Player Matchup

Mercury
Mercury
Rodririver82
Mercury
Level 84
God Stats
20W - 15L
1,419 SR
Queue Stats
94W - 78L
1,452 Elo+
Solo
Anubis
Anubis
StrawpedroXX593
Anubis
Level 115
God Stats
9W - 17L
1,242 SR
Queue Stats
123W - 123L
1,416 Elo+
Party 3
Mulan
Mulan
TheAbbyssWalker1
Mulan
Level 124
God Stats
7W - 5L
1,783 SR
Queue Stats
124W - 146L
1,485 Elo+
Party 3
Charon
Charon
TheErickFerrari
Charon
Level 156
God Stats
29W - 24L
1,553 SR
Queue Stats
414W - 416L
1,507 Elo+
Party 3
Artemis
Artemis
gutessaro
Artemis
Level 49
God Stats
6W - 2L
1,918 SR
Queue Stats
210W - 209L
1,547 Elo+
Solo
Team Averages
Level 106
1,583 SR
1,481 Elo+

VS

Team Averages
Level 101
1,525 SR
1,444 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
aramidiz
Baron Samedi
Level 148
God Stats
4W - 0L
1,522 SR
Queue Stats
276W - 272L
1,488 Elo+
Solo
King Arthur
King Arthur
fedegamers07
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,300 Elo+
Party 1
Ishtar
Ishtar
moferno01
Ishtar
Level 129
God Stats
5W - 5L
1,550 SR
Queue Stats
137W - 140L
1,435 Elo+
Party 2
Thanatos
Thanatos
trentini14
Thanatos
Level 52
God Stats
4W - 2L
1,553 SR
Queue Stats
47W - 35L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rodririver82
Mercury
7
2 / 4 / 3
5,042
504
2,774
6,853
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 5 / 0
6,021
602
4,610
7,913
3,168
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
6,142
614
7,037
7,183
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 4
5,182
518
2,928
9,949
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
gutessaro
Artemis
9
1 / 5 / 0
5,033
503
5,500
8,819
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 2 / 2
6,626
663
7,796
7,135
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
aramidiz
Baron Samedi
9
2 / 2 / 6
6,022
602
5,420
8,877
4,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

King Arthur
fedegamers07
King Arthur
9
0 / 3 / 1
4,872
487
2,563
11,454
6,459
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ishtar
moferno01
Ishtar
10
2 / 2 / 2
6,243
624
4,844
7,089
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
trentini14
Thanatos
12
9 / 1 / 1
7,590
759
6,150
8,848
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
17
17
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
2
2.5
L
Mercury
Rodririver82
Mercury
2
4
3
0.88
L
5
5
0
1
L
2
1
1
2.5
L
0
2
4
1
W
Baron Samedi
aramidiz
Baron Samedi
2
2
6
2.5
W
King Arthur
fedegamers07
King Arthur
0
3
1
0.17
L
Artemis
gutessaro
Artemis
1
5
0
0.2
W
Ishtar
moferno01
Ishtar
2
2
2
1.5
W
Thanatos
trentini14
Thanatos
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
26,773
40,717
Taken
43,403
19,118
Mitigated
18,524
8,610
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,796
341
0
2,878
7,135
1,993
58
3,054
4,081
40,424
0
L
Mercury
Rodririver82
Mercury
2,774
1,573
0
205
6,853
2,010
0
1,887
4,966
0
19,800
L
4,610
414
0
1,273
7,913
3,168
0
4,988
2,925
31,170
0
L
7,037
1,146
0
2,258
7,183
4,655
189
983
6,200
0
42,295
L
2,928
428
0
2,759
9,949
6,214
0
4,143
5,806
14,068
0
W
Baron Samedi
aramidiz
Baron Samedi
5,420
1,178
225
3,029
8,877
4,218
0
3,347
5,530
25,377
0
W
King Arthur
fedegamers07
King Arthur
2,563
470
0
4,177
11,454
6,459
0
0
11,454
0
21,486
L
Artemis
gutessaro
Artemis
5,500
2,774
0
2,115
8,819
3,071
0
1,215
7,604
0
33,724
W
Ishtar
moferno01
Ishtar
4,844
2,910
0
1,384
7,089
2,711
832
339
6,750
0
38,014
W
Thanatos
trentini14
Thanatos
6,150
1,468
0
7,776
8,848
3,143
0
798
8,050
0
52,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
31,353
232
Minions Killed
274
0
Camps Cleared
0
905,437
Distance Traveled
1,062,398
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,626
663
66
7
0
195,261
0
L
Mercury
5,042
504
30
3
0
167,206
0
L
Anubis
6,021
602
63
6
0
190,674
1
L
Mulan
6,142
614
70
7
0
163,150
2
L
Charon
5,182
518
16
2
0
196,420
2
W
Baron Samedi
6,022
602
26
3
0
202,145
0
W
King Arthur
4,872
487
20
2
0
206,518
0
L
Artemis
5,033
503
53
5
0
187,987
1
W
Ishtar
6,243
624
74
7
0
184,534
2
W
Thanatos
7,590
759
88
9
0
273,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role