Player Matchup

Maui
Maui
CurlyHendu
Maui
Level 85
God Stats
11W - 20L
1,426 SR
Queue Stats
30W - 63L
1,331 Elo+
Party 3
Chang'e
Chang'e
Jacktain_Cap
Chang'e
Level 55
God Stats
4W - 5L
1,489 SR
Queue Stats
30W - 73L
1,327 Elo+
Party 3
Lancelot
Lancelot
LynyrdMichaels
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 70L
1,345 Elo+
Party 3
Chiron
Chiron
Milti24
Chiron
Level 29
God Stats
10W - 27L
1,394 SR
Queue Stats
23W - 63L
1,310 Elo+
Party 3
Vamana
Vamana
Schlaublin
Vamana
Level 53
God Stats
9W - 19L
1,415 SR
Queue Stats
28W - 64L
1,303 Elo+
Party 3
Team Averages
Level 58
1,445 SR
1,323 Elo+

VS

Team Averages
Level 67
1,482 SR
1,427 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DasHxL
Kuzenbo
Level 81
God Stats
6W - 7L
1,421 SR
Queue Stats
141W - 124L
1,500 Elo+
Party 1
Chaac
Chaac
INeedCredit
Chaac
Level 35
God Stats
3W - 3L
1,583 SR
Queue Stats
23W - 25L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
LordSheepBoi
Nu Wa
Level 29
God Stats
4W - 1L
1,360 SR
Queue Stats
14W - 18L
1,298 Elo+
Party 2
Horus
Horus
Ohio_CIe
Horus
Level 103
God Stats
97W - 98L
1,547 SR
Queue Stats
822W - 790L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,186
482
1,699
15,078
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Jacktain_Cap
Chang'e
13
2 / 5 / 1
8,141
479
5,991
15,991
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
12
0 / 5 / 3
8,056
474
3,731
14,919
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chiron
Milti24
Chiron
13
1 / 5 / 0
8,310
489
3,008
13,351
4,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Schlaublin
Vamana
14
0 / 4 / 3
8,499
500
4,703
16,132
15,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 0 / 4
10,045
591
13,148
7,064
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
DasHxL
Kuzenbo
13
2 / 1 / 10
9,297
547
5,728
10,536
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 3 / 4
9,790
576
10,086
13,897
11,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 7
9,843
579
15,457
5,163
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Ohio_CIe
Horus
16
6 / 0 / 5
10,037
590
7,334
8,707
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
23
23
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
L
1
4
1
0.38
W
Kuzenbo
DasHxL
Kuzenbo
2
1
10
7
W
4
3
4
2
L
Chang'e
Jacktain_Cap
Chang'e
2
5
1
0.5
W
6
1
7
9.5
L
Lancelot
0
5
3
0.3
L
Chiron
Milti24
Chiron
1
5
0
0.2
W
Horus
Ohio_CIe
Horus
6
0
5
8.5
L
Vamana
Schlaublin
Vamana
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
51,753
75,471
Taken
45,367
43,511
Mitigated
32,926
15,749
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,148
3,917
0
460
7,064
3,234
1,157
1,983
5,081
0
91,686
L
1,699
283
178
2,353
15,078
12,078
0
4,227
10,851
30,264
0
W
Kuzenbo
DasHxL
Kuzenbo
5,728
1,839
0
2,394
10,536
12,331
271
2,138
8,398
18,157
0
W
10,086
2,153
0
3,076
13,897
11,626
1,413
766
13,131
0
64,511
L
Chang'e
Jacktain_Cap
Chang'e
5,991
459
916
4,918
15,991
5,400
576
5,715
10,276
60,651
0
W
15,457
2,850
0
750
5,163
1,746
967
1,009
4,154
72,663
0
L
Lancelot
3,731
766
0
1,266
14,919
5,279
0
5,808
9,111
0
64,632
L
Chiron
Milti24
Chiron
3,008
606
247
2,702
13,351
4,900
560
2,814
10,536
0
48,330
W
Horus
Ohio_CIe
Horus
7,334
2,903
830
1,214
8,707
3,989
31
1,794
6,913
0
78,491
L
Vamana
Schlaublin
Vamana
4,703
2,700
0
3,169
16,132
15,854
874
2,621
13,511
0
51,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
49,012
409
Minions Killed
432
0
Camps Cleared
0
1,729,608
Distance Traveled
1,801,295
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,045
591
130
8
0
352,496
2
L
Maui
8,186
482
41
2
0
350,221
2
W
Kuzenbo
9,297
547
22
1
0
375,254
4
W
Chaac
9,790
576
84
5
0
338,355
3
L
Chang'e
8,141
479
79
5
0
312,093
2
W
Nu Wa
9,843
579
90
5
0
315,595
5
L
Lancelot
8,056
474
100
6
0
383,552
0
L
Chiron
8,310
489
81
5
0
335,724
4
W
Horus
10,037
590
106
6
0
419,595
0
L
Vamana
8,499
500
108
6
0
348,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role