Player Matchup

Mulan
Mulan
Meatswamp
Mulan
Level 125
God Stats
9W - 5L
1,479 SR
Queue Stats
416W - 402L
1,472 Elo+
Solo
King Arthur
King Arthur
OceanPotato
King Arthur
Level 107
God Stats
3W - 3L
1,579 SR
Queue Stats
116W - 87L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
SoyBoiiLatte
Zhong Kui
Level 41
God Stats
6W - 2L
1,648 SR
Queue Stats
133W - 141L
1,461 Elo+
Party 2
Sobek
Sobek
cypress4709
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,472 Elo+
Party 2
Chang'e
Chang'e
talin27
Chang'e
Level 106
God Stats
41W - 20L
1,672 SR
Queue Stats
366W - 329L
1,557 Elo+
Solo
Team Averages
Level 93
1,576 SR
1,498 Elo+

VS

Team Averages
Level 88
1,466 SR
1,556 Elo+
Terra
Terra
Back_camp_goblin
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,572 Elo+
Party 1
Janus
Janus
BubbySchmordis
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,716 Elo+
Party 1
Ao Kuang
Ao Kuang
GodAlert
Ao Kuang
Level 58
God Stats
0W - 3L
1,307 SR
Queue Stats
54W - 68L
1,246 Elo+
Solo
Hercules
Hercules
Gr8RiverL10N
Hercules
Level 144
God Stats
82W - 93L
1,509 SR
Queue Stats
434W - 404L
1,479 Elo+
Solo
Hachiman
Hachiman
WindWanderer
Hachiman
Level 19
God Stats
1W - 2L
1,515 SR
Queue Stats
6W - 4L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Meatswamp
Mulan
9
0 / 0 / 2
5,008
556
4,053
5,697
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OceanPotato
King Arthur
10
3 / 1 / 0
6,126
681
4,991
8,348
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
SoyBoiiLatte
Zhong Kui
9
4 / 0 / 0
5,382
598
4,898
3,805
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 5
4,892
544
2,393
8,075
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
talin27
Chang'e
11
2 / 0 / 0
5,449
605
2,077
5,506
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,441
493
2,218
8,547
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,062
562
4,289
3,517
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
GodAlert
Ao Kuang
8
1 / 2 / 0
4,666
518
2,367
6,669
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Gr8RiverL10N
Hercules
8
0 / 3 / 1
4,998
555
3,133
7,986
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
WindWanderer
Hachiman
7
0 / 1 / 0
4,279
475
3,342
3,621
1,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
L
Ao Kuang
GodAlert
Ao Kuang
1
2
0
0.5
L
Hercules
Gr8RiverL10N
Hercules
0
3
1
0.17
W
Mulan
Meatswamp
Mulan
0
0
2
1
W
King Arthur
OceanPotato
King Arthur
3
1
0
3
W
Zhong Kui
SoyBoiiLatte
Zhong Kui
4
0
0
4
L
Hachiman
WindWanderer
Hachiman
0
1
0
0
W
0
0
5
2.5
W
Chang'e
talin27
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
15,349
31,431
Taken
30,340
19,382
Mitigated
13,475
12,422
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
474
1,102
2,494
8,547
4,439
0
4,250
4,297
16,424
0
L
4,289
620
0
970
3,517
1,239
0
1,083
2,434
37,307
0
L
Ao Kuang
GodAlert
Ao Kuang
2,367
535
0
1,918
6,669
2,265
0
2,055
4,614
26,034
0
L
Hercules
Gr8RiverL10N
Hercules
3,133
1,332
0
2,154
7,986
4,260
0
167
7,819
0
31,870
W
Mulan
Meatswamp
Mulan
4,053
336
0
875
5,697
2,383
0
659
5,008
0
39,321
W
King Arthur
OceanPotato
King Arthur
4,991
964
0
2,464
8,348
6,121
0
377
7,971
584
42,048
W
Zhong Kui
SoyBoiiLatte
Zhong Kui
4,898
1,375
0
2,519
3,805
2,903
172
1,170
2,635
29,594
6,172
L
Hachiman
WindWanderer
Hachiman
3,342
2,807
0
1,452
3,621
1,272
0
1,652
1,969
0
19,733
W
2,393
232
0
3,184
8,075
5,961
125
3,267
4,668
12,008
0
W
Chang'e
talin27
Chang'e
2,077
84
636
2,744
5,506
2,014
0
3,153
2,275
40,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
23,446
284
Minions Killed
241
0
Camps Cleared
0
895,670
Distance Traveled
818,667
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,441
493
24
3
0
179,440
0
L
Janus
5,062
562
67
7
0
176,499
0
L
Ao Kuang
4,666
518
46
5
0
139,869
1
L
Hercules
4,998
555
67
7
0
177,252
3
W
Mulan
5,008
556
73
8
0
207,878
0
W
King Arthur
6,126
681
67
7
0
183,116
2
W
Zhong Kui
5,382
598
61
7
0
145,331
0
L
Hachiman
4,279
475
37
4
0
145,607
0
W
Sobek
4,892
544
9
1
0
175,873
0
W
Chang'e
5,449
605
74
8
0
183,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role