Player Matchup

Chaac
Chaac
ChadKanyeWest
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,460 Elo+
Party 2
Serqet
Serqet
GeN x CRoNiN
Serqet
Level 121
God Stats
9W - 5L
1,558 SR
Queue Stats
462W - 440L
1,508 Elo+
Solo
Fenrir
Fenrir
Noobucus
Fenrir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 66L
1,572 Elo+
Party 2
Ix Chel
Ix Chel
Shu Komei
Ix Chel
Level 128
God Stats
0W - 2L
1,715 SR
Queue Stats
76W - 58L
1,688 Elo+
Party 2
Ishtar
Ishtar
SkinnesS
Ishtar
Level 126
God Stats
3W - 4L
1,241 SR
Queue Stats
191W - 166L
1,513 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,548 Elo+

VS

Team Averages
Level 153
1,629 SR
1,534 Elo+
Sun Wukong
Sun Wukong
FEROCIOUSBEAST0
Sun Wukong
Level 177
God Stats
3W - 0L
1,770 SR
Queue Stats
49W - 45L
1,542 Elo+
Solo
Mercury
Mercury
King_Daxys
Mercury
Level 155
God Stats
11W - 8L
1,577 SR
Queue Stats
280W - 268L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
Kit__Valentine
Danzaburou
Level 149
God Stats
62W - 46L
1,649 SR
Queue Stats
259W - 246L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
NeoSolid91
Xing Tian
Level 128
God Stats
4W - 3L
1,615 SR
Queue Stats
150W - 137L
1,488 Elo+
Party 1
Persephone
Persephone
Zxxis
Persephone
Level 158
God Stats
41W - 33L
1,536 SR
Queue Stats
286W - 259L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,779
466
11,755
17,898
15,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Serqet
17
2 / 5 / 4
10,345
493
6,213
19,441
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Noobucus
Fenrir
16
4 / 7 / 4
10,288
490
8,316
21,522
9,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Shu Komei
Ix Chel
15
1 / 7 / 4
9,739
464
6,871
16,079
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
SkinnesS
Ishtar
17
5 / 6 / 3
11,785
561
14,669
20,649
9,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FEROCIOUSBEAST0
Sun Wukong
19
6 / 3 / 5
12,799
609
15,280
23,812
20,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
King_Daxys
Mercury
20
14 / 4 / 5
12,870
613
22,462
19,383
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kit__Valentine
Danzaburou
17
4 / 4 / 5
11,488
547
8,410
15,968
6,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
NeoSolid91
Xing Tian
15
1 / 2 / 11
9,248
440
4,211
13,076
12,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Zxxis
Persephone
18
5 / 1 / 11
12,604
600
20,294
10,285
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
30
30
Deaths
14
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Sun Wukong
FEROCIOUSBEAST0
Sun Wukong
6
3
5
2.83
L
Serqet
2
5
4
0.8
W
Mercury
King_Daxys
Mercury
14
4
5
4.13
W
Danzaburou
Kit__Valentine
Danzaburou
4
4
5
1.63
W
Xing Tian
NeoSolid91
Xing Tian
1
2
11
3.25
L
Fenrir
Noobucus
Fenrir
4
7
4
0.86
L
Ix Chel
Shu Komei
Ix Chel
1
7
4
0.43
L
Ishtar
SkinnesS
Ishtar
5
6
3
1.08
W
Persephone
Zxxis
Persephone
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,824
Damage
70,657
95,589
Taken
82,524
48,106
Mitigated
52,212
15,643
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,755
3,122
88
4,153
17,898
15,282
293
2,518
15,380
0
65,850
W
Sun Wukong
FEROCIOUSBEAST0
Sun Wukong
15,280
3,552
0
8,833
23,812
20,963
928
947
22,633
0
114,531
L
Serqet
6,213
1,384
0
723
19,441
7,093
0
6,034
13,407
0
81,286
W
Mercury
King_Daxys
Mercury
22,462
15,465
0
4,853
19,383
8,386
1,539
3,051
16,332
0
119,668
W
Danzaburou
Kit__Valentine
Danzaburou
8,410
3,037
337
3,916
15,968
6,449
2,961
362
15,179
0
110,974
W
Xing Tian
NeoSolid91
Xing Tian
4,211
307
63
1,504
13,076
12,691
0
1,287
11,789
19,272
0
L
Fenrir
Noobucus
Fenrir
8,316
2,527
0
2,609
21,522
9,350
47
5,842
15,680
0
56,124
L
Ix Chel
Shu Komei
Ix Chel
6,871
839
1,569
2,085
16,079
6,386
400
5,375
10,704
65,142
0
L
Ishtar
SkinnesS
Ishtar
14,669
9,300
0
4,416
20,649
9,995
0
4,736
15,913
0
104,516
W
Persephone
Zxxis
Persephone
20,294
1,282
0
2,908
10,285
3,723
1,542
1,738
8,371
102,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
59,009
548
Minions Killed
633
0
Camps Cleared
0
1,958,612
Distance Traveled
2,205,860
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,779
466
94
4
0
355,685
0
W
Sun Wukong
12,799
609
174
8
0
420,465
0
L
Serqet
10,345
493
100
5
0
444,284
0
W
Mercury
12,870
613
158
8
0
515,536
0
W
Danzaburou
11,488
547
137
7
0
412,342
3
W
Xing Tian
9,248
440
28
1
0
441,721
2
L
Fenrir
10,288
490
89
4
0
440,247
0
L
Ix Chel
9,739
464
87
4
0
343,681
5
L
Ishtar
11,785
561
178
8
0
374,715
3
W
Persephone
12,604
600
136
6
0
415,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role