Player Matchup

Sol
Sol
Death123467
Sol
Level 48
God Stats
0W - 4L
1,212 SR
Queue Stats
61W - 100L
1,329 Elo+
Solo
Bastet
Bastet
JokingCactus691
Bastet
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 70L
1,408 Elo+
Party 1
Persephone
Persephone
Mybeans69
Persephone
Level 68
God Stats
6W - 8L
1,280 SR
Queue Stats
55W - 54L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
dark_octopus5455
Zhong Kui
Level 60
God Stats
7W - 6L
1,535 SR
Queue Stats
209W - 227L
1,456 Elo+
Solo
Maui
Maui
illuminated12
Maui
Level 59
God Stats
1W - 5L
1,321 SR
Queue Stats
108W - 128L
1,326 Elo+
Solo
Team Averages
Level 69
1,370 SR
1,379 Elo+

VS

Team Averages
Level 58
1,529 SR
1,442 Elo+
Ravana
Ravana
DioLorean
Ravana
Level 72
God Stats
44W - 34L
1,554 SR
Queue Stats
121W - 108L
1,454 Elo+
Solo
Chernobog
Chernobog
MamaBearTM
Chernobog
Level 67
God Stats
12W - 8L
1,515 SR
Queue Stats
102W - 85L
1,394 Elo+
Solo
Olorun
Olorun
Spice_Daddy31
Olorun
Level 83
God Stats
7W - 2L
1,622 SR
Queue Stats
27W - 20L
1,497 Elo+
Solo
Yemoja
Yemoja
h00diee_1
Yemoja
Level 40
God Stats
45W - 36L
1,454 SR
Queue Stats
81W - 86L
1,363 Elo+
Party 2
Nox
Nox
vanellope1107
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,808
484
4,547
7,567
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 3
6,008
501
3,436
10,987
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Mybeans69
Persephone
11
3 / 2 / 0
6,852
571
4,258
5,667
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
9
0 / 2 / 0
5,783
482
5,861
10,488
7,084
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 1
5,510
459
2,553
8,763
6,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DioLorean
Ravana
11
3 / 0 / 1
6,851
571
3,508
4,607
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
MamaBearTM
Chernobog
12
2 / 0 / 2
7,315
610
5,620
8,213
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
3 / 0 / 2
6,318
527
6,892
5,924
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
h00diee_1
Yemoja
10
0 / 2 / 4
6,170
514
2,762
7,889
5,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 3 / 3
6,475
540
5,001
7,627
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
9
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ravana
DioLorean
Ravana
3
0
1
3.5
L
1
2
3
1.25
W
Chernobog
MamaBearTM
Chernobog
2
0
2
3
L
Persephone
Mybeans69
Persephone
3
2
0
1.5
W
3
0
2
4
L
Zhong Kui
0
2
0
0
W
Yemoja
h00diee_1
Yemoja
0
2
4
1
L
0
2
1
0.25
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
23,783
43,472
Taken
34,260
20,989
Mitigated
16,092
13,347
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
1,656
0
2,129
7,567
2,453
0
2,984
4,583
35,925
0
W
Ravana
DioLorean
Ravana
3,508
501
0
929
4,607
2,003
0
1,214
3,393
0
48,866
L
3,436
824
0
3,277
10,987
3,584
0
2,113
8,874
0
41,767
W
Chernobog
MamaBearTM
Chernobog
5,620
3,252
25
4,343
8,213
3,324
0
5,544
2,669
0
46,213
L
Persephone
Mybeans69
Persephone
4,258
229
0
680
5,667
1,851
380
2,472
3,173
35,882
0
W
6,892
4,836
200
1,894
5,924
2,296
583
3,225
2,699
42,294
0
L
Zhong Kui
5,861
445
0
4,997
10,488
7,084
0
1,224
9,264
36,282
0
W
Yemoja
h00diee_1
Yemoja
2,762
482
2,341
1,333
7,889
5,420
132
3,768
4,121
20,443
0
L
2,553
394
0
2,264
8,763
6,017
75
5,840
2,923
11,935
0
W
5,001
374
0
495
7,627
3,049
298
3,468
4,159
26,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
33,129
255
Minions Killed
266
0
Camps Cleared
0
1,166,839
Distance Traveled
1,179,686
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,808
484
62
5
0
230,023
0
W
Ravana
6,851
571
75
6
0
294,673
0
L
Bastet
6,008
501
59
5
0
268,583
0
W
Chernobog
7,315
610
74
6
0
212,115
0
L
Persephone
6,852
571
62
5
0
207,810
0
W
Olorun
6,318
527
48
4
0
225,314
0
L
Zhong Kui
5,783
482
57
5
0
215,384
0
W
Yemoja
6,170
514
23
2
0
229,766
0
L
Maui
5,510
459
15
1
0
245,039
4
W
Nox
6,475
540
46
4
0
217,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role