Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Sakyz
Cabrakan
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 95L
1,399 Elo+
Solo
Surtr
Surtr
Skittlezzour
Surtr
Level 43
God Stats
14W - 23L
1,363 SR
Queue Stats
29W - 43L
1,381 Elo+
Party 1
Chang'e
Chang'e
TheHiddenCrow_
Chang'e
Level 106
God Stats
20W - 32L
1,398 SR
Queue Stats
349W - 355L
1,438 Elo+
Party 1
Medusa
Medusa
iiSumma
Medusa
Level 149
God Stats
2W - 1L
1,691 SR
Queue Stats
113W - 101L
1,461 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,436 Elo+

VS

Team Averages
Level 77
1,460 SR
1,316 Elo+
King Arthur
King Arthur
IcePrincess2022
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Agni
Agni
Kaldorain
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Cliodhna
Cliodhna
Lightning5792
Cliodhna
Level 49
God Stats
2W - 2L
1,400 SR
Queue Stats
32W - 43L
1,429 Elo+
Solo
Khepri
Khepri
Save A Crawlerr
Khepri
Level 158
God Stats
4W - 5L
1,711 SR
Queue Stats
58W - 88L
1,404 Elo+
Solo
Neith
Neith
brooklynkid9d9
Neith
Level 119
God Stats
4W - 4L
1,187 SR
Queue Stats
12W - 17L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
8 / 0 / 2
7,000
636
7,770
9,925
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Sakyz
Cabrakan
10
2 / 0 / 6
6,784
617
2,975
8,231
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 1
6,296
572
4,221
9,746
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 0
6,962
633
3,539
5,225
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
iiSumma
Medusa
9
0 / 0 / 6
5,466
497
5,658
5,574
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcePrincess2022
King Arthur
9
0 / 3 / 0
5,396
491
7,605
11,835
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
9
0 / 4 / 0
5,442
495
2,592
5,504
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Lightning5792
Cliodhna
5
0 / 2 / 0
4,239
385
2,068
5,762
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
4,636
421
1,926
8,815
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,983
453
3,636
7,229
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
2
9
L
King Arthur
IcePrincess2022
King Arthur
0
3
0
0
L
Agni
0
4
0
0
L
Cliodhna
Lightning5792
Cliodhna
0
2
0
0
W
Cabrakan
Sakyz
Cabrakan
2
0
6
5
L
0
3
0
0
W
1
0
1
1.5
W
4
0
0
4
L
0
3
0
0
W
Medusa
iiSumma
Medusa
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
17,827
38,701
Taken
39,145
18,289
Mitigated
19,654
12,388
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,770
2,577
0
3,428
9,925
3,492
0
702
9,223
0
43,097
L
King Arthur
IcePrincess2022
King Arthur
7,605
1,451
0
1,664
11,835
9,185
0
472
11,363
0
35,908
L
Agni
2,592
213
0
10
5,504
1,684
0
2,562
2,942
36,014
0
L
Cliodhna
Lightning5792
Cliodhna
2,068
879
0
1,758
5,762
1,675
0
819
4,943
0
14,406
W
Cabrakan
Sakyz
Cabrakan
2,975
452
0
2,341
8,231
6,725
739
1,876
6,355
16,504
0
L
1,926
173
0
1,325
8,815
4,671
0
1,793
7,022
15,063
0
W
4,221
2,661
0
1,932
9,746
4,317
0
275
9,471
577
35,072
W
3,539
261
928
2,346
5,225
1,777
314
909
4,316
45,619
0
L
3,636
1,665
0
1,797
7,229
2,439
0
960
6,269
0
29,846
W
Medusa
iiSumma
Medusa
5,658
2,905
0
1,413
5,574
1,978
700
756
4,818
0
39,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
24,696
281
Minions Killed
206
0
Camps Cleared
0
1,116,404
Distance Traveled
952,010
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,000
636
52
5
0
270,635
0
L
King Arthur
5,396
491
59
5
0
216,720
0
L
Agni
5,442
495
57
5
0
209,380
0
L
Cliodhna
4,239
385
25
2
0
124,792
0
W
Cabrakan
6,784
617
25
2
0
207,400
2
L
Khepri
4,636
421
15
1
0
210,686
2
W
Surtr
6,296
572
68
6
0
200,311
3
W
Chang'e
6,962
633
84
8
0
227,674
5
L
Neith
4,983
453
50
5
0
190,432
2
W
Medusa
5,466
497
52
5
0
210,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role