Player Matchup

Hercules
Hercules
BestCCisDeath404
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 63L
1,627 Elo+
Party 1
Ao Kuang
Ao Kuang
Calispher
Ao Kuang
Level 104
God Stats
3W - 2L
1,491 SR
Queue Stats
133W - 136L
1,457 Elo+
Party 2
Chang'e
Chang'e
DeeplnThought
Chang'e
Level 100
God Stats
2W - 3L
1,360 SR
Queue Stats
249W - 204L
1,528 Elo+
Solo
Ganesha
Ganesha
SGKharma
Ganesha
Level 86
God Stats
15W - 17L
1,594 SR
Queue Stats
433W - 437L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
erut1uC
Hou Yi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 155L
1,599 Elo+
Party 1
Team Averages
Level 100
1,489 SR
1,533 Elo+

VS

Team Averages
Level 55
1,466 SR
1,533 Elo+
Erlang Shen
Erlang Shen
BiblePunch
Erlang Shen
Level 43
God Stats
4W - 4L
1,448 SR
Queue Stats
57W - 52L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Bxxght666
Zhong Kui
Level 98
God Stats
0W - 1L
1,425 SR
Queue Stats
29W - 23L
1,550 Elo+
Solo
Hel
Hel
CreedSync
Hel
Level 65
God Stats
6W - 4L
1,540 SR
Queue Stats
419W - 409L
1,512 Elo+
Solo
Neith
Neith
IAmJesusChrist
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,576 Elo+
Party 3
Atlas
Atlas
bannedjunkie
Atlas
Level 28
God Stats
2W - 5L
1,415 SR
Queue Stats
53W - 59L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,732
612
4,307
7,515
4,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
Calispher
Ao Kuang
10
3 / 0 / 0
5,673
516
4,005
7,463
2,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
11
1 / 3 / 0
5,892
536
1,638
8,092
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SGKharma
Ganesha
10
1 / 0 / 1
6,319
574
2,342
7,446
5,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
erut1uC
Hou Yi
11
1 / 2 / 2
6,282
571
3,296
7,070
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BiblePunch
Erlang Shen
10
3 / 0 / 1
5,941
540
4,639
7,660
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Bxxght666
Zhong Kui
10
2 / 4 / 0
6,095
554
6,911
8,242
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 0 / 2
6,946
631
4,253
3,852
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 0
5,320
484
3,302
5,997
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
3,525
320
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
6
6
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Erlang Shen
BiblePunch
Erlang Shen
3
0
1
3.5
L
Zhong Kui
Bxxght666
Zhong Kui
2
4
0
0.5
W
Ao Kuang
Calispher
Ao Kuang
3
0
0
3
L
1
0
2
2
W
Chang'e
1
3
0
0.33
L
0
3
0
0
W
Ganesha
SGKharma
Ganesha
1
0
1
1.5
L
0
0
0
0
W
Hou Yi
erut1uC
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
19,105
37,586
Taken
25,751
18,539
Mitigated
13,781
14,548
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,307
1,221
0
3,662
7,515
4,885
0
0
7,515
0
42,805
L
Erlang Shen
BiblePunch
Erlang Shen
4,639
2,710
0
1,557
7,660
4,158
0
2,411
5,249
0
30,142
L
Zhong Kui
Bxxght666
Zhong Kui
6,911
2,600
0
2,596
8,242
6,363
432
2,258
5,984
38,056
8,783
W
Ao Kuang
Calispher
Ao Kuang
4,005
1,135
0
2,173
7,463
2,463
0
1,303
6,160
39,221
0
L
4,253
159
269
1,876
3,852
1,492
0
2,152
1,700
61,884
0
W
Chang'e
1,638
46
500
3,412
8,092
2,714
0
2,512
5,580
52,550
0
L
3,302
1,012
0
870
5,997
1,768
0
1,164
4,833
0
30,696
W
Ganesha
SGKharma
Ganesha
2,342
413
0
1,964
7,446
5,751
0
2,535
4,911
20,027
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
erut1uC
Hou Yi
3,296
1,968
0
2,837
7,070
2,726
531
4,274
2,796
0
48,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
27,827
347
Minions Killed
278
0
Camps Cleared
0
1,139,246
Distance Traveled
715,180
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,732
612
79
7
0
221,001
0
L
Erlang Shen
5,941
540
48
4
0
168,938
0
L
Zhong Kui
6,095
554
72
7
0
168,391
0
W
Ao Kuang
5,673
516
61
6
0
259,681
0
L
Hel
6,946
631
105
10
0
226,602
0
W
Chang'e
5,892
536
99
9
0
223,499
2
L
Neith
5,320
484
53
5
0
150,007
0
W
Ganesha
6,319
574
9
1
0
246,790
1
L
Atlas
3,525
320
0
0
0
1,242
0
W
Hou Yi
6,282
571
99
9
0
188,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role