Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OGSurg
Guan Yu
Level 158
God Stats
0W - 3L
1,259 SR
Queue Stats
255W - 277L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Ouiiii
Ah Puch
Level 128
God Stats
0W - 1L
1,397 SR
Queue Stats
30W - 24L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
aPauloSun
Kumbhakarna
Level 81
God Stats
0W - 5L
1,126 SR
Queue Stats
749W - 560L
1,574 Elo+
Solo
Cerberus
Cerberus
rayhoe
Cerberus
Level 100
God Stats
4W - 4L
1,566 SR
Queue Stats
165W - 148L
1,549 Elo+
Solo
Team Averages
Level 125
1,370 SR
1,545 Elo+

VS

Team Averages
Level 136
1,610 SR
1,569 Elo+
Chronos
Chronos
FantasticGenji
Chronos
Level 154
God Stats
1W - 2L
1,687 SR
Queue Stats
126W - 101L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
JerryOnPC
Guan Yu
Level 149
God Stats
2W - 0L
1,770 SR
Queue Stats
95W - 63L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
P3RFIC PO1SON
Jing Wei
Level 82
God Stats
8W - 5L
1,586 SR
Queue Stats
313W - 318L
1,543 Elo+
Party 2
Merlin
Merlin
Raul1441
Merlin
Level 125
God Stats
7W - 5L
1,585 SR
Queue Stats
247W - 254L
1,574 Elo+
Solo
Jormungandr
Jormungandr
SKULLKING235
Jormungandr
Level 170
God Stats
8W - 9L
1,422 SR
Queue Stats
476W - 473L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 2 / 0
3,316
255
0
1,277
231
Guan Yu
OGSurg
Guan Yu
15
3 / 7 / 5
8,722
671
10,441
24,858
23,496
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Ouiiii
Ah Puch
18
1 / 4 / 7
10,209
785
18,661
16,613
10,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
aPauloSun
Kumbhakarna
17
1 / 4 / 10
9,905
762
8,909
23,324
28,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
rayhoe
Cerberus
18
8 / 4 / 4
10,435
803
14,715
20,342
25,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
10,155
781
17,875
16,234
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
JerryOnPC
Guan Yu
14
5 / 4 / 6
10,468
805
5,879
17,368
16,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
P3RFIC PO1SON
Jing Wei
19
7 / 3 / 9
11,244
865
16,283
12,713
5,334
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Raul1441
Merlin
19
4 / 2 / 10
11,327
871
15,667
10,004
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SKULLKING235
Jormungandr
18
1 / 3 / 14
11,088
853
14,413
15,622
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
13
Kills
21
21
Deaths
15
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
W
4
3
11
3.17
W
Guan Yu
JerryOnPC
Guan Yu
5
4
6
2
L
Guan Yu
OGSurg
Guan Yu
3
7
5
0.79
L
Ah Puch
Ouiiii
Ah Puch
1
4
7
1.13
W
Jing Wei
P3RFIC PO1SON
Jing Wei
7
3
9
3.83
W
Merlin
Raul1441
Merlin
4
2
10
4.5
W
Jormungandr
SKULLKING235
Jormungandr
1
3
14
2.67
L
Kumbhakarna
aPauloSun
Kumbhakarna
1
4
10
1.5
L
Cerberus
rayhoe
Cerberus
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,726
Damage
70,117
86,414
Taken
71,941
88,680
Mitigated
51,489
37,340
Healing
30,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
0
0
0
0
1,277
231
0
1,078
199
0
0
W
17,875
7,115
1,239
3,852
16,234
6,793
3,693
8,412
7,822
34,661
0
W
Guan Yu
JerryOnPC
Guan Yu
5,879
648
9,976
5,828
17,368
16,060
72
7,849
9,519
0
8,156
L
Guan Yu
OGSurg
Guan Yu
10,441
641
9,166
8,640
24,858
23,496
0
12,875
11,983
236
15,330
L
Ah Puch
Ouiiii
Ah Puch
18,661
1,521
1,907
4,439
16,613
10,581
378
12,537
4,076
54,115
0
W
Jing Wei
P3RFIC PO1SON
Jing Wei
16,283
10,022
234
1,495
12,713
5,334
2,212
9,540
3,173
0
26,088
W
Merlin
Raul1441
Merlin
15,667
633
1,355
1,201
10,004
5,361
1,662
7,720
2,284
43,186
0
W
Jormungandr
SKULLKING235
Jormungandr
14,413
4,064
2,030
3,207
15,622
17,941
563
8,050
7,572
33,290
0
L
Kumbhakarna
aPauloSun
Kumbhakarna
8,909
328
1,377
5,775
23,324
28,658
329
12,195
11,129
16,453
0
L
Cerberus
rayhoe
Cerberus
14,715
539
1,026
5,010
20,342
25,714
97
9,270
11,072
27,495
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
54,282
139
Minions Killed
181
0
Camps Cleared
0
987,742
Distance Traveled
1,207,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,316
255
0
0
0
0
0
W
Chronos
10,155
781
27
2
0
249,125
0
W
Guan Yu
10,468
805
17
1
0
253,404
0
L
Guan Yu
8,722
671
9
1
0
251,203
0
L
Ah Puch
10,209
785
89
7
0
224,090
0
W
Jing Wei
11,244
865
11
1
0
251,077
0
W
Merlin
11,327
871
62
5
0
231,501
0
W
Jormungandr
11,088
853
64
5
0
222,867
0
L
Kumbhakarna
9,905
762
8
1
0
252,300
0
L
Cerberus
10,435
803
33
3
0
260,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role