Player Matchup

Danzaburou
Danzaburou
CreeperCrusher76
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
WirelessHotline
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
deereboy_01
Cthulhu
Level 83
God Stats
5W - 0L
1,779 SR
Queue Stats
21W - 12L
1,537 Elo+
Party 1
Team Averages
Level 62
1,593 SR
1,536 Elo+

VS

Team Averages
Level 92
1,421 SR
1,326 Elo+
Hou Yi
Hou Yi
SRM-GrimFrost
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,214 Elo+
Party 2
Hercules
Hercules
Sleepless_Gaara
Hercules
Level 125
God Stats
3W - 2L
1,509 SR
Queue Stats
77W - 86L
1,407 Elo+
Party 2
Nemesis
Nemesis
yubel_uchiha
Nemesis
Level 124
God Stats
0W - 2L
1,254 SR
Queue Stats
76W - 85L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreeperCrusher76
Danzaburou
14
2 / 1 / 12
10,608
758
9,104
8,021
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
11 / 3 / 5
12,248
875
17,852
13,232
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
deereboy_01
Cthulhu
14
5 / 2 / 11
11,430
816
17,924
13,885
19,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 3
10,201
729
5,766
16,085
6,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
11
0 / 5 / 5
9,123
652
8,671
19,235
12,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
yubel_uchiha
Nemesis
12
2 / 4 / 3
9,773
698
6,755
15,541
6,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
5
6
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CreeperCrusher76
Danzaburou
2
1
12
8
L
3
9
3
0.5
L
Hercules
0
5
5
0.5
W
Ao Kuang
11
3
5
4.5
W
Cthulhu
deereboy_01
Cthulhu
5
2
11
5.25
L
Nemesis
yubel_uchiha
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
21,192
35,138
Taken
50,861
28,378
Mitigated
24,974
8,432
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CreeperCrusher76
Danzaburou
9,104
4,737
0
2,976
8,021
3,276
1,782
0
8,021
0
26,380
L
5,766
2,810
0
1,051
16,085
6,192
0
9,857
5,628
0
25,926
L
Hercules
8,671
2,737
0
4,074
19,235
12,518
0
12,668
5,799
0
24,674
W
Ao Kuang
17,852
3,157
85
3,411
13,232
5,875
220
467
12,765
63,335
0
W
Cthulhu
deereboy_01
Cthulhu
17,924
2,459
377
1,583
13,885
19,227
319
0
12,417
38,245
863
L
Nemesis
yubel_uchiha
Nemesis
6,755
3,698
0
1,691
15,541
6,264
0
11,204
3,923
0
21,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
29,097
136
Minions Killed
79
0
Camps Cleared
0
792,000
Distance Traveled
717,647
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,608
758
25
2
0
256,578
5
L
Hou Yi
10,201
729
29
2
0
188,107
0
L
Hercules
9,123
652
25
2
0
240,118
0
W
Ao Kuang
12,248
875
73
5
0
251,130
3
W
Cthulhu
11,430
816
38
3
0
284,292
0
L
Nemesis
9,773
698
25
2
0
289,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role