Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Connmhach
Cernunnos
Level 156
God Stats
0W - 2L
1,777 SR
Queue Stats
62W - 73L
1,522 Elo+
Solo
Thor
Thor
Darkkeondre
Thor
Level 142
God Stats
14W - 8L
1,665 SR
Queue Stats
142W - 131L
1,512 Elo+
Solo
Anubis
Anubis
DemYerbs
Anubis
Level 60
God Stats
2W - 1L
1,736 SR
Queue Stats
2W - 1L
1,787 Elo+
Solo
Chaac
Chaac
KayneWashed
Chaac
Level 85
God Stats
27W - 27L
1,631 SR
Queue Stats
489W - 460L
1,502 Elo+
Solo
Team Averages
Level 120
1,662 SR
1,565 Elo+

VS

Team Averages
Level 106
1,602 SR
1,569 Elo+
Chronos
Chronos
AudienceOfOne
Chronos
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,733 Elo+
Party 1
Geb
Geb
MrMage17
Geb
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 62L
1,544 Elo+
Party 1
Atlas
Atlas
ThatOneJeek
Atlas
Level 85
God Stats
3W - 2L
1,774 SR
Queue Stats
71W - 81L
1,497 Elo+
Party 1
Awilix
Awilix
TheAlmightyFish
Awilix
Level 156
God Stats
3W - 5L
1,393 SR
Queue Stats
182W - 163L
1,543 Elo+
Party 1
Charybdis
Charybdis
itscarlee
Charybdis
Level 147
God Stats
3W - 0L
1,843 SR
Queue Stats
147W - 140L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 0
4,616
923
1,127
4,338
2,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Connmhach
Cernunnos
10
0 / 1 / 0
4,479
896
4,282
4,917
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 3 / 2
4,595
919
4,754
5,117
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
DemYerbs
Anubis
7
0 / 0 / 0
3,972
794
0
0
0
10
1 / 1 / 0
4,939
988
4,532
5,158
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
2 / 0 / 2
5,334
1,067
5,021
4,893
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 3
5,067
1,013
3,276
5,463
2,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
4,672
934
1,302
3,137
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 0 / 1
5,179
1,036
2,923
3,213
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
itscarlee
Charybdis
10
0 / 0 / 0
4,700
940
3,205
4,111
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Chronos
2
0
2
3
L
Cernunnos
Connmhach
Cernunnos
0
1
0
0
L
0
3
2
0.33
L
Anubis
DemYerbs
Anubis
0
0
0
0
L
1
1
0
1
W
1
2
3
1.25
W
0
0
1
0.5
W
3
0
1
3.5
W
Charybdis
itscarlee
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,695
Damage
15,727
19,530
Taken
20,817
10,303
Mitigated
9,294
5,585
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,127
0
0
1,014
4,338
2,838
0
2,594
1,645
4,652
0
W
Chronos
5,021
2,116
0
356
4,893
1,746
0
410
4,483
18,133
0
L
Cernunnos
Connmhach
Cernunnos
4,282
2,245
0
2,463
4,917
1,880
0
2,576
2,303
0
12,922
L
4,754
834
0
485
5,117
1,860
0
2,765
2,322
0
11,818
L
Anubis
DemYerbs
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
4,532
208
0
1,623
5,158
3,725
0
1,425
3,661
0
18,594
W
3,276
685
540
1,191
5,463
2,553
0
252
5,211
9,300
0
W
1,302
409
0
456
3,137
2,280
0
308
2,829
3,206
0
W
2,923
1,201
0
819
3,213
1,122
0
93
3,120
0
7,941
W
Charybdis
itscarlee
Charybdis
3,205
1,792
0
1,737
4,111
1,593
105
64
4,047
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
24,952
82
Minions Killed
109
0
Camps Cleared
0
411,889
Distance Traveled
561,008
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,616
923
10
2
0
101,417
0
W
Chronos
5,334
1,067
46
9
0
118,361
0
L
Cernunnos
4,479
896
25
5
0
93,201
0
L
Thor
4,595
919
12
2
0
100,603
0
L
Anubis
3,972
794
0
0
0
0
0
L
Chaac
4,939
988
35
7
0
116,668
0
W
Geb
5,067
1,013
10
2
0
107,277
2
W
Atlas
4,672
934
4
1
0
115,710
2
W
Awilix
5,179
1,036
9
2
0
119,477
0
W
Charybdis
4,700
940
40
8
0
100,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role