Player Matchup

Jormungandr
Jormungandr
Addaddam
Jormungandr
Level 83
God Stats
16W - 9L
1,549 SR
Queue Stats
148W - 132L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
Haviccs
Sun Wukong
Level 125
God Stats
23W - 11L
1,659 SR
Queue Stats
159W - 144L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
RTR_BaMa10023
Kukulkan
Level 108
God Stats
10W - 8L
1,313 SR
Queue Stats
396W - 393L
1,443 Elo+
Solo
Pele
Pele
RenoRusky
Pele
Level 58
God Stats
17W - 2L
1,936 SR
Queue Stats
48W - 36L
1,493 Elo+
Solo
Neith
Neith
temp-7722427123
Neith
Level 48
God Stats
1W - 0L
1,742 SR
Queue Stats
24W - 32L
1,177 Elo+
Solo
Team Averages
Level 84
1,640 SR
1,421 Elo+

VS

Team Averages
Level 84
1,454 SR
1,427 Elo+
Fenrir
Fenrir
AtlasNovak
Fenrir
Level 79
God Stats
1W - 6L
1,364 SR
Queue Stats
160W - 172L
1,417 Elo+
Party 2
Mulan
Mulan
EskimoKizan
Mulan
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 152L
1,427 Elo+
Party 2
Izanami
Izanami
Greyshel
Izanami
Level 86
God Stats
11W - 21L
1,410 SR
Queue Stats
50W - 67L
1,427 Elo+
Solo
Bastet
Bastet
Tripleready
Bastet
Level 66
God Stats
39W - 39L
1,688 SR
Queue Stats
375W - 406L
1,453 Elo+
Solo
Janus
Janus
rcsra
Janus
Level 92
God Stats
4W - 7L
1,308 SR
Queue Stats
36W - 39L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Addaddam
Jormungandr
12
1 / 1 / 3
8,075
538
4,373
10,367
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Haviccs
Sun Wukong
14
5 / 1 / 3
9,609
641
9,675
15,598
11,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RTR_BaMa10023
Kukulkan
15
4 / 0 / 1
9,599
640
6,353
5,670
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
13
2 / 4 / 0
7,962
531
5,682
13,315
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 1
6,906
460
6,877
5,880
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AtlasNovak
Fenrir
10
1 / 2 / 1
6,013
401
4,542
10,270
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 2
6,887
459
5,807
12,487
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Greyshel
Izanami
11
0 / 1 / 0
6,329
422
2,692
6,905
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
10
0 / 3 / 1
5,851
390
5,705
11,461
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
rcsra
Janus
12
3 / 5 / 1
7,416
494
6,903
10,334
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
4
6
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Addaddam
Jormungandr
1
1
3
2.5
L
Fenrir
AtlasNovak
Fenrir
1
2
1
0.75
L
0
3
2
0.33
L
Izanami
Greyshel
Izanami
0
1
0
0
W
Sun Wukong
Haviccs
Sun Wukong
5
1
3
6.5
W
Kukulkan
RTR_BaMa10023
Kukulkan
4
0
1
4.5
W
Pele
2
4
0
0.5
L
Bastet
0
3
1
0.17
L
Janus
rcsra
Janus
3
5
1
0.7
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,960
Damage
25,649
50,830
Taken
51,457
29,402
Mitigated
21,874
14,855
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Addaddam
Jormungandr
4,373
991
0
2,530
10,367
8,805
253
859
9,438
38,359
0
L
Fenrir
AtlasNovak
Fenrir
4,542
1,100
0
1,901
10,270
3,830
0
740
9,530
0
39,287
L
5,807
724
0
3,205
12,487
7,618
0
0
12,487
0
47,978
L
Izanami
Greyshel
Izanami
2,692
2,062
0
1,952
6,905
2,828
0
1,902
5,003
0
47,295
W
Sun Wukong
Haviccs
Sun Wukong
9,675
2,304
0
4,876
15,598
11,355
36
757
14,819
0
68,489
W
Kukulkan
RTR_BaMa10023
Kukulkan
6,353
953
0
2,006
5,670
2,371
0
1,762
3,740
89,353
0
W
Pele
5,682
1,042
0
3,409
13,315
4,731
0
3,361
9,682
0
68,276
L
Bastet
5,705
1,180
0
2,696
11,461
4,156
0
2,474
8,987
0
25,107
L
Janus
rcsra
Janus
6,903
52
0
818
10,334
3,442
330
5,610
4,724
49,194
0
W
6,877
1,720
0
2,034
5,880
2,140
331
319
5,519
0
38,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
32,496
465
Minions Killed
354
0
Camps Cleared
0
1,413,841
Distance Traveled
1,464,204
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,075
538
66
4
0
269,182
1
L
Fenrir
6,013
401
51
3
0
338,994
1
L
Mulan
6,887
459
80
5
0
298,490
5
L
Izanami
6,329
422
97
6
0
265,742
3
W
Sun Wukong
9,609
641
113
8
0
270,975
4
W
Kukulkan
9,599
640
136
9
0
288,028
2
W
Pele
7,962
531
94
6
0
339,216
0
L
Bastet
5,851
390
32
2
0
294,339
4
L
Janus
7,416
494
94
6
0
266,639
0
W
Neith
6,906
460
56
4
0
246,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role