Player Matchup

Fenrir
Fenrir
Kusinagi
Fenrir
Level 36
God Stats
1W - 6L
1,079 SR
Queue Stats
19W - 26L
1,248 Elo+
Party 1
Anubis
Anubis
Mr42O
Anubis
Level 17
God Stats
9W - 14L
1,358 SR
Queue Stats
12W - 16L
1,279 Elo+
Party 1
Sylvanus
Sylvanus
The LoneGardian
Sylvanus
Level 124
God Stats
3W - 1L
1,285 SR
Queue Stats
107W - 98L
1,546 Elo+
Party 4
Danzaburou
Danzaburou
jimcrow69
Danzaburou
Level 11
God Stats
20W - 14L
1,375 SR
Queue Stats
54W - 37L
1,522 Elo+
Party 4
Neith
Neith
verminator99
Neith
Level 129
God Stats
10W - 10L
1,679 SR
Queue Stats
288W - 237L
1,551 Elo+
Party 4
Team Averages
Level 63
1,355 SR
1,429 Elo+

VS

Team Averages
Level 48
1,521 SR
1,391 Elo+
Raijin
Raijin
Albinokraken
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,322 Elo+
Party 3
Zhong Kui
Zhong Kui
Crazycam6031
Zhong Kui
Level 50
God Stats
2W - 1L
1,808 SR
Queue Stats
69W - 84L
1,487 Elo+
Party 2
Anhur
Anhur
Cutillo22
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,399 Elo+
Party 2
Thanatos
Thanatos
Domen1c
Thanatos
Level 24
God Stats
0W - 2L
1,361 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 2
Fenrir
Fenrir
MuddyYapper3319
Fenrir
Level 82
God Stats
1W - 1L
1,438 SR
Queue Stats
145W - 174L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kusinagi
Fenrir
13
6 / 1 / 11
8,336
595
6,869
10,586
5,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Mr42O
Anubis
12
6 / 4 / 8
8,012
572
12,074
10,626
5,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
12
5 / 0 / 15
8,680
620
6,028
11,664
11,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
jimcrow69
Danzaburou
14
9 / 3 / 11
9,375
670
16,060
13,732
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 1 / 13
9,264
662
13,875
13,214
10,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 10 / 3
6,698
478
6,250
15,210
6,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Crazycam6031
Zhong Kui
13
4 / 7 / 2
8,428
602
16,242
14,547
10,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Cutillo22
Anhur
10
0 / 4 / 1
6,566
469
6,246
11,819
3,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Domen1c
Thanatos
11
3 / 7 / 1
7,233
517
6,621
14,608
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 7 / 4
6,488
463
4,326
17,701
12,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
35
Kills
8
9
Deaths
35
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
10
3
0.15
L
Zhong Kui
Crazycam6031
Zhong Kui
4
7
2
0.71
L
Anhur
Cutillo22
Anhur
0
4
1
0.13
L
Thanatos
Domen1c
Thanatos
3
7
1
0.5
W
Fenrir
Kusinagi
Fenrir
6
1
11
11.5
W
Anubis
Mr42O
Anubis
6
4
8
2.5
L
1
7
4
0.43
W
Sylvanus
5
0
15
12.5
W
Danzaburou
jimcrow69
Danzaburou
9
3
11
4.83
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,906
Damage
39,685
59,822
Taken
73,885
39,756
Mitigated
38,669
25,758
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,250
511
0
2,434
15,210
6,510
0
5,626
9,584
41,864
0
L
Zhong Kui
Crazycam6031
Zhong Kui
16,242
4,386
0
3,724
14,547
10,698
315
1,590
12,957
57,254
8,446
L
Anhur
Cutillo22
Anhur
6,246
3,195
0
3,157
11,819
3,798
1,128
2,337
9,482
0
48,138
L
Thanatos
Domen1c
Thanatos
6,621
1,572
0
5,257
14,608
5,178
0
4,090
10,518
0
36,093
W
Fenrir
Kusinagi
Fenrir
6,869
1,660
0
3,313
10,586
5,008
0
2,037
8,549
0
41,359
W
Anubis
Mr42O
Anubis
12,074
665
0
3,541
10,626
5,716
130
3,171
7,455
50,039
0
L
4,326
443
231
3,949
17,701
12,485
0
4,459
13,242
0
14,996
W
Sylvanus
6,028
1,545
4,282
4,836
11,664
11,754
565
3,218
8,446
22,603
0
W
Danzaburou
jimcrow69
Danzaburou
16,060
9,104
0
4,242
13,732
6,899
1,720
4,769
8,963
0
67,590
W
13,875
5,007
0
5,544
13,214
10,379
127
8,187
5,027
0
61,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
35,413
320
Minions Killed
287
0
Camps Cleared
0
1,307,877
Distance Traveled
1,289,792
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,698
478
67
5
0
246,477
2
L
Zhong Kui
8,428
602
78
6
0
227,486
0
L
Anhur
6,566
469
78
6
0
234,802
2
L
Thanatos
7,233
517
51
4
0
284,351
0
W
Fenrir
8,336
595
48
3
0
309,716
0
W
Anubis
8,012
572
66
5
0
243,912
0
L
Fenrir
6,488
463
13
1
0
296,676
0
W
Sylvanus
8,680
620
27
2
0
264,220
2
W
Danzaburou
9,375
670
90
6
0
243,992
0
W
Neith
9,264
662
89
6
0
246,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role