Player Matchup

Chiron
Chiron
A_actual_panda
Chiron
Level 76
God Stats
4W - 2L
1,445 SR
Queue Stats
126W - 146L
1,467 Elo+
Party 3
Anubis
Anubis
Jinkzy
Anubis
Level 61
God Stats
5W - 1L
1,684 SR
Queue Stats
203W - 210L
1,457 Elo+
Party 1
Freya
Freya
TheWarg
Freya
Level 89
God Stats
6W - 2L
1,592 SR
Queue Stats
196W - 188L
1,456 Elo+
Party 3
Ix Chel
Ix Chel
abstrachtt
Ix Chel
Level 49
God Stats
15W - 6L
1,779 SR
Queue Stats
182W - 221L
1,435 Elo+
Party 1
Pele
Pele
iFastLife
Pele
Level 130
God Stats
8W - 12L
1,410 SR
Queue Stats
682W - 677L
1,500 Elo+
Party 1
Team Averages
Level 81
1,582 SR
1,463 Elo+

VS

Team Averages
Level 63
1,577 SR
1,448 Elo+
Izanami
Izanami
AnonBeRyan
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
CorvusExists
Charon
Level 84
God Stats
4W - 6L
1,510 SR
Queue Stats
55W - 47L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
PushinPDior
Kukulkan
Level 36
God Stats
5W - 3L
1,749 SR
Queue Stats
127W - 124L
1,286 Elo+
Solo
Mercury
Mercury
sycs0
Mercury
Level 95
God Stats
14W - 12L
1,561 SR
Queue Stats
236W - 240L
1,467 Elo+
Solo
King Arthur
King Arthur
x CokE BosS x
King Arthur
Level 90
God Stats
39W - 32L
1,567 SR
Queue Stats
68W - 61L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,347
577
8,484
5,760
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Jinkzy
Anubis
13
7 / 1 / 2
8,213
747
7,948
6,172
3,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
TheWarg
Freya
9
3 / 3 / 1
5,872
534
3,921
8,548
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
abstrachtt
Ix Chel
9
1 / 2 / 3
6,040
549
2,877
6,042
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
4 / 2 / 2
7,121
647
4,948
8,617
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnonBeRyan
Izanami
6
0 / 2 / 1
4,078
371
1,289
5,657
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
8
0 / 2 / 2
4,997
454
4,518
9,576
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
PushinPDior
Kukulkan
10
1 / 4 / 1
5,857
532
2,890
7,062
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
sycs0
Mercury
10
6 / 3 / 1
6,518
593
3,736
7,930
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
x CokE BosS x
King Arthur
8
0 / 7 / 2
5,234
476
3,645
10,917
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
18
Kills
7
8
Deaths
18
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Izanami
AnonBeRyan
Izanami
0
2
1
0.25
L
Charon
0
2
2
0.5
W
Anubis
Jinkzy
Anubis
7
1
2
8
L
Kukulkan
PushinPDior
Kukulkan
1
4
1
0.38
W
Freya
TheWarg
Freya
3
3
1
1.17
W
Ix Chel
abstrachtt
Ix Chel
1
2
3
1.25
W
Pele
4
2
2
2.5
L
Mercury
sycs0
Mercury
6
3
1
2.17
L
King Arthur
x CokE BosS x
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
16,078
35,139
Taken
41,142
14,547
Mitigated
17,536
14,930
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,484
3,293
796
1,899
5,760
1,891
222
2,023
3,737
0
34,347
L
Izanami
AnonBeRyan
Izanami
1,289
1,263
0
497
5,657
1,657
0
1,571
4,086
0
10,115
L
Charon
4,518
908
172
3,174
9,576
7,379
0
3,459
6,117
18,429
0
W
Anubis
Jinkzy
Anubis
7,948
263
0
4,491
6,172
3,105
297
601
5,571
64,623
0
L
Kukulkan
PushinPDior
Kukulkan
2,890
677
0
681
7,062
1,893
0
2,222
4,840
37,246
0
W
Freya
TheWarg
Freya
3,921
1,230
0
2,710
8,548
2,922
0
993
7,555
28,092
0
W
Ix Chel
abstrachtt
Ix Chel
2,877
863
506
1,815
6,042
3,526
80
1,368
4,674
25,728
0
W
Pele
4,948
267
0
2,713
8,617
3,103
882
2,423
6,194
0
47,297
L
Mercury
sycs0
Mercury
3,736
808
0
500
7,930
2,754
0
1,449
6,481
0
28,501
L
King Arthur
x CokE BosS x
King Arthur
3,645
613
0
1,040
10,917
3,853
0
6,045
4,872
0
28,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
26,684
309
Minions Killed
210
0
Camps Cleared
0
1,034,096
Distance Traveled
1,001,495
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,347
577
41
4
0
195,661
2
L
Izanami
4,078
371
14
1
0
173,679
0
L
Charon
4,997
454
25
2
0
185,249
0
W
Anubis
8,213
747
110
10
0
188,854
2
L
Kukulkan
5,857
532
74
7
0
178,115
0
W
Freya
5,872
534
37
3
0
216,398
2
W
Ix Chel
6,040
549
47
4
0
195,114
0
W
Pele
7,121
647
74
7
0
238,069
0
L
Mercury
6,518
593
52
5
0
253,524
0
L
King Arthur
5,234
476
45
4
0
210,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role