Player Matchup

Odin
Odin
Arturfishy
Odin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 248L
1,455 Elo+
Solo
Charon
Charon
Marksman427
Charon
Level 109
God Stats
4W - 2L
1,479 SR
Queue Stats
142W - 146L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Momentum917
Heimdallr
Level 66
God Stats
7W - 4L
1,255 SR
Queue Stats
96W - 97L
1,409 Elo+
Solo
Olorun
Olorun
SkywalkerAmidala
Olorun
Level 141
God Stats
10W - 4L
1,577 SR
Queue Stats
243W - 263L
1,387 Elo+
Solo
King Arthur
King Arthur
onesickpuppy5
King Arthur
Level 103
God Stats
12W - 6L
1,414 SR
Queue Stats
141W - 147L
1,382 Elo+
Party 1
Team Averages
Level 105
1,445 SR
1,404 Elo+

VS

Team Averages
Level 94
1,442 SR
1,437 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeathbyMcqueen
Tiamat
Level 84
God Stats
1W - 4L
1,241 SR
Queue Stats
217W - 215L
1,389 Elo+
Solo
Pele
Pele
QueenHiggy
Pele
Level 80
God Stats
1W - 3L
1,471 SR
Queue Stats
236W - 229L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 68
God Stats
152W - 130L
1,483 SR
Queue Stats
288W - 320L
1,364 Elo+
Solo
Ullr
Ullr
fen44
Ullr
Level 154
God Stats
5W - 7L
1,514 SR
Queue Stats
524W - 514L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,858
491
5,348
14,432
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
13
1 / 1 / 5
8,404
525
15,302
13,806
6,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Momentum917
Heimdallr
14
4 / 3 / 8
8,740
546
15,478
12,723
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 2
9,184
574
5,695
11,825
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
onesickpuppy5
King Arthur
14
6 / 1 / 0
8,700
544
6,284
15,146
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 4 / 2
7,001
438
5,768
8,375
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 2
7,126
445
5,531
10,690
10,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 5 / 1
8,208
513
7,875
19,454
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Sagu0730
Nu Wa
11
1 / 5 / 1
6,774
423
9,438
10,175
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
fen44
Ullr
14
1 / 0 / 1
7,917
495
7,764
18,195
13,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
7
8
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
2
0.5
W
2
2
7
2.75
L
1
3
2
0.67
W
Charon
1
1
5
3.5
W
Heimdallr
Momentum917
Heimdallr
4
3
8
2.67
L
3
5
1
0.7
L
Nu Wa
Sagu0730
Nu Wa
1
5
1
0.3
W
4
1
2
5
L
Ullr
fen44
Ullr
1
0
1
1.5
W
King Arthur
onesickpuppy5
King Arthur
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,107
Damage
36,376
67,932
Taken
66,889
35,618
Mitigated
39,443
18,120
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,768
872
80
1,267
8,375
3,218
0
1,240
7,135
39,035
0
W
5,348
1,156
0
2,526
14,432
10,907
219
6,270
7,619
0
28,423
L
5,531
932
151
1,600
10,690
10,416
47
2,586
8,104
33,507
0
W
Charon
15,302
2,788
0
4,269
13,806
6,874
515
3,121
10,645
61,983
0
W
Heimdallr
Momentum917
Heimdallr
15,478
5,812
0
2,801
12,723
5,355
1,174
4,377
8,296
0
63,366
L
7,875
2,148
0
3,690
19,454
8,676
0
3,691
15,763
0
61,543
L
Nu Wa
Sagu0730
Nu Wa
9,438
2,552
213
2,155
10,175
3,675
279
2,363
7,799
41,360
0
W
5,695
2,516
66
4,396
11,825
5,069
582
3,343
8,312
83,214
0
L
Ullr
fen44
Ullr
7,764
3,787
0
3,225
18,195
13,458
0
11,117
7,078
0
52,871
W
King Arthur
onesickpuppy5
King Arthur
6,284
589
0
4,062
15,146
7,413
0
2,823
12,323
0
61,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
37,026
401
Minions Killed
334
0
Camps Cleared
0
1,607,458
Distance Traveled
1,513,873
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,001
438
63
4
0
221,650
0
W
Odin
7,858
491
41
3
0
306,235
1
L
Tiamat
7,126
445
58
4
0
299,774
5
W
Charon
8,404
525
69
4
0
299,482
0
W
Heimdallr
8,740
546
89
6
0
317,717
0
L
Pele
8,208
513
75
5
0
355,245
0
L
Nu Wa
6,774
423
65
4
0
327,827
0
W
Olorun
9,184
574
116
7
0
300,739
0
L
Ullr
7,917
495
73
5
0
309,377
8
W
King Arthur
8,700
544
86
5
0
383,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role