Player Matchup

Tyr
Tyr
AlilttlebitLIT
Tyr
Level 117
God Stats
2W - 5L
1,232 SR
Queue Stats
286W - 263L
1,541 Elo+
Solo
Persephone
Persephone
HisokaBrando
Persephone
Level 109
God Stats
3W - 2L
1,678 SR
Queue Stats
94W - 90L
1,597 Elo+
Solo
Danzaburou
Danzaburou
Invaderluffy
Danzaburou
Level 122
God Stats
5W - 3L
1,630 SR
Queue Stats
54W - 55L
1,518 Elo+
Party 2
Mulan
Mulan
Overlordkoshmar
Mulan
Level 115
God Stats
3W - 3L
1,683 SR
Queue Stats
159W - 148L
1,524 Elo+
Solo
Heimdallr
Heimdallr
cripped
Heimdallr
Level 78
God Stats
0W - 2L
1,305 SR
Queue Stats
46W - 41L
1,575 Elo+
Party 2
Team Averages
Level 108
1,506 SR
1,551 Elo+

VS

Team Averages
Level 106
1,643 SR
1,503 Elo+
Ah Puch
Ah Puch
Al3xgu3l
Ah Puch
Level 157
God Stats
12W - 2L
1,937 SR
Queue Stats
485W - 486L
1,526 Elo+
Solo
Artemis
Artemis
DiabloCelestial
Artemis
Level 149
God Stats
3W - 0L
1,638 SR
Queue Stats
132W - 141L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
LGTBSHUGOKI
Sun Wukong
Level 54
God Stats
2W - 0L
1,718 SR
Queue Stats
26W - 46L
1,431 Elo+
Party 1
Sobek
Sobek
MillieBBSwag
Sobek
Level 107
God Stats
7W - 4L
1,547 SR
Queue Stats
319W - 297L
1,518 Elo+
Party 1
Tiamat
Tiamat
Rizzillionaire
Tiamat
Level 63
God Stats
8W - 9L
1,378 SR
Queue Stats
274W - 298L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 5
10,697
764
10,208
22,874
24,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
HisokaBrando
Persephone
17
2 / 3 / 7
10,046
718
18,436
10,471
3,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Invaderluffy
Danzaburou
17
1 / 8 / 8
9,980
713
8,390
15,677
7,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 8 / 6
10,861
776
13,451
20,357
18,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
cripped
Heimdallr
14
0 / 8 / 9
8,765
626
6,539
16,422
6,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Al3xgu3l
Ah Puch
19
7 / 3 / 19
11,747
839
22,518
15,051
8,123
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
9 / 2 / 16
11,554
825
19,017
9,571
5,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
LGTBSHUGOKI
Sun Wukong
16
6 / 5 / 13
10,486
749
8,314
19,295
29,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 4 / 22
10,689
764
6,308
20,942
32,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 20
12,787
913
20,647
14,807
14,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
13
Kills
33
33
Deaths
15
35
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Al3xgu3l
Ah Puch
7
3
19
5.5
L
7
6
5
1.58
W
9
2
16
8.5
L
Persephone
HisokaBrando
Persephone
2
3
7
1.83
L
Danzaburou
Invaderluffy
Danzaburou
1
8
8
0.63
W
Sun Wukong
LGTBSHUGOKI
Sun Wukong
6
5
13
2.5
W
0
4
22
2.75
L
3
8
6
0.75
W
11
1
20
21
L
Heimdallr
cripped
Heimdallr
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,024
Damage
76,804
85,801
Taken
79,666
61,312
Mitigated
89,892
19,251
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Al3xgu3l
Ah Puch
22,518
603
1,679
3,064
15,051
8,123
1,286
4,181
10,870
36,564
0
L
10,208
207
86
5,837
22,874
24,763
0
12,822
10,052
0
22,443
W
19,017
6,349
1,193
1,249
9,571
5,690
4,365
2,145
7,426
0
34,068
L
Persephone
HisokaBrando
Persephone
18,436
1,182
291
2,232
10,471
3,951
110
5,868
4,588
38,245
0
L
Danzaburou
Invaderluffy
Danzaburou
8,390
2,249
696
1,694
15,677
7,700
1,439
8,355
7,322
0
21,564
W
Sun Wukong
LGTBSHUGOKI
Sun Wukong
8,314
1,182
1,915
2,482
19,295
29,183
432
4,709
14,586
0
16,683
W
6,308
169
1,199
5,893
20,942
32,795
630
4,079
16,863
12,835
550
L
13,451
1,289
115
4,155
20,357
18,042
0
12,570
7,787
0
26,883
W
20,647
1,650
573
4,455
14,807
14,101
1,904
3,322
11,485
46,603
0
L
Heimdallr
cripped
Heimdallr
6,539
2,438
2,125
2,020
16,422
6,856
330
9,301
7,121
0
15,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,349
Gold Earned
57,263
169
Minions Killed
166
0
Camps Cleared
0
1,126,408
Distance Traveled
1,367,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,747
839
40
3
0
238,075
0
L
Tyr
10,697
764
20
1
0
253,461
0
W
Artemis
11,554
825
34
2
0
237,725
0
L
Persephone
10,046
718
37
3
0
243,001
0
L
Danzaburou
9,980
713
40
3
0
186,118
0
W
Sun Wukong
10,486
749
14
1
0
267,928
0
W
Sobek
10,689
764
18
1
0
315,444
0
L
Mulan
10,861
776
39
3
0
237,820
0
W
Tiamat
12,787
913
60
4
0
308,255
0
L
Heimdallr
8,765
626
33
2
0
206,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role