Player Matchup

Janus
Janus
Booners007
Janus
Level 82
God Stats
5W - 4L
1,538 SR
Queue Stats
114W - 125L
1,462 Elo+
Party 2
Artemis
Artemis
HOOLIDANDER
Artemis
Level 19
God Stats
26W - 24L
1,557 SR
Queue Stats
104W - 138L
1,283 Elo+
Party 2
Thanatos
Thanatos
ProDefiance
Thanatos
Level 28
God Stats
35W - 42L
1,387 SR
Queue Stats
357W - 386L
1,338 Elo+
Party 2
Raijin
Raijin
Vulcan CDI
Raijin
Level 100
God Stats
3W - 7L
1,718 SR
Queue Stats
660W - 704L
1,362 Elo+
Party 2
Hercules
Hercules
iReVamPz x
Hercules
Level 104
God Stats
0W - 3L
1,532 SR
Queue Stats
189W - 212L
1,438 Elo+
Party 2
Team Averages
Level 67
1,546 SR
1,376 Elo+

VS

Team Averages
Level 48
1,473 SR
1,423 Elo+
Nike
Nike
BeefStUwU
Nike
Level 56
God Stats
3W - 0L
1,818 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 1
Anhur
Anhur
Freerkelly2811
Anhur
Level 48
God Stats
6W - 1L
1,440 SR
Queue Stats
153W - 156L
1,484 Elo+
Solo
Thanatos
Thanatos
JuAnItO_mtz2
Thanatos
Level 46
God Stats
28W - 30L
1,471 SR
Queue Stats
66W - 71L
1,438 Elo+
Solo
Ah Puch
Ah Puch
MrWitty
Ah Puch
Level 45
God Stats
7W - 6L
1,483 SR
Queue Stats
112W - 109L
1,410 Elo+
Solo
Ymir
Ymir
Vazerax
Ymir
Level 47
God Stats
1W - 2L
1,152 SR
Queue Stats
13W - 16L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 4 / 0
8,221
514
5,595
12,686
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
HOOLIDANDER
Artemis
11
0 / 6 / 4
6,763
423
7,140
12,875
3,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ProDefiance
Thanatos
12
4 / 8 / 3
8,074
505
4,011
15,256
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Vulcan CDI
Raijin
13
1 / 5 / 1
8,120
508
8,601
15,087
7,597
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
iReVamPz x
Hercules
11
2 / 4 / 3
7,900
494
5,769
17,578
11,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 1 / 7
9,557
597
6,803
10,579
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 3 / 8
10,051
628
10,330
11,347
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
JuAnItO_mtz2
Thanatos
18
17 / 0 / 5
11,274
705
18,417
15,403
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
MrWitty
Ah Puch
13
1 / 4 / 6
8,332
521
9,468
10,162
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Vazerax
Ymir
12
1 / 2 / 15
8,373
523
4,775
12,863
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
27
27
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nike
3
1
7
6.5
L
Janus
2
4
0
0.5
W
5
3
8
3
L
Artemis
HOOLIDANDER
Artemis
0
6
4
0.33
W
Thanatos
JuAnItO_mtz2
Thanatos
17
0
5
19.5
W
Ah Puch
MrWitty
Ah Puch
1
4
6
1
L
Thanatos
ProDefiance
Thanatos
4
8
3
0.69
W
Ymir
Vazerax
Ymir
1
2
15
4.25
L
Raijin
Vulcan CDI
Raijin
1
5
1
0.3
L
Hercules
iReVamPz x
Hercules
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
49,793
73,482
Taken
60,354
29,333
Mitigated
37,315
17,545
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,803
374
0
740
10,579
7,400
56
6,043
4,536
278
58,211
L
Janus
5,595
152
0
974
12,686
3,405
0
3,906
8,448
65,970
0
W
10,330
6,823
0
3,753
11,347
4,892
5,447
679
10,668
0
90,059
L
Artemis
HOOLIDANDER
Artemis
7,140
3,927
0
1,354
12,875
3,193
0
2,341
10,470
0
37,806
W
Thanatos
JuAnItO_mtz2
Thanatos
18,417
5,669
0
17,228
15,403
7,635
0
1,707
13,696
0
106,044
W
Ah Puch
MrWitty
Ah Puch
9,468
172
0
2,814
10,162
4,069
63
3,407
6,755
54,441
0
L
Thanatos
ProDefiance
Thanatos
4,011
489
0
4,589
15,256
3,541
0
1,331
13,861
0
30,412
W
Ymir
Vazerax
Ymir
4,775
1,366
0
1,874
12,863
13,319
424
2,360
10,503
18,014
0
L
Raijin
Vulcan CDI
Raijin
8,601
1,096
0
5,021
15,087
7,597
0
2,197
12,811
59,987
0
L
Hercules
iReVamPz x
Hercules
5,769
954
1,514
4,093
17,578
11,597
0
4,158
13,371
0
27,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
47,587
343
Minions Killed
504
0
Camps Cleared
0
1,541,990
Distance Traveled
1,655,160
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,557
597
99
6
0
328,176
2
L
Janus
8,221
514
109
7
0
316,185
0
W
Anhur
10,051
628
146
9
0
297,647
0
L
Artemis
6,763
423
55
3
0
286,211
0
W
Thanatos
11,274
705
141
9
0
388,099
1
W
Ah Puch
8,332
521
96
6
0
298,892
1
L
Thanatos
8,074
505
48
3
0
345,416
0
W
Ymir
8,373
523
22
1
0
342,346
2
L
Raijin
8,120
508
94
6
0
259,950
2
L
Hercules
7,900
494
37
2
0
334,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role