Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AscendingAir
Danzaburou
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,393 Elo+
Party 1
Horus
Horus
Optic_Illusion92
Horus
Level 21
God Stats
1W - 0L
1,251 SR
Queue Stats
17W - 24L
1,348 Elo+
Party 2
Vulcan
Vulcan
Rising Seas
Vulcan
Level 100
God Stats
2W - 0L
1,628 SR
Queue Stats
44W - 45L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
crusekillef98
Xbalanque
Level 27
God Stats
2W - 0L
1,610 SR
Queue Stats
23W - 23L
1,378 Elo+
Party 1
Team Averages
Level 80
1,498 SR
1,401 Elo+

VS

Team Averages
Level 89
1,628 SR
1,447 Elo+
Bellona
Bellona
BrunoIglezias
Bellona
Level 108
God Stats
1W - 2L
1,778 SR
Queue Stats
188W - 172L
1,512 Elo+
Solo
Surtr
Surtr
Dondondsd1
Surtr
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
33W - 48L
1,404 Elo+
Solo
Jing Wei
Jing Wei
IRONT3MP3ST
Jing Wei
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 62L
1,489 Elo+
Solo
Cthulhu
Cthulhu
JulianJGRS
Cthulhu
Level 101
God Stats
1W - 1L
1,790 SR
Queue Stats
49W - 66L
1,361 Elo+
Solo
Chang'e
Chang'e
drippyjuice
Chang'e
Level 83
God Stats
14W - 8L
1,808 SR
Queue Stats
744W - 750L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
7 / 1 / 13
10,890
990
7,077
7,281
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
AscendingAir
Danzaburou
15
3 / 2 / 17
9,646
877
9,791
9,206
4,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 19
9,263
842
1,658
12,373
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
18
8 / 2 / 11
10,992
999
18,107
7,603
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
crusekillef98
Xbalanque
18
8 / 2 / 12
10,663
969
13,467
10,573
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
5 / 7 / 0
9,147
832
11,124
16,853
17,313
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
7
0 / 3 / 0
6,069
552
593
4,247
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
IRONT3MP3ST
Jing Wei
17
1 / 7 / 4
8,553
778
6,851
13,364
6,460
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
JulianJGRS
Cthulhu
15
2 / 9 / 4
8,993
818
10,882
19,292
24,557
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
drippyjuice
Chang'e
5
0 / 0 / 0
5,812
528
0
0
0

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
26
Kills
8
11
Deaths
26
72
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
13
13.5
W
Danzaburou
AscendingAir
Danzaburou
3
2
17
5.75
L
Bellona
5
7
0
0.71
L
Surtr
0
3
0
0
L
Jing Wei
IRONT3MP3ST
Jing Wei
1
7
4
0.43
L
Cthulhu
JulianJGRS
Cthulhu
2
9
4
0.44
W
0
4
19
2.38
W
Vulcan
8
2
11
6.75
W
Xbalanque
crusekillef98
Xbalanque
8
2
12
7
L
Chang'e
drippyjuice
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,100
Damage
29,450
47,036
Taken
53,756
31,567
Mitigated
51,296
18,669
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,077
130
491
1,281
7,281
5,068
436
1,339
5,890
20,462
0
W
Danzaburou
AscendingAir
Danzaburou
9,791
4,561
1,278
2,734
9,206
4,726
4,413
2,307
6,771
0
22,705
L
Bellona
11,124
4,108
127
2,211
16,853
17,313
0
6,274
10,579
0
19,348
L
Surtr
593
39
0
60
4,247
2,966
0
2,138
2,109
31
2,483
L
Jing Wei
IRONT3MP3ST
Jing Wei
6,851
4,104
627
1,015
13,364
6,460
0
8,809
4,555
0
21,153
L
Cthulhu
JulianJGRS
Cthulhu
10,882
182
252
664
19,292
24,557
0
7,963
11,329
22,352
0
W
1,658
937
2,877
2,629
12,373
11,841
176
2,071
10,131
0
2,998
W
Vulcan
18,107
5,680
380
1,404
7,603
4,629
825
2,457
5,029
29,697
0
W
Xbalanque
crusekillef98
Xbalanque
13,467
8,139
1,975
3,620
10,573
5,303
2,280
2,708
7,479
0
28,184
L
Chang'e
drippyjuice
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
38,574
135
Minions Killed
96
0
Camps Cleared
0
1,071,708
Distance Traveled
591,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,890
990
25
2
0
183,291
0
W
Danzaburou
9,646
877
33
3
0
220,356
0
L
Bellona
9,147
832
22
2
0
175,217
0
L
Surtr
6,069
552
1
0
0
52,890
0
L
Jing Wei
8,553
778
40
4
0
186,821
0
L
Cthulhu
8,993
818
33
3
0
177,034
0
W
Horus
9,263
842
4
0
0
217,510
0
W
Vulcan
10,992
999
37
3
0
229,354
0
W
Xbalanque
10,663
969
36
3
0
221,197
0
L
Chang'e
5,812
528
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role