Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Cordeiro14
Medusa
Level 104
God Stats
3W - 2L
1,725 SR
Queue Stats
74W - 71L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Dark-Slayer_G
Nu Wa
Level 68
God Stats
7W - 7L
1,815 SR
Queue Stats
39W - 46L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
moferno01
Baron Samedi
Level 129
God Stats
9W - 4L
1,721 SR
Queue Stats
137W - 140L
1,419 Elo+
Party 1
Team Averages
Level 119
1,652 SR
1,473 Elo+

VS

Team Averages
Level 110
1,578 SR
1,481 Elo+
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aguxo
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
MilasKeyy
Ares
Level 108
God Stats
7W - 9L
1,633 SR
Queue Stats
88W - 124L
1,412 Elo+
Party 3
Artemis
Artemis
PinkishDevil
Artemis
Level 145
God Stats
1W - 2L
1,758 SR
Queue Stats
208W - 246L
1,474 Elo+
Party 3
Fenrir
Fenrir
Tutufii
Fenrir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 36L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 0 / 0
3,646
729
545
2,828
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
 
Athena
5
0 / 0 / 0
3,288
658
739
3,426
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Cordeiro14
Medusa
5
0 / 0 / 0
3,119
624
1,708
1,905
434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,419
684
2,238
2,537
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
moferno01
Baron Samedi
6
0 / 0 / 1
3,347
669
674
1,256
592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 0 / 1
3,884
777
1,732
2,983
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Aguxo
Zhong Kui
4
0 / 1 / 0
2,766
553
651
1,505
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
5
0 / 0 / 0
3,348
670
570
2,889
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
PinkishDevil
Artemis
6
0 / 0 / 0
3,102
620
2,433
1,515
479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Tutufii
Fenrir
6
1 / 0 / 1
3,706
741
505
2,930
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
W
Athena
 
Athena
0
0
0
0
L
Ullr
 
Ullr
1
0
1
1.5
L
Zhong Kui
Aguxo
Zhong Kui
0
1
0
0
W
Medusa
Cordeiro14
Medusa
0
0
0
0
W
0
2
0
0
L
Ares
0
0
0
0
L
Artemis
PinkishDevil
Artemis
0
0
0
0
L
Fenrir
Tutufii
Fenrir
1
0
1
1.5
W
Baron Samedi
moferno01
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,904
Damage
5,891
11,952
Taken
11,822
3,938
Mitigated
5,063
3,009
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
545
53
0
559
2,828
817
0
541
2,287
0
18,006
W
Athena
 
Athena
739
248
0
1,290
3,426
1,619
0
570
2,856
5,054
0
L
Ullr
 
Ullr
1,732
145
0
2,035
2,983
899
0
1,738
1,245
0
20,372
L
Zhong Kui
Aguxo
Zhong Kui
651
187
0
289
1,505
882
0
475
1,030
7,153
0
W
Medusa
Cordeiro14
Medusa
1,708
536
0
205
1,905
434
0
0
1,905
0
20,017
W
2,238
812
0
371
2,537
476
0
0
2,537
15,067
0
L
Ares
570
120
0
1,195
2,889
1,840
0
677
2,212
8,140
0
L
Artemis
PinkishDevil
Artemis
2,433
380
0
538
1,515
479
0
243
1,272
0
16,389
L
Fenrir
Tutufii
Fenrir
505
39
0
590
2,930
963
0
518
2,412
0
14,703
W
Baron Samedi
moferno01
Baron Samedi
674
66
30
554
1,256
592
0
110
1,146
14,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,819
Gold Earned
16,806
133
Minions Killed
124
0
Camps Cleared
0
413,307
Distance Traveled
459,689
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,646
729
34
7
0
106,579
0
W
Athena
3,288
658
9
2
0
63,189
1
L
Ullr
3,884
777
36
7
0
83,873
0
L
Zhong Kui
2,766
553
15
3
0
61,430
0
W
Medusa
3,119
624
30
6
0
69,948
0
W
Nu Wa
3,419
684
29
6
0
95,711
2
L
Ares
3,348
670
17
3
0
96,148
0
L
Artemis
3,102
620
30
6
0
100,081
0
L
Fenrir
3,706
741
26
5
0
118,157
0
W
Baron Samedi
3,347
669
31
6
0
77,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role