19,564
15,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
HighrollerBFC
Danzaburou
14
4 / 3 / 9
9,620
875
18,042
9,962
4,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Junior6x_
Bellona
17
8 / 5 / 12
10,497
954
17,958
15,280
11,125
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
MakimaCarrys
Ix Chel
16
3 / 3 / 11
9,288
844
13,934
7,935
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 3 / 13
9,626
875
9,578
7,282
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
10,026
911
15,367
16,095
14,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
GRIZZLE703
Cabrakan
12
0 / 7 / 10
7,949
723
3,651
17,660
20,327
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Shokolat56
Chang'e
13
0 / 5 / 10
7,579
689
7,686
11,434
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SirSaltAlt
Gilgamesh
16
4 / 6 / 9
9,454
859
14,851
22,971
15,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
Xeogear
Odin
16
4 / 2 / 9
9,041
822
7,941
10,730
13,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
60
22
Kills
16
16
Deaths
23
55
Assists
44
Player
Kills
Deaths
Assists
KDA
L
8
3
6
3.67
L
Cabrakan
GRIZZLE703
Cabrakan
0
7
10
0.71
W
Xing Tian
HartlessO_O
Xing Tian
4
2
10
4.5
W
Danzaburou
HighrollerBFC
Danzaburou
4
3
9
2.83
W
Bellona
Junior6x_
Bellona
8
5
12
2.8
W
Ix Chel
MakimaCarrys
Ix Chel
3
3
11
2.83
L
Chang'e
Shokolat56
Chang'e
0
5
10
1
L
Gilgamesh
SirSaltAlt
Gilgamesh
4
6
9
1.42
W
3
3
13
3.17
L
Odin
Xeogear
Odin
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,219
Damage
49,496
60,023
Taken
78,890
38,356
Mitigated
68,776
22,893
Healing
27,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,367
1,195
2,785
7,249
16,095
14,534
647
6,592
9,503
29,656
0
L
Cabrakan
GRIZZLE703
Cabrakan
3,651
467
599
2,249
17,660
20,327
400
7,093
10,567
8,793
0
W
Xing Tian
HartlessO_O
Xing Tian
7,707
1,513
2,283
7,766
19,564
15,059
195
8,035
11,529
12,561
469
W
Danzaburou
HighrollerBFC
Danzaburou
18,042
8,594
1,562
2,913
9,962
4,745
2,251
4,474
5,488
0
36,465
W
Bellona
Junior6x_
Bellona
17,958
8,545
808
3,329
15,280
11,125
243
6,639
8,641
0
31,955
W
Ix Chel
MakimaCarrys
Ix Chel
13,934
2,533
1,281
1,549
7,935
3,658
698
3,988
3,947
23,267
0
L
Chang'e
Shokolat56
Chang'e
7,686
1,060
3,034
1,992
11,434
5,246
69
4,471
6,963
16,531
0
L
Gilgamesh
SirSaltAlt
Gilgamesh
14,851
2,461
249
5,406
22,971
15,195
26
8,486
14,485
0
24,739
W
9,578
994
651
751
7,282
3,769
748
3,568
3,714
16,298
0
L
Odin
Xeogear
Odin
7,941
593
1,594
2,634
10,730
13,474
552
4,108
6,622
0
14,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
44,049
130
Minions Killed
101
0
Camps Cleared
0
1,059,118
Distance Traveled
940,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,026
911
24
2
0
243,300
0
L
Cabrakan
7,949
723
11
1
0
123,967
0
W
Xing Tian
10,147
922
13
1
0
234,677
0
W
Danzaburou
9,620
875
39
4
0
198,656
0
W
Bellona
10,497
954
28
3
0
215,064
0
W
Ix Chel
9,288
844
29
3
0
224,615
0
L
Chang'e
7,579
689
20
2
0
136,495
0
L
Gilgamesh
9,454
859
28
3
0
205,581
0
W
Nox
9,626
875
21
2
0
186,106
0
L
Odin
9,041
822
18
2
0
231,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role