Player Matchup

Serqet
Serqet
GirthBr00ks
Serqet
Level 62
God Stats
4W - 2L
1,472 SR
Queue Stats
66W - 92L
1,454 Elo+
Party 1
Athena
Athena
MidnightLyfe502
Athena
Level 128
God Stats
7W - 1L
1,581 SR
Queue Stats
125W - 124L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
NTT GoaT
Ah Puch
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 68L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
Nomar_tokugawa
Gilgamesh
Level 109
God Stats
16W - 17L
1,581 SR
Queue Stats
189W - 214L
1,526 Elo+
Solo
Hercules
Hercules
nekroseeker19
Hercules
Level 68
God Stats
60W - 47L
1,545 SR
Queue Stats
208W - 229L
1,492 Elo+
Party 1
Team Averages
Level 95
1,536 SR
1,490 Elo+

VS

Team Averages
Level 121
1,585 SR
1,535 Elo+
Discordia
Discordia
Almighty Kayo
Discordia
Level 128
God Stats
13W - 13L
1,461 SR
Queue Stats
682W - 725L
1,464 Elo+
Solo
Janus
Janus
Impsquirrels
Janus
Level 104
God Stats
1W - 2L
1,744 SR
Queue Stats
185W - 163L
1,548 Elo+
Solo
Jing Wei
Jing Wei
Wake For 3
Jing Wei
Level 109
God Stats
1W - 1L
1,795 SR
Queue Stats
108W - 119L
1,535 Elo+
Solo
Horus
Horus
cbgpatch
Horus
Level 117
God Stats
2W - 1L
1,455 SR
Queue Stats
35W - 30L
1,610 Elo+
Party 3
Thor
Thor
chickicur
Thor
Level 145
God Stats
1W - 2L
1,467 SR
Queue Stats
99W - 106L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 0 / 7
8,019
802
5,564
6,122
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 7
9,354
935
5,603
9,894
10,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
NTT GoaT
Ah Puch
15
3 / 0 / 7
8,912
891
13,599
5,521
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nomar_tokugawa
Gilgamesh
15
2 / 0 / 2
8,351
835
7,599
10,577
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
nekroseeker19
Hercules
15
3 / 0 / 8
8,485
849
9,247
11,406
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Almighty Kayo
Discordia
14
0 / 2 / 0
7,753
775
5,930
5,556
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 0
7,983
798
11,165
8,655
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Wake For 3
Jing Wei
14
0 / 2 / 0
8,109
811
4,305
8,662
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
cbgpatch
Horus
13
0 / 0 / 0
7,946
795
1,612
10,653
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
13
0 / 3 / 0
7,588
759
4,941
12,752
11,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
12
Kills
0
0
Deaths
12
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Almighty Kayo
Discordia
0
2
0
0
W
Serqet
1
0
7
4.5
L
0
5
0
0
W
3
0
7
6.5
W
Ah Puch
NTT GoaT
Ah Puch
3
0
7
6.5
W
Gilgamesh
Nomar_tokugawa
Gilgamesh
2
0
2
3
L
Jing Wei
Wake For 3
Jing Wei
0
2
0
0
L
Horus
cbgpatch
Horus
0
0
0
0
L
Thor
0
3
0
0
W
Hercules
nekroseeker19
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
27,953
43,520
Taken
46,278
41,996
Mitigated
33,563
11,989
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Almighty Kayo
Discordia
5,930
220
0
210
5,556
2,638
12
989
4,236
21,448
0
W
Serqet
5,564
1,268
0
400
6,122
4,035
0
2,760
3,204
0
14,833
L
11,165
471
0
0
8,655
4,212
0
3,657
4,762
29,331
0
W
5,603
1,286
1,772
3,998
9,894
10,864
81
4,946
4,620
12,058
0
W
Ah Puch
NTT GoaT
Ah Puch
13,599
503
0
1,088
5,521
2,928
1,260
1,561
3,926
39,314
0
W
Gilgamesh
Nomar_tokugawa
Gilgamesh
7,599
567
0
1,247
10,577
10,536
66
3,048
7,388
0
27,656
L
Jing Wei
Wake For 3
Jing Wei
4,305
2,180
0
1,513
8,662
4,077
901
4,057
4,474
0
26,153
L
Horus
cbgpatch
Horus
1,612
728
3,110
3,853
10,653
11,344
0
3,645
6,771
0
7,582
L
Thor
4,941
540
0
588
12,752
11,292
0
6,854
5,316
0
15,195
W
Hercules
nekroseeker19
Hercules
9,247
1,727
0
3,484
11,406
13,633
0
3,943
7,287
0
20,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
39,379
192
Minions Killed
207
0
Camps Cleared
0
1,090,987
Distance Traveled
1,095,661
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,753
775
44
4
0
207,820
0
W
Serqet
8,019
802
29
3
0
226,111
0
L
Janus
7,983
798
65
7
0
193,820
1
W
Athena
9,354
935
16
2
0
219,697
0
W
Ah Puch
8,912
891
76
8
0
215,708
0
W
Gilgamesh
8,351
835
46
5
0
220,492
0
L
Jing Wei
8,109
811
71
7
0
223,539
3
L
Horus
7,946
795
11
1
0
244,217
0
L
Thor
7,588
759
16
2
0
226,265
0
W
Hercules
8,485
849
25
3
0
208,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role