Player Matchup

Mercury
Mercury
Goncalo_Alves_
Mercury
Level 103
God Stats
0W - 3L
1,132 SR
Queue Stats
11W - 10L
1,470 Elo+
Solo
Persephone
Persephone
J311Y SN1P3R
Persephone
Level 146
God Stats
1W - 2L
1,564 SR
Queue Stats
255W - 239L
1,548 Elo+
Solo
Cernunnos
Cernunnos
Priestaron
Cernunnos
Level 149
God Stats
7W - 7L
1,659 SR
Queue Stats
429W - 416L
1,434 Elo+
Solo
Charybdis
Charybdis
iiTHAMERR
Charybdis
Level 137
God Stats
2W - 2L
1,334 SR
Queue Stats
123W - 121L
1,502 Elo+
Solo
Sylvanus
Sylvanus
rmcduk
Sylvanus
Level 63
God Stats
178W - 140L
1,481 SR
Queue Stats
228W - 215L
1,371 Elo+
Solo
Team Averages
Level 120
1,434 SR
1,465 Elo+

VS

Team Averages
Level 124
1,525 SR
1,460 Elo+
Poseidon
Poseidon
GrigoriRaspufin
Poseidon
Level 86
God Stats
8W - 7L
1,342 SR
Queue Stats
79W - 94L
1,385 Elo+
Solo
Bakasura
Bakasura
Mr_Spicy_Waffel
Bakasura
Level 147
God Stats
6W - 8L
1,600 SR
Queue Stats
318W - 305L
1,538 Elo+
Solo
Hercules
Hercules
ReyVana
Hercules
Level 198
God Stats
1W - 1L
1,582 SR
Queue Stats
811W - 808L
1,460 Elo+
Solo
Izanami
Izanami
ViciouslyVivid
Izanami
Level 105
God Stats
28W - 21L
1,603 SR
Queue Stats
58W - 65L
1,471 Elo+
Solo
Fenrir
Fenrir
supportivesolo
Fenrir
Level 86
God Stats
8W - 8L
1,499 SR
Queue Stats
117W - 115L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,455
576
151
3,509
930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
J311Y SN1P3R
Persephone
8
1 / 0 / 0
4,960
827
1,873
1,174
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Priestaron
Cernunnos
8
0 / 0 / 0
4,240
707
2,249
4,765
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
iiTHAMERR
Charybdis
6
0 / 1 / 0
3,582
597
2,403
4,485
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
rmcduk
Sylvanus
4
0 / 1 / 0
3,568
595
1,186
3,655
1,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
0 / 1 / 0
3,485
581
343
2,978
834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
8
1 / 0 / 0
4,335
723
614
3,624
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
ReyVana
Hercules
7
0 / 0 / 0
3,853
642
2,511
4,326
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 0 / 2
3,368
561
1,259
2,207
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 1
3,536
589
1,082
2,937
1,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Poseidon
0
1
0
0
L
Persephone
J311Y SN1P3R
Persephone
1
0
0
1
W
Bakasura
1
0
0
1
L
Cernunnos
Priestaron
Cernunnos
0
0
0
0
W
Hercules
ReyVana
Hercules
0
0
0
0
W
0
0
2
1
L
Charybdis
iiTHAMERR
Charybdis
0
1
0
0
L
Sylvanus
rmcduk
Sylvanus
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,862
Damage
5,809
17,588
Taken
16,072
5,422
Mitigated
6,433
7,535
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
151
151
0
295
3,509
930
0
85
3,344
0
14,780
W
Poseidon
343
205
0
499
2,978
834
0
1,679
1,299
16,099
0
L
Persephone
J311Y SN1P3R
Persephone
1,873
0
0
706
1,174
303
0
258
916
31,051
0
W
Bakasura
614
534
0
1,230
3,624
1,364
0
316
3,308
0
23,808
L
Cernunnos
Priestaron
Cernunnos
2,249
1,045
0
2,841
4,765
1,384
0
0
4,436
0
24,535
W
Hercules
ReyVana
Hercules
2,511
825
0
1,607
4,326
2,218
0
0
4,326
0
18,748
W
1,259
1,049
0
209
2,207
591
0
124
2,083
0
17,976
L
Charybdis
iiTHAMERR
Charybdis
2,403
1,584
0
1,950
4,485
1,098
0
0
4,485
0
22,657
L
Sylvanus
rmcduk
Sylvanus
1,186
673
584
1,159
3,655
1,707
69
0
3,655
10,397
0
W
1,082
242
0
1,115
2,937
1,426
0
940
1,997
0
4,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,805
Gold Earned
18,577
181
Minions Killed
163
0
Camps Cleared
0
592,026
Distance Traveled
582,097
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,455
576
30
5
0
150,072
0
W
Poseidon
3,485
581
31
5
0
115,835
0
L
Persephone
4,960
827
58
10
0
118,921
0
W
Bakasura
4,335
723
60
10
0
134,513
0
L
Cernunnos
4,240
707
44
7
0
129,649
0
W
Hercules
3,853
642
37
6
0
122,026
0
W
Izanami
3,368
561
21
4
0
106,726
2
L
Charybdis
3,582
597
34
6
0
107,297
0
L
Sylvanus
3,568
595
15
3
0
86,087
2
W
Fenrir
3,536
589
14
2
0
102,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role