Player Matchup

Chaac
Chaac
BIgBlackAgu
Chaac
Level 64
God Stats
11W - 9L
1,557 SR
Queue Stats
11W - 11L
1,451 Elo+
Solo
Neith
Neith
BatBoyCh1
Neith
Level 109
God Stats
6W - 9L
1,287 SR
Queue Stats
13W - 23L
1,274 Elo+
Party 1
Poseidon
Poseidon
F1re eG
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,350 Elo+
Party 1
Da Ji
Da Ji
PiranhaPlantTea
Da Ji
Level 158
God Stats
1W - 1L
1,384 SR
Queue Stats
18W - 21L
1,385 Elo+
Party 1
Geb
Geb
Stan-Loonart
Geb
Level 129
God Stats
2W - 0L
1,490 SR
Queue Stats
14W - 26L
1,244 Elo+
Party 1
Team Averages
Level 117
1,443 SR
1,341 Elo+

VS

Team Averages
Level 141
1,615 SR
1,431 Elo+
Charybdis
Charybdis
AndersonSouza999
Charybdis
Level 165
God Stats
0W - 1L
1,609 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Rama
Rama
SummonedSolstice
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,446 Elo+
Solo
Nu Wa
Nu Wa
aztecrasta
Nu Wa
Level 147
God Stats
30W - 23L
1,618 SR
Queue Stats
101W - 106L
1,403 Elo+
Solo
Bacchus
Bacchus
kemosabe69
Bacchus
Level 86
God Stats
1W - 1L
1,724 SR
Queue Stats
73W - 100L
1,373 Elo+
Solo
Sol
Sol
stillhere2016-62
Sol
Level 196
God Stats
27W - 21L
1,624 SR
Queue Stats
77W - 73L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,733
947
365
2,094
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
BatBoyCh1
Neith
10
0 / 0 / 1
4,520
904
3,023
3,202
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
F1re eG
Poseidon
11
1 / 1 / 1
5,416
1,083
4,455
2,318
824
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 1
4,920
984
3,046
3,043
1,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
4,987
997
475
2,064
1,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 1 / 0
4,845
969
2,603
4,654
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,293
859
156
4,382
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
10
0 / 0 / 0
4,450
890
3,155
2,640
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
kemosabe69
Bacchus
6
0 / 0 / 0
2,488
498
0
0
0
9
0 / 1 / 0
4,456
891
2,127
2,043
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
1
0
1
W
0
0
0
0
W
Neith
BatBoyCh1
Neith
0
0
1
0.5
W
Poseidon
F1re eG
Poseidon
1
1
1
1.5
W
2
0
1
2.5
W
1
0
0
1
L
0
2
0
0
L
Nu Wa
0
0
0
0
L
Bacchus
kemosabe69
Bacchus
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,364
Damage
8,041
12,721
Taken
13,719
5,273
Mitigated
5,003
3,576
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
2,603
1,565
0
794
4,654
1,754
0
2,243
2,411
0
11,974
W
365
0
84
467
2,094
885
264
278
1,776
0
9,426
W
Neith
BatBoyCh1
Neith
3,023
0
0
955
3,202
1,086
37
2,106
994
0
13,460
W
Poseidon
F1re eG
Poseidon
4,455
515
0
60
2,318
824
931
106
2,172
24,987
0
W
3,046
694
0
709
3,043
1,463
168
1,022
1,941
0
8,122
W
475
0
710
591
2,064
1,015
0
1,308
608
8,097
0
L
156
156
0
640
4,382
1,615
0
2,212
2,170
0
5,555
L
Nu Wa
3,155
1,337
0
259
2,640
834
0
181
2,459
10,302
0
L
Bacchus
kemosabe69
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
2,127
258
154
302
2,043
800
0
294
1,749
8,503
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
20,532
129
Minions Killed
83
0
Camps Cleared
0
568,250
Distance Traveled
371,837
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,845
969
23
5
0
92,369
1
W
Chaac
4,733
947
25
5
0
122,305
0
W
Neith
4,520
904
21
4
0
116,127
2
W
Poseidon
5,416
1,083
49
10
0
104,269
0
W
Da Ji
4,920
984
17
3
0
116,829
0
W
Geb
4,987
997
17
3
0
108,720
0
L
Rama
4,293
859
18
4
0
92,991
0
L
Nu Wa
4,450
890
22
4
0
83,360
0
L
Bacchus
2,488
498
0
0
0
0
0
L
Sol
4,456
891
20
4
0
103,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role