Player Matchup

Chernobog
Chernobog
Agent Ravi
Chernobog
Level 128
God Stats
17W - 7L
1,704 SR
Queue Stats
117W - 122L
1,458 Elo+
Party 1
Mulan
Mulan
DEMONKING347
Mulan
Level 158
God Stats
21W - 17L
1,538 SR
Queue Stats
101W - 130L
1,381 Elo+
Party 1
Chang'e
Chang'e
FumingTrain552
Chang'e
Level 125
God Stats
1W - 1L
1,254 SR
Queue Stats
66W - 92L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
NutraliteZ
Sun Wukong
Level 26
God Stats
15W - 8L
1,743 SR
Queue Stats
41W - 56L
1,414 Elo+
Party 1
Zeus
Zeus
byby2u45
Zeus
Level 128
God Stats
13W - 15L
1,732 SR
Queue Stats
104W - 111L
1,424 Elo+
Party 1
Team Averages
Level 113
1,594 SR
1,408 Elo+

VS

Team Averages
Level 107
1,360 SR
1,387 Elo+
Discordia
Discordia
Dixieeynormus
Discordia
Level 115
God Stats
1W - 2L
1,278 SR
Queue Stats
40W - 51L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
RearrangedHisGut
Ah Puch
Level 88
God Stats
2W - 6L
1,420 SR
Queue Stats
71W - 76L
1,464 Elo+
Party 2
Osiris
Osiris
Sensei349
Osiris
Level 145
God Stats
9W - 13L
1,405 SR
Queue Stats
277W - 308L
1,373 Elo+
Solo
Mercury
Mercury
pimpjuice2000
Mercury
Level 108
God Stats
10W - 19L
1,421 SR
Queue Stats
1,048W - 1,387L
1,347 Elo+
Solo
Sylvanus
Sylvanus
皮卡丘之王
Sylvanus
Level 77
God Stats
1W - 4L
1,275 SR
Queue Stats
101W - 184L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Agent Ravi
Chernobog
15
0 / 2 / 9
8,749
875
2,698
7,041
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 6
8,012
801
3,691
10,636
8,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 7
8,189
819
4,549
6,516
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NutraliteZ
Sun Wukong
14
1 / 0 / 5
8,166
817
2,744
7,138
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
15
7 / 0 / 3
9,170
917
8,127
4,633
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dixieeynormus
Discordia
14
1 / 2 / 0
7,834
783
8,913
5,928
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 1
8,627
863
10,696
8,856
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Sensei349
Osiris
12
0 / 1 / 1
6,902
690
2,490
4,560
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
12
0 / 1 / 0
6,666
667
615
3,409
1,487
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
10
0 / 2 / 0
6,545
655
353
2,700
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
10
Kills
4
5
Deaths
10
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Agent Ravi
Chernobog
0
2
9
2.25
W
1
2
6
2
L
Discordia
Dixieeynormus
Discordia
1
2
0
0.5
W
1
1
7
4.5
W
Sun Wukong
NutraliteZ
Sun Wukong
1
0
5
3.5
L
3
4
1
0.88
L
Osiris
Sensei349
Osiris
0
1
1
0.5
W
Zeus
7
0
3
8.5
L
Mercury
0
1
0
0
L
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
23,067
35,964
Taken
25,453
19,816
Mitigated
13,608
8,708
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Agent Ravi
Chernobog
2,698
1,617
0
735
7,041
2,729
3,647
3,816
2,916
0
31,502
W
3,691
275
0
470
10,636
8,978
292
4,516
5,700
0
9,109
L
Discordia
Dixieeynormus
Discordia
8,913
38
175
999
5,928
2,415
0
2,985
2,943
29,058
0
W
4,549
131
3,684
2,657
6,516
2,411
2,012
3,322
2,846
16,445
0
W
Sun Wukong
NutraliteZ
Sun Wukong
2,744
295
0
222
7,138
4,046
812
4,375
2,435
0
13,877
L
10,696
40
0
766
8,856
4,063
126
4,290
4,566
32,818
0
L
Osiris
Sensei349
Osiris
2,490
173
0
613
4,560
4,205
0
2,090
2,470
0
13,741
W
Zeus
8,127
1,456
0
940
4,633
1,652
2,150
2,266
2,105
23,428
0
L
Mercury
615
290
0
827
3,409
1,487
0
1,707
1,702
0
6,785
L
Sylvanus
353
96
281
163
2,700
1,438
0
1,604
1,096
1,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
36,574
188
Minions Killed
160
0
Camps Cleared
0
1,011,357
Distance Traveled
748,641
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,749
875
77
8
0
202,913
0
W
Mulan
8,012
801
8
1
0
192,689
0
L
Discordia
7,834
783
58
6
0
186,912
1
W
Chang'e
8,189
819
32
3
0
210,417
0
W
Sun Wukong
8,166
817
33
3
0
212,080
0
L
Ah Puch
8,627
863
69
7
0
169,678
0
L
Osiris
6,902
690
19
2
0
199,666
4
W
Zeus
9,170
917
38
4
0
193,258
0
L
Mercury
6,666
667
12
1
0
157,046
0
L
Sylvanus
6,545
655
2
0
0
35,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role