Player Matchup

Poseidon
Poseidon
Druïd
Poseidon
Level 125
God Stats
2W - 1L
1,707 SR
Queue Stats
56W - 64L
1,476 Elo+
Party 1
Bellona
Bellona
Gaining
Bellona
Level 106
God Stats
4W - 5L
1,381 SR
Queue Stats
50W - 58L
1,452 Elo+
Party 1
Yemoja
Yemoja
LittleRiver1997
Yemoja
Level 54
God Stats
2W - 3L
1,216 SR
Queue Stats
8W - 18L
1,176 Elo+
Party 1
Ullr
Ullr
mihsi97
Ullr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,264 Elo+
Party 1
Hachiman
Hachiman
thayson g1
Hachiman
Level 32
God Stats
1W - 0L
1,330 SR
Queue Stats
3W - 5L
1,318 Elo+
Solo
Team Averages
Level 65
1,427 SR
1,337 Elo+

VS

Team Averages
Level 48
1,451 SR
1,382 Elo+
Ne Zha
Ne Zha
Blksabrkt
Ne Zha
Level 66
God Stats
3W - 4L
1,405 SR
Queue Stats
169W - 144L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
JiggyReem
Danzaburou
Level 25
God Stats
0W - 1L
1,481 SR
Queue Stats
34W - 43L
1,229 Elo+
Party 2
Ymir
Ymir
Lovejiiaa
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
fran7k
Sun Wukong
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Anubis
Anubis
oliverdigg14
Anubis
Level 101
God Stats
6W - 6L
1,371 SR
Queue Stats
37W - 47L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Druïd
Poseidon
18
7 / 5 / 4
12,493
625
15,719
14,886
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gaining
Bellona
17
3 / 2 / 6
11,967
598
10,850
24,338
20,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
1 / 0 / 4
10,588
529
2,585
8,020
6,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
mihsi97
Ullr
16
2 / 3 / 3
11,072
554
3,949
13,432
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
thayson g1
Hachiman
13
0 / 9 / 5
8,669
433
5,963
15,475
4,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blksabrkt
Ne Zha
15
0 / 2 / 7
9,679
484
7,197
16,128
10,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JiggyReem
Danzaburou
16
7 / 1 / 3
10,654
533
14,812
13,801
6,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
4
0 / 1 / 0
6,299
315
60
4,619
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
fran7k
Sun Wukong
17
2 / 4 / 3
9,625
481
8,699
15,987
12,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
20
10 / 5 / 2
12,128
606
21,907
21,299
13,549
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
13
Kills
19
19
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Blksabrkt
Ne Zha
0
2
7
1.75
W
Poseidon
Druïd
Poseidon
7
5
4
1.8
W
Bellona
Gaining
Bellona
3
2
6
3
L
Danzaburou
JiggyReem
Danzaburou
7
1
3
8.5
W
1
0
4
3
L
Ymir
0
1
0
0
L
Sun Wukong
fran7k
Sun Wukong
2
4
3
0.88
W
Ullr
mihsi97
Ullr
2
3
3
1.17
L
Anubis
10
5
2
2.2
W
Hachiman
thayson g1
Hachiman
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
52,675
76,151
Taken
71,834
42,293
Mitigated
45,204
18,512
Healing
26,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Blksabrkt
Ne Zha
7,197
1,795
1,976
5,450
16,128
10,676
0
3,808
12,320
0
47,788
W
Poseidon
Druïd
Poseidon
15,719
2,950
0
1,873
14,886
5,365
2,217
7,079
7,807
87,566
7,150
W
Bellona
Gaining
Bellona
10,850
4,644
0
9,275
24,338
20,655
1,018
7,163
17,175
0
88,406
L
Danzaburou
JiggyReem
Danzaburou
14,812
9,199
0
4,611
13,801
6,354
1,006
3,897
9,904
0
87,479
W
2,585
475
2,905
2,024
8,020
6,862
651
589
7,431
32,033
0
L
Ymir
60
60
0
454
4,619
2,312
0
502
4,117
5,680
0
L
Sun Wukong
fran7k
Sun Wukong
8,699
1,513
0
3,288
15,987
12,313
505
3,280
12,707
0
52,001
W
Ullr
mihsi97
Ullr
3,949
2,521
0
2,435
13,432
4,870
2,660
4,514
8,918
0
50,590
L
Anubis
21,907
951
0
11,101
21,299
13,549
767
7,375
13,924
147,473
0
W
Hachiman
thayson g1
Hachiman
5,963
3,353
0
0
15,475
4,541
1,381
2,622
12,853
0
44,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
48,385
459
Minions Killed
456
0
Camps Cleared
0
1,775,754
Distance Traveled
1,691,197
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,679
484
57
3
0
394,611
4
W
Poseidon
12,493
625
138
7
0
386,483
0
W
Bellona
11,967
598
123
6
0
376,993
4
L
Danzaburou
10,654
533
131
7
0
359,505
0
W
Yemoja
10,588
529
50
3
0
343,904
0
L
Ymir
6,299
315
5
0
0
138,472
0
L
Sun Wukong
9,625
481
66
3
0
410,618
0
W
Ullr
11,072
554
94
5
0
341,729
0
L
Anubis
12,128
606
197
10
0
387,991
4
W
Hachiman
8,669
433
54
3
0
326,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role