Player Matchup

Chronos
Chronos
AyyooCuh
Chronos
Level 105
God Stats
20W - 4L
1,733 SR
Queue Stats
466W - 441L
1,537 Elo+
Solo
Bacchus
Bacchus
Nacho-2931
Bacchus
Level 67
God Stats
4W - 0L
1,747 SR
Queue Stats
155W - 167L
1,466 Elo+
Party 1
Raijin
Raijin
YiPi_Ki-YaY-MFer
Raijin
Level 59
God Stats
7W - 7L
1,525 SR
Queue Stats
367W - 361L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
cobrxa
Cu Chulainn
Level 45
God Stats
3W - 2L
1,596 SR
Queue Stats
98W - 94L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
rondrid66
Danzaburou
Level 85
God Stats
19W - 16L
1,545 SR
Queue Stats
166W - 179L
1,450 Elo+
Party 1
Team Averages
Level 72
1,629 SR
1,475 Elo+

VS

Team Averages
Level 86
1,454 SR
1,421 Elo+
Da Ji
Da Ji
BlastedWings764
Da Ji
Level 115
God Stats
11W - 15L
1,499 SR
Queue Stats
225W - 245L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
EXoTiC-THiNGZ-
Nu Wa
Level 122
God Stats
16W - 24L
1,435 SR
Queue Stats
236W - 247L
1,382 Elo+
Party 2
Neith
Neith
Egirl_Amy-U-U
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 2
Athena
Athena
XxOnly_kazzxX_
Athena
Level 61
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 17L
1,382 Elo+
Party 2
Mulan
Mulan
dankestcow
Mulan
Level 107
God Stats
2W - 1L
1,334 SR
Queue Stats
81W - 69L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AyyooCuh
Chronos
16
7 / 0 / 5
10,046
628
9,885
7,751
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Nacho-2931
Bacchus
13
2 / 3 / 13
8,855
553
7,988
15,260
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 5 / 3
10,007
625
17,201
10,949
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
cobrxa
Cu Chulainn
15
5 / 1 / 3
9,563
598
10,845
15,558
15,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
rondrid66
Danzaburou
13
4 / 3 / 11
9,265
579
10,866
14,681
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,015
501
8,490
15,790
7,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 3
7,411
463
5,421
13,482
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 6 / 2
6,997
437
9,723
12,757
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 4
6,593
412
4,553
17,681
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
15
4 / 4 / 0
9,168
573
10,453
18,209
13,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
28
Kills
11
12
Deaths
28
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
AyyooCuh
Chronos
7
0
5
9.5
L
4
6
3
0.92
L
1
6
3
0.42
L
2
6
2
0.5
W
Bacchus
Nacho-2931
Bacchus
2
3
13
2.83
L
0
6
4
0.33
W
10
5
3
2.3
W
Cu Chulainn
cobrxa
Cu Chulainn
5
1
3
6.5
L
Mulan
4
4
0
1
W
Danzaburou
rondrid66
Danzaburou
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,785
Damage
38,640
64,199
Taken
77,919
45,669
Mitigated
44,622
15,466
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AyyooCuh
Chronos
9,885
1,206
0
4,411
7,751
3,305
423
1,323
6,428
92,584
0
L
8,490
2,271
0
2,815
15,790
7,096
465
5,435
10,355
0
45,563
L
5,421
1,505
0
3,016
13,482
4,983
0
11,030
2,452
47,799
0
L
9,723
3,320
0
1,496
12,757
4,843
344
7,137
5,620
0
50,369
W
Bacchus
Nacho-2931
Bacchus
7,988
992
301
1,349
15,260
16,940
114
3,123
12,137
30,118
0
L
4,553
1,396
234
1,123
17,681
14,435
182
8,147
9,534
15,497
0
W
17,201
832
0
1,900
10,949
4,436
217
2,410
8,539
79,829
0
W
Cu Chulainn
cobrxa
Cu Chulainn
10,845
1,741
0
2,848
15,558
15,457
23
895
14,663
865
68,407
L
Mulan
10,453
1,548
0
5,901
18,209
13,265
0
3,835
14,374
0
59,592
W
Danzaburou
rondrid66
Danzaburou
10,866
4,112
0
4,657
14,681
5,531
2,092
2,802
11,879
0
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
38,184
464
Minions Killed
343
0
Camps Cleared
0
1,531,097
Distance Traveled
1,374,139
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,046
628
126
8
0
359,131
0
L
Da Ji
8,015
501
69
4
0
289,293
0
L
Nu Wa
7,411
463
76
5
0
216,722
0
L
Neith
6,997
437
80
5
0
274,256
0
W
Bacchus
8,855
553
37
2
0
321,173
0
L
Athena
6,593
412
20
1
0
293,182
0
W
Raijin
10,007
625
124
8
0
277,858
4
W
Cu Chulainn
9,563
598
110
7
0
290,524
4
L
Mulan
9,168
573
98
6
0
300,686
4
W
Danzaburou
9,265
579
67
4
0
282,411
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role