Player Matchup

Camazotz
Camazotz
DezmonPlayz
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,395 Elo+
Party 4
Cupid
Cupid
GoOcH2010
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
MrPubez17
Cthulhu
Level 99
God Stats
7W - 9L
1,500 SR
Queue Stats
89W - 82L
1,439 Elo+
Party 1
Janus
Janus
Narcos77_
Janus
Level 117
God Stats
1W - 5L
1,277 SR
Queue Stats
144W - 147L
1,444 Elo+
Party 4
Surtr
Surtr
kameincyder
Surtr
Level 16
God Stats
2W - 8L
1,598 SR
Queue Stats
6W - 16L
1,476 Elo+
Party 1
Team Averages
Level 65
1,475 SR
1,432 Elo+

VS

Team Averages
Level 78
1,496 SR
1,462 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
CaptainMogu
Charon
Level 109
God Stats
1W - 1L
1,312 SR
Queue Stats
12W - 20L
1,352 Elo+
Party 2
Agni
Agni
GirthNado
Agni
Level 29
God Stats
5W - 2L
1,663 SR
Queue Stats
35W - 37L
1,413 Elo+
Party 3
Medusa
Medusa
NPPelectro
Medusa
Level 64
God Stats
1W - 1L
1,312 SR
Queue Stats
16W - 10L
1,505 Elo+
Party 2
Chaac
Chaac
jackhetfield
Chaac
Level 81
God Stats
21W - 10L
1,693 SR
Queue Stats
100W - 97L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DezmonPlayz
Camazotz
9
1 / 1 / 2
5,535
554
4,562
9,677
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
GoOcH2010
Cupid
7
0 / 6 / 0
4,235
424
574
8,521
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MrPubez17
Cthulhu
7
0 / 4 / 2
4,911
491
2,177
8,139
4,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Narcos77_
Janus
11
2 / 0 / 0
6,110
611
2,734
3,509
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
4,417
442
1,667
7,901
4,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 2
5,798
580
2,466
9,650
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
0 / 0 / 8
6,179
618
4,287
5,735
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
10
0 / 0 / 1
5,991
599
3,426
2,724
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
NPPelectro
Medusa
11
10 / 1 / 1
6,914
691
9,183
5,253
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 0
7,853
785
5,296
6,773
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
15
15
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
2
1
W
Charon
0
0
8
4
L
Camazotz
DezmonPlayz
Camazotz
1
1
2
2
W
Agni
0
0
1
0.5
L
Cupid
GoOcH2010
Cupid
0
6
0
0
L
Cthulhu
MrPubez17
Cthulhu
0
4
2
0.25
W
Medusa
NPPelectro
Medusa
10
1
1
10.5
L
Janus
Narcos77_
Janus
2
0
0
2
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,714
Damage
24,658
37,747
Taken
30,135
15,621
Mitigated
16,276
6,739
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,466
834
0
2,747
9,650
3,871
0
1,926
7,622
0
45,455
W
Charon
4,287
1,051
0
1,159
5,735
5,011
186
1,402
4,319
19,378
0
L
Camazotz
DezmonPlayz
Camazotz
4,562
1,429
0
3,709
9,677
3,170
0
1,472
8,205
0
35,013
W
Agni
3,426
59
0
910
2,724
768
0
1,027
1,631
41,617
0
L
Cupid
GoOcH2010
Cupid
574
292
80
1,096
8,521
2,462
0
1,680
6,841
0
13,114
L
Cthulhu
MrPubez17
Cthulhu
2,177
444
0
297
8,139
4,364
0
2,280
5,859
18,149
0
W
Medusa
NPPelectro
Medusa
9,183
5,628
0
2,902
5,253
2,050
551
854
4,399
0
38,583
L
Janus
Narcos77_
Janus
2,734
269
0
386
3,509
1,145
0
2,281
1,228
44,896
0
W
5,296
812
0
2,525
6,773
4,576
0
76
6,697
0
59,889
L
1,667
697
0
1,171
7,901
4,480
0
0
7,901
327
17,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
32,735
231
Minions Killed
343
0
Camps Cleared
0
1,077,005
Distance Traveled
1,026,555
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,798
580
66
7
0
208,443
1
W
Charon
6,179
618
23
2
0
214,043
6
L
Camazotz
5,535
554
58
6
0
229,518
0
W
Agni
5,991
599
79
8
0
217,684
2
L
Cupid
4,235
424
30
3
0
205,048
0
L
Cthulhu
4,911
491
22
2
0
216,642
0
W
Medusa
6,914
691
64
6
0
194,925
2
L
Janus
6,110
611
96
10
0
220,805
0
W
Chaac
7,853
785
111
11
0
191,460
0
L
Surtr
4,417
442
25
3
0
204,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role