Player Matchup

Janus
Janus
DatBoiJoe
Janus
Level 64
God Stats
14W - 17L
1,443 SR
Queue Stats
404W - 386L
1,515 Elo+
Party 2
Hercules
Hercules
KingRebirth
Hercules
Level 69
God Stats
10W - 16L
1,437 SR
Queue Stats
231W - 212L
1,470 Elo+
Solo
Nike
Nike
Kurvmi
Nike
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 145L
1,471 Elo+
Party 3
Ishtar
Ishtar
RiftSandy
Ishtar
Level 114
God Stats
2W - 3L
1,543 SR
Queue Stats
103W - 108L
1,505 Elo+
Party 3
Geb
Geb
SamuriceLad
Geb
Level 68
God Stats
21W - 26L
1,505 SR
Queue Stats
354W - 342L
1,509 Elo+
Party 2
Team Averages
Level 72
1,486 SR
1,494 Elo+

VS

Team Averages
Level 75
1,561 SR
1,548 Elo+
Poseidon
Poseidon
DoormanTTV
Poseidon
Level 87
God Stats
4W - 4L
1,399 SR
Queue Stats
217W - 258L
1,572 Elo+
Party 1
Loki
Loki
KaryRose
Loki
Level 36
God Stats
1W - 0L
1,582 SR
Queue Stats
12W - 5L
1,580 Elo+
Solo
Anubis
Anubis
MarkiTheSharkiii
Anubis
Level 66
God Stats
36W - 14L
1,711 SR
Queue Stats
317W - 282L
1,535 Elo+
Solo
Neith
Neith
ebawagiiba
Neith
Level 89
God Stats
4W - 4L
1,630 SR
Queue Stats
242W - 306L
1,534 Elo+
Party 1
Fafnir
Fafnir
navonoD1223
Fafnir
Level 98
God Stats
10W - 12L
1,481 SR
Queue Stats
218W - 242L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DatBoiJoe
Janus
12
0 / 7 / 2
6,950
463
5,254
10,684
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
KingRebirth
Hercules
13
2 / 2 / 1
7,412
494
3,797
12,657
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
Kurvmi
Nike
13
0 / 2 / 0
7,582
505
1,277
9,117
6,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
RiftSandy
Ishtar
12
1 / 2 / 0
6,966
464
5,676
7,241
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 3
7,426
495
5,749
12,200
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DoormanTTV
Poseidon
15
4 / 2 / 4
9,153
610
10,960
8,838
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
15
8 / 0 / 1
9,367
624
8,872
8,483
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 0
10,074
672
4,195
4,645
2,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
0 / 2 / 2
7,597
506
4,198
6,893
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
12
0 / 0 / 6
8,040
536
4,757
10,971
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
14
14
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
DatBoiJoe
Janus
0
7
2
0.14
W
Poseidon
DoormanTTV
Poseidon
4
2
4
3
W
Loki
8
0
1
8.5
L
Hercules
KingRebirth
Hercules
2
2
1
1.25
L
Nike
Kurvmi
Nike
0
2
0
0
W
2
0
0
2
L
Ishtar
RiftSandy
Ishtar
1
2
0
0.5
L
1
1
3
2.5
W
Neith
0
2
2
0.5
W
Fafnir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
32,982
51,899
Taken
39,830
31,157
Mitigated
25,203
10,842
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DatBoiJoe
Janus
5,254
638
0
1,057
10,684
3,668
0
5,168
5,516
56,818
0
W
Poseidon
DoormanTTV
Poseidon
10,960
1,527
0
5,007
8,838
3,678
1,008
4,045
4,571
84,752
0
W
Loki
8,872
2,175
0
5,007
8,483
3,601
0
1,748
6,609
0
77,296
L
Hercules
KingRebirth
Hercules
3,797
1,277
0
2,495
12,657
7,213
0
3,054
9,603
0
54,456
L
Nike
Kurvmi
Nike
1,277
344
0
1,276
9,117
6,387
0
4,208
4,909
0
57,180
W
4,195
362
0
4,187
4,645
2,354
0
0
4,645
87,216
0
L
Ishtar
RiftSandy
Ishtar
5,676
4,629
0
2,993
7,241
3,086
288
2,792
4,449
0
55,947
L
5,749
1,143
0
3,021
12,200
10,803
0
4,690
7,510
19,845
0
W
Neith
4,198
1,265
0
2,273
6,893
3,375
0
1,236
5,631
0
52,692
W
Fafnir
4,757
1,025
0
3,894
10,971
12,195
135
3,780
7,117
17,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
44,231
423
Minions Killed
524
0
Camps Cleared
0
1,455,843
Distance Traveled
1,498,783
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,950
463
102
7
0
276,189
0
W
Poseidon
9,153
610
125
8
0
304,473
2
W
Loki
9,367
624
118
8
0
360,389
0
L
Hercules
7,412
494
82
5
0
310,050
0
L
Nike
7,582
505
113
8
0
290,436
0
W
Anubis
10,074
672
161
11
0
290,022
4
L
Ishtar
6,966
464
110
7
0
258,837
0
L
Geb
7,426
495
16
1
0
320,331
4
W
Neith
7,597
506
105
7
0
262,979
2
W
Fafnir
8,040
536
15
1
0
280,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role