Player Matchup

Susano
Susano
Shammyy--
Susano
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,338 Elo+
Party 1
Janus
Janus
solidcake1000
Janus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
xiomara69
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,387 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,354 Elo+

VS

Team Averages
Level 91
1,545 SR
1,406 Elo+
Apollo
Apollo
TH3SLAY3R02
Apollo
Level 116
God Stats
2W - 1L
1,516 SR
Queue Stats
238W - 249L
1,386 Elo+
Party 2
Ymir
Ymir
barbatoz9611
Ymir
Level 69
God Stats
5W - 5L
1,619 SR
Queue Stats
193W - 210L
1,412 Elo+
Solo
Sol
Sol
lubzu
Sol
Level 88
God Stats
45W - 47L
1,500 SR
Queue Stats
588W - 592L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Shammyy--
Susano
12
1 / 3 / 2
8,678
668
10,369
11,196
5,040
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 3
8,611
662
13,203
6,319
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
xiomara69
Sun Wukong
10
2 / 6 / 1
8,861
682
6,934
19,410
16,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 2 / 5
10,544
811
9,777
10,893
3,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 10
9,622
740
6,000
17,496
13,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
lubzu
Sol
14
5 / 1 / 6
10,633
818
17,062
10,721
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Shammyy--
Susano
1
3
2
0.67
W
Apollo
5
2
5
3.75
W
1
0
10
6
W
Sol
lubzu
Sol
5
1
6
8
L
0
2
3
0.75
L
Sun Wukong
xiomara69
Sun Wukong
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,506
Damage
32,839
36,925
Taken
39,110
24,251
Mitigated
20,956
3,527
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Shammyy--
Susano
10,369
571
0
484
11,196
5,040
0
7,070
4,126
0
33,422
W
Apollo
9,777
6,311
0
906
10,893
3,896
1,604
3,510
7,383
0
40,375
W
6,000
1,452
0
7,232
17,496
13,444
110
7,383
10,113
21,521
0
W
Sol
lubzu
Sol
17,062
6,474
0
6,740
10,721
3,616
1,234
2,884
7,837
57,539
6,051
L
13,203
415
0
190
6,319
2,822
0
4,149
2,170
38,343
0
L
Sun Wukong
xiomara69
Sun Wukong
6,934
1,621
0
2,853
19,410
16,389
0
11,921
7,489
0
16,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
30,799
101
Minions Killed
162
0
Camps Cleared
0
710,132
Distance Traveled
687,975
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,678
668
42
3
0
259,381
0
W
Apollo
10,544
811
58
4
0
242,171
0
W
Ymir
9,622
740
13
1
0
230,389
0
W
Sol
10,633
818
91
7
0
215,415
2
L
Janus
8,611
662
47
4
0
237,670
0
L
Sun Wukong
8,861
682
12
1
0
213,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role