Player Matchup

Thoth
Thoth
Aizue
Thoth
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
34W - 21L
1,577 Elo+
Party 2
Chang'e
Chang'e
Chails12
Chang'e
Level 105
God Stats
1W - 1L
1,307 SR
Queue Stats
119W - 114L
1,587 Elo+
Party 3
Apollo
Apollo
GETALIFE15
Apollo
Level 44
God Stats
1W - 0L
1,683 SR
Queue Stats
27W - 19L
1,570 Elo+
Party 2
Chaac
Chaac
Mezzomental
Chaac
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 52L
1,534 Elo+
Solo
Bellona
Bellona
TripYoYo
Bellona
Level 99
God Stats
1W - 2L
1,154 SR
Queue Stats
47W - 53L
1,514 Elo+
Party 3
Team Averages
Level 84
1,475 SR
1,556 Elo+

VS

Team Averages
Level 103
1,566 SR
1,578 Elo+
Sol
Sol
AaronAH04
Sol
Level 77
God Stats
1W - 1L
1,670 SR
Queue Stats
249W - 215L
1,637 Elo+
Solo
Merlin
Merlin
DoWrkSon
Merlin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,666 Elo+
Party 1
Achilles
Achilles
InsaneOP1990
Achilles
Level 64
God Stats
9W - 7L
1,629 SR
Queue Stats
174W - 200L
1,495 Elo+
Party 1
Chang'e
Chang'e
RosaMano
Chang'e
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 219L
1,538 Elo+
Party 1
He Bo
He Bo
babylegdave
He Bo
Level 155
God Stats
4W - 4L
1,533 SR
Queue Stats
294W - 260L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aizue
Thoth
19
7 / 2 / 10
11,524
823
28,288
12,692
6,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Chails12
Chang'e
17
4 / 3 / 13
10,189
728
17,215
18,959
9,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
GETALIFE15
Apollo
14
2 / 3 / 10
9,346
668
3,402
11,525
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 14
10,630
759
16,248
24,151
38,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
TripYoYo
Bellona
17
3 / 3 / 12
9,911
708
11,693
21,265
24,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,466
748
25,409
14,209
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
DoWrkSon
Merlin
17
2 / 4 / 9
9,334
667
14,858
14,738
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
InsaneOP1990
Achilles
16
3 / 3 / 5
9,683
692
9,655
21,373
22,374
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
RosaMano
Chang'e
15
0 / 5 / 8
8,694
621
9,341
18,865
15,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 7 / 6
9,211
658
18,533
13,461
5,870
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
20
Kills
13
13
Deaths
21
59
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
2
8
4
W
Thoth
Aizue
Thoth
7
2
10
6
W
Chang'e
Chails12
Chang'e
4
3
13
3.5
L
Merlin
DoWrkSon
Merlin
2
4
9
1.63
W
Apollo
GETALIFE15
Apollo
2
3
10
2.33
L
Achilles
InsaneOP1990
Achilles
3
3
5
1.83
W
4
2
14
5.5
L
Chang'e
RosaMano
Chang'e
0
5
8
0.8
W
Bellona
TripYoYo
Bellona
3
3
12
3
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,846
Damage
77,796
88,592
Taken
82,646
85,691
Mitigated
56,577
52,267
Healing
34,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,409
6,878
941
3,873
14,209
6,254
386
6,987
7,048
50,650
2,099
W
Thoth
Aizue
Thoth
28,288
1,507
1,409
1,312
12,692
6,405
817
10,149
2,496
51,544
0
W
Chang'e
Chails12
Chang'e
17,215
1,436
16,399
10,450
18,959
9,334
688
13,466
5,129
28,384
0
L
Merlin
DoWrkSon
Merlin
14,858
1,449
515
965
14,738
6,354
169
7,939
6,612
28,201
0
W
Apollo
GETALIFE15
Apollo
3,402
2,023
769
1,930
11,525
6,634
1,806
10,148
1,245
0
13,350
L
Achilles
InsaneOP1990
Achilles
9,655
776
782
3,751
21,373
22,374
25
13,145
7,654
0
14,275
W
16,248
1,762
1,732
9,759
24,151
38,757
480
17,592
6,420
0
31,701
L
Chang'e
RosaMano
Chang'e
9,341
374
13,645
7,716
18,865
15,725
0
11,380
7,260
18,512
0
W
Bellona
TripYoYo
Bellona
11,693
992
3,795
4,712
21,265
24,561
742
16,626
4,246
0
17,488
L
18,533
560
1,320
563
13,461
5,870
309
6,052
7,217
26,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
47,388
148
Minions Killed
147
0
Camps Cleared
0
1,352,360
Distance Traveled
1,214,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,466
748
60
4
0
249,423
0
W
Thoth
11,524
823
47
3
0
254,303
0
W
Chang'e
10,189
728
24
2
0
268,468
0
L
Merlin
9,334
667
36
3
0
226,297
0
W
Apollo
9,346
668
32
2
0
241,845
0
L
Achilles
9,683
692
8
1
0
260,186
0
W
Chaac
10,630
759
19
1
0
278,352
0
L
Chang'e
8,694
621
17
1
0
238,522
0
W
Bellona
9,911
708
26
2
0
309,392
0
L
He Bo
9,211
658
26
2
0
239,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role