Player Matchup

Bacchus
Bacchus
Ace50O973
Bacchus
Level 14
God Stats
2W - 5L
1,298 SR
Queue Stats
7W - 11L
1,187 Elo+
Party 2
Amaterasu
Amaterasu
CatGirlsOnTop
Amaterasu
Level 26
God Stats
8W - 9L
1,310 SR
Queue Stats
78W - 79L
1,372 Elo+
Party 2
Hades
Hades
Sir_Wanderz
Hades
Level 104
God Stats
2W - 4L
1,483 SR
Queue Stats
79W - 83L
1,372 Elo+
Party 2
Team Averages
Level 48
1,364 SR
1,310 Elo+

VS

Team Averages
Level 61
1,338 SR
1,333 Elo+
Tsukuyomi
Tsukuyomi
D-Flizzie13
Tsukuyomi
Level 88
God Stats
11W - 6L
1,163 SR
Queue Stats
77W - 77L
1,306 Elo+
Party 1
Chaac
Chaac
ZestyTheWalrus
Chaac
Level 28
God Stats
11W - 9L
1,381 SR
Queue Stats
62W - 62L
1,306 Elo+
Party 1
Merlin
Merlin
alambrito22
Merlin
Level 66
God Stats
23W - 19L
1,470 SR
Queue Stats
132W - 128L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ace50O973
Bacchus
14
0 / 4 / 4
10,940
608
8,511
19,476
29,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amaterasu
CatGirlsOnTop
Amaterasu
14
2 / 4 / 1
11,441
636
6,368
18,753
15,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 5 / 1
12,593
700
17,205
25,649
14,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D-Flizzie13
Tsukuyomi
16
3 / 4 / 8
13,446
747
20,029
18,077
8,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
7 / 0 / 6
14,080
782
14,144
14,612
12,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
3 / 2 / 7
13,295
739
19,576
11,796
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
13
13
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ace50O973
Bacchus
0
4
4
0.5
L
Amaterasu
CatGirlsOnTop
Amaterasu
2
4
1
0.63
W
Tsukuyomi
D-Flizzie13
Tsukuyomi
3
4
8
1.75
L
4
5
1
0.9
W
7
0
6
10
W
Merlin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
53,749
63,878
Taken
44,485
59,622
Mitigated
26,977
16,687
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ace50O973
Bacchus
8,511
674
0
1,752
19,476
29,734
0
4,701
14,775
16,319
0
L
Amaterasu
CatGirlsOnTop
Amaterasu
6,368
2,631
0
2,380
18,753
15,491
0
5,206
13,547
0
33,565
W
Tsukuyomi
D-Flizzie13
Tsukuyomi
20,029
5,046
0
4,744
18,077
8,996
1,236
10,298
7,779
0
69,329
L
17,205
739
1,131
11,424
25,649
14,397
0
11,170
14,479
84,419
0
W
14,144
2,674
0
7,861
14,612
12,954
613
8,288
6,324
285
31,302
W
Merlin
19,576
1,133
411
1,574
11,796
5,027
95
7,688
4,108
69,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
40,821
157
Minions Killed
196
0
Camps Cleared
0
846,138
Distance Traveled
975,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,940
608
10
1
0
304,504
0
L
Amaterasu
11,441
636
36
2
0
263,793
0
W
Tsukuyomi
13,446
747
70
4
0
332,311
0
L
Hades
12,593
700
111
6
0
277,841
0
W
Chaac
14,080
782
31
2
0
343,057
0
W
Merlin
13,295
739
95
5
0
299,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role