Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Kusinagi
Thanatos
Level 36
God Stats
6W - 10L
1,350 SR
Queue Stats
19W - 26L
1,265 Elo+
Party 1
Anubis
Anubis
Mr42O
Anubis
Level 17
God Stats
9W - 14L
1,372 SR
Queue Stats
12W - 16L
1,292 Elo+
Party 1
Ymir
Ymir
derbandfein
Ymir
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 3
He Bo
He Bo
goonsgrave
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 3
Team Averages
Level 22
1,401 SR
1,308 Elo+

VS

Team Averages
Level 57
1,469 SR
1,421 Elo+
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
GlacierWolf123
Chiron
Level 44
God Stats
5W - 4L
1,589 SR
Queue Stats
98W - 89L
1,382 Elo+
Solo
Neith
Neith
Lisity
Neith
Level 29
God Stats
81W - 77L
1,543 SR
Queue Stats
97W - 98L
1,432 Elo+
Party 4
Yemoja
Yemoja
Makani01
Yemoja
Level 55
God Stats
21W - 36L
1,355 SR
Queue Stats
287W - 284L
1,424 Elo+
Party 2
Nemesis
Nemesis
TravyDaddy420
Nemesis
Level 32
God Stats
8W - 15L
1,357 SR
Queue Stats
91W - 103L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 0
5,430
418
4,447
9,717
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Kusinagi
Thanatos
10
1 / 4 / 0
6,275
483
6,031
10,251
3,449
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Anubis
Mr42O
Anubis
12
1 / 2 / 0
7,147
550
2,735
6,838
2,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
5,410
416
2,570
12,146
8,872
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
8
0 / 8 / 1
5,055
389
3,549
8,549
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 0 / 2
5,737
441
2,650
6,090
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
7 / 1 / 7
8,218
632
10,643
6,817
2,727
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Lisity
Neith
10
2 / 0 / 0
6,487
499
4,567
4,463
1,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Makani01
Yemoja
11
7 / 0 / 3
8,158
628
3,720
12,327
8,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
13
4 / 1 / 2
7,595
584
8,424
12,311
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
20
20
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
W
Freya
 
Freya
0
0
2
1
W
7
1
7
10.5
L
Thanatos
Kusinagi
Thanatos
1
4
0
0.25
W
Neith
Lisity
Neith
2
0
0
2
W
Yemoja
Makani01
Yemoja
7
0
3
8.5
L
Anubis
Mr42O
Anubis
1
2
0
0.5
W
Nemesis
4
1
2
5
L
0
4
0
0
L
He Bo
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
30,004
47,501
Taken
42,008
20,828
Mitigated
19,085
10,353
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,447
1,423
0
1,780
9,717
3,410
0
1,817
7,692
0
27,376
W
Freya
 
Freya
2,650
810
0
2,971
6,090
1,877
98
526
5,564
18,625
0
W
10,643
7,294
488
2,194
6,817
2,727
813
1,849
4,968
0
61,714
L
Thanatos
Kusinagi
Thanatos
6,031
1,276
0
6,032
10,251
3,449
0
862
9,277
0
30,795
W
Neith
Lisity
Neith
4,567
1,848
0
2,284
4,463
1,135
1,531
0
4,463
0
32,632
W
Yemoja
Makani01
Yemoja
3,720
1,015
1,598
4,099
12,327
8,463
0
3,358
8,969
27,731
0
L
Anubis
Mr42O
Anubis
2,735
383
0
2,541
6,838
2,923
538
90
6,748
58,572
0
W
Nemesis
8,424
5,210
0
2,838
12,311
4,883
0
3,687
8,624
0
59,767
L
2,570
1,328
0
0
12,146
8,872
72
1,694
10,452
24,017
0
L
He Bo
3,549
919
0
0
8,549
2,174
183
1,587
6,962
19,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
36,195
244
Minions Killed
281
0
Camps Cleared
0
1,189,673
Distance Traveled
1,211,249
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,430
418
39
3
0
268,094
0
W
Freya
5,737
441
33
3
0
216,728
0
W
Chiron
8,218
632
95
7
0
239,557
4
L
Thanatos
6,275
483
42
3
0
258,735
0
W
Neith
6,487
499
46
4
0
217,719
0
W
Yemoja
8,158
628
27
2
0
250,993
0
L
Anubis
7,147
550
98
8
0
215,958
0
W
Nemesis
7,595
584
80
6
0
286,252
0
L
Ymir
5,410
416
34
3
0
215,991
0
L
He Bo
5,055
389
31
2
0
230,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role