Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Disguise Her
Discordia
Level 29
God Stats
9W - 8L
1,494 SR
Queue Stats
194W - 215L
1,563 Elo+
Party 1
Vulcan
Vulcan
Frantom
Vulcan
Level 81
God Stats
174W - 164L
1,548 SR
Queue Stats
260W - 245L
1,547 Elo+
Solo
Bacchus
Bacchus
Huge Snails
Bacchus
Level 164
God Stats
4W - 8L
1,624 SR
Queue Stats
299W - 318L
1,568 Elo+
Party 1
Horus
Horus
NotMario
Horus
Level 86
God Stats
27W - 27L
1,513 SR
Queue Stats
563W - 560L
1,553 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,546 Elo+

VS

Team Averages
Level 83
1,550 SR
1,595 Elo+
Olorun
Olorun
Bxcteria
Olorun
Level 84
God Stats
0W - 1L
1,701 SR
Queue Stats
87W - 71L
1,542 Elo+
Solo
Lancelot
Lancelot
MonstrKnht
Lancelot
Level 73
God Stats
5W - 8L
1,403 SR
Queue Stats
195W - 159L
1,521 Elo+
Solo
Atlas
Atlas
XxXJ3SUSMXxX
Atlas
Level 68
God Stats
2W - 1L
1,275 SR
Queue Stats
113W - 78L
1,609 Elo+
Party 2
Ix Chel
Ix Chel
karnaFPS
Ix Chel
Level 83
God Stats
19W - 6L
1,868 SR
Queue Stats
240W - 117L
1,667 Elo+
Solo
Surtr
Surtr
pepinasaur
Surtr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 68L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 3
6,485
1,081
3,918
4,287
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Disguise Her
Discordia
12
1 / 1 / 3
6,684
1,114
9,432
3,443
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Frantom
Vulcan
11
1 / 2 / 4
6,570
1,095
6,466
3,753
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Huge Snails
Bacchus
11
3 / 0 / 1
7,651
1,275
5,620
4,844
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
NotMario
Horus
11
2 / 0 / 4
6,544
1,091
4,502
4,489
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

357

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bxcteria
Olorun
11
0 / 4 / 3
6,400
1,067
5,730
8,249
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
MonstrKnht
Lancelot
11
0 / 1 / 2
6,228
1,038
2,607
9,797
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 0
7,697
1,283
4,742
6,727
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
karnaFPS
Ix Chel
9
0 / 0 / 0
4,037
673
0
0
0
Surtr
12
1 / 1 / 2
6,639
1,107
5,842
8,416
5,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
7
Kills
4
4
Deaths
7
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
3
1.5
L
Olorun
Bxcteria
Olorun
0
4
3
0.38
W
Discordia
Disguise Her
Discordia
1
1
3
2.5
W
Vulcan
Frantom
Vulcan
1
2
4
1.5
W
Bacchus
Huge Snails
Bacchus
3
0
1
3.5
L
Lancelot
MonstrKnht
Lancelot
0
1
2
1
W
Horus
NotMario
Horus
2
0
4
4
L
3
1
0
3
L
Ix Chel
karnaFPS
Ix Chel
0
0
0
0
L
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
18,921
20,816
Taken
33,189
15,467
Mitigated
17,906
3,942
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,918
2,334
0
872
4,287
1,720
0
2,511
1,776
0
16,388
L
Olorun
Bxcteria
Olorun
5,730
3,093
512
1,164
8,249
3,102
0
4,305
3,508
20,814
0
W
Discordia
Disguise Her
Discordia
9,432
579
0
0
3,443
1,368
0
1,661
1,782
29,820
0
W
Vulcan
Frantom
Vulcan
6,466
2,058
0
0
3,753
1,719
0
2,094
1,659
16,428
0
W
Bacchus
Huge Snails
Bacchus
5,620
426
0
1,114
4,844
5,681
0
2,763
1,946
7,170
0
L
Lancelot
MonstrKnht
Lancelot
2,607
262
0
0
9,797
4,554
0
6,147
3,047
0
15,322
W
Horus
NotMario
Horus
4,502
1,751
750
1,206
4,489
4,979
0
1,486
3,003
0
5,465
L
4,742
1,970
0
421
6,727
4,588
0
4,359
1,830
9,647
0
L
Ix Chel
karnaFPS
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
5,842
1,835
0
1,648
8,416
5,662
0
5,749
2,440
209
14,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
31,001
133
Minions Killed
123
6
Camps Cleared
3
541,659
Distance Traveled
466,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,485
1,081
37
6
3
86,149
0
L
Olorun
6,400
1,067
53
9
1
97,331
0
W
Discordia
6,684
1,114
52
9
1
113,065
0
W
Vulcan
6,570
1,095
27
5
2
129,340
0
W
Bacchus
7,651
1,275
14
2
0
127,676
0
L
Lancelot
6,228
1,038
37
6
2
125,631
0
W
Horus
6,544
1,091
3
1
0
85,429
0
L
Atlas
7,697
1,283
13
2
0
129,529
0
L
Ix Chel
4,037
673
0
0
0
0
0
L
Surtr
6,639
1,107
20
3
0
114,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role