Player Matchup

Nemesis
Nemesis
BleachdOut
Nemesis
Level 106
God Stats
12W - 3L
1,611 SR
Queue Stats
204W - 203L
1,359 Elo+
Party 1
Skadi
Skadi
Clairebear92884
Skadi
Level 136
God Stats
57W - 51L
1,556 SR
Queue Stats
1,106W - 1,416L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
FroyoAnime
Zhong Kui
Level 122
God Stats
10W - 10L
1,614 SR
Queue Stats
426W - 408L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
mavtis
Baron Samedi
Level 88
God Stats
3W - 2L
1,459 SR
Queue Stats
206W - 232L
1,434 Elo+
Party 2
Atlas
Atlas
muffinonastick80
Atlas
Level 80
God Stats
21W - 16L
1,531 SR
Queue Stats
178W - 182L
1,389 Elo+
Solo
Team Averages
Level 106
1,554 SR
1,401 Elo+

VS

Team Averages
Level 90
1,470 SR
1,419 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JokingCactus691
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,398 Elo+
Party 3
Bellona
Bellona
MustyBox02
Bellona
Level 67
God Stats
28W - 22L
1,503 SR
Queue Stats
198W - 209L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Mybeans69
Jing Wei
Level 68
God Stats
2W - 4L
1,217 SR
Queue Stats
55W - 54L
1,369 Elo+
Party 3
Bastet
Bastet
Tripleready
Bastet
Level 66
God Stats
39W - 39L
1,629 SR
Queue Stats
375W - 406L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BleachdOut
Nemesis
13
3 / 1 / 6
7,815
558
10,196
12,039
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 4
7,312
522
7,955
6,541
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FroyoAnime
Zhong Kui
14
4 / 2 / 2
8,930
638
10,692
10,989
8,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
mavtis
Baron Samedi
14
5 / 3 / 1
9,019
644
8,237
9,294
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 0 / 4
7,790
556
6,459
9,133
8,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 4 / 3
7,163
512
6,864
14,318
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 1
6,778
484
6,564
13,492
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
MustyBox02
Bellona
11
1 / 6 / 1
6,774
484
5,057
16,427
12,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Mybeans69
Jing Wei
10
0 / 3 / 0
5,926
423
2,073
8,778
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
13
4 / 2 / 0
7,419
530
7,909
14,010
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
7
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
W
Nemesis
BleachdOut
Nemesis
3
1
6
6
W
1
1
4
3
W
Zhong Kui
FroyoAnime
Zhong Kui
4
2
2
2.5
L
0
0
1
0.5
L
Bellona
MustyBox02
Bellona
1
6
1
0.25
L
Jing Wei
Mybeans69
Jing Wei
0
3
0
0
L
Bastet
4
2
0
2
W
Baron Samedi
mavtis
Baron Samedi
5
3
1
1.83
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,539
Damage
28,467
47,996
Taken
67,025
28,685
Mitigated
40,616
14,425
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,864
1,164
0
2,436
14,318
6,598
0
2,352
11,966
0
64,434
W
Nemesis
BleachdOut
Nemesis
10,196
4,513
0
2,636
12,039
4,462
2,251
1,410
10,629
0
54,796
W
7,955
4,078
713
694
6,541
2,678
1,502
1,819
4,722
0
56,406
W
Zhong Kui
FroyoAnime
Zhong Kui
10,692
1,863
0
6,157
10,989
8,912
0
0
10,989
64,797
0
L
6,564
605
0
4,427
13,492
12,993
0
3,184
10,308
31,403
0
L
Bellona
MustyBox02
Bellona
5,057
1,544
0
2,058
16,427
12,065
0
10,285
6,142
0
40,343
L
Jing Wei
Mybeans69
Jing Wei
2,073
1,468
0
1,268
8,778
3,411
0
3,686
5,092
0
32,188
L
Bastet
7,909
2,878
0
4,530
14,010
5,549
0
5,881
8,129
0
45,813
W
Baron Samedi
mavtis
Baron Samedi
8,237
1,188
240
3,121
9,294
4,332
417
378
8,916
60,634
0
W
6,459
2,874
0
864
9,133
8,301
347
2,957
6,176
29,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
34,060
404
Minions Killed
323
0
Camps Cleared
0
1,377,904
Distance Traveled
1,416,539
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,163
512
88
6
0
309,519
0
W
Nemesis
7,815
558
69
5
0
343,359
1
W
Skadi
7,312
522
90
6
0
256,409
0
W
Zhong Kui
8,930
638
108
8
0
243,929
0
L
Ares
6,778
484
35
3
0
305,440
0
L
Bellona
6,774
484
68
5
0
261,393
0
L
Jing Wei
5,926
423
61
4
0
238,877
0
L
Bastet
7,419
530
71
5
0
301,310
0
W
Baron Samedi
9,019
644
103
7
0
257,967
0
W
Atlas
7,790
556
34
2
0
276,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role