Player Matchup

Awilix
Awilix
Bfloat
Awilix
Level 107
God Stats
12W - 17L
1,446 SR
Queue Stats
212W - 190L
1,562 Elo+
Party 4
Horus
Horus
FergusReborn
Horus
Level 22
God Stats
38W - 23L
1,481 SR
Queue Stats
39W - 25L
1,504 Elo+
Party 2
Thoth
Thoth
KWK GINGER
Thoth
Level 33
God Stats
3W - 2L
1,543 SR
Queue Stats
97W - 85L
1,563 Elo+
Party 4
Bellona
Bellona
LivinlikeJames
Bellona
Level 41
God Stats
2W - 4L
1,098 SR
Queue Stats
64W - 75L
1,437 Elo+
Solo
Charybdis
Charybdis
WindwardMakaio
Charybdis
Level 67
God Stats
2W - 0L
1,699 SR
Queue Stats
41W - 29L
1,478 Elo+
Party 2
Team Averages
Level 54
1,453 SR
1,509 Elo+

VS

Team Averages
Level 69
1,521 SR
1,419 Elo+
Anubis
Anubis
Cyro1144
Anubis
Level 84
God Stats
4W - 4L
1,601 SR
Queue Stats
363W - 320L
1,527 Elo+
Party 3
Hercules
Hercules
Goomp-_-
Hercules
Level 36
God Stats
2W - 6L
1,292 SR
Queue Stats
49W - 57L
1,368 Elo+
Solo
Ganesha
Ganesha
POUTINEXBACON
Ganesha
Level 189
God Stats
2W - 1L
1,620 SR
Queue Stats
148W - 140L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
POUTINEXSAUCISSE
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,351 Elo+
Party 1
Pele
Pele
jasonlnwa
Pele
Level 19
God Stats
14W - 8L
1,591 SR
Queue Stats
54W - 59L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bfloat
Awilix
15
7 / 0 / 1
8,697
621
7,864
10,840
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 4
6,192
442
4,942
13,487
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
14
1 / 0 / 4
7,762
554
6,083
7,375
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 0
8,752
625
10,941
9,650
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
WindwardMakaio
Charybdis
12
2 / 0 / 2
7,125
509
5,956
8,865
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyro1144
Anubis
13
0 / 4 / 0
7,343
525
7,695
10,931
5,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Goomp-_-
Hercules
10
0 / 4 / 0
6,133
438
3,764
12,051
9,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
11
0 / 2 / 1
6,706
479
4,462
10,779
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
POUTINEXSAUCISSE
Ah Muzen Cab
11
1 / 2 / 0
7,125
509
13,613
8,880
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Pele
11
0 / 3 / 1
6,442
460
2,404
10,963
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
1
1
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bfloat
Awilix
7
0
1
7.5
L
Anubis
Cyro1144
Anubis
0
4
0
0
W
1
1
4
3
L
Hercules
Goomp-_-
Hercules
0
4
0
0
W
Thoth
1
0
4
3
W
4
0
0
4
L
Ganesha
0
2
1
0.25
L
Ah Muzen Cab
POUTINEXSAUCISSE
Ah Muzen Cab
1
2
0
0.5
W
Charybdis
WindwardMakaio
Charybdis
2
0
2
3
L
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,786
Damage
31,938
50,217
Taken
53,604
26,328
Mitigated
31,327
16,421
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bfloat
Awilix
7,864
2,959
0
637
10,840
3,942
0
4,071
6,769
0
81,678
L
Anubis
Cyro1144
Anubis
7,695
408
0
4,858
10,931
5,205
368
4,008
6,391
77,893
0
W
4,942
2,308
1,469
5,611
13,487
8,401
0
2,050
11,437
0
21,546
L
Hercules
Goomp-_-
Hercules
3,764
1,889
0
3,855
12,051
9,580
0
0
12,051
0
36,780
W
Thoth
6,083
184
0
1,560
7,375
2,031
0
4,793
2,582
53,031
0
W
10,941
3,053
0
5,274
9,650
8,541
216
179
9,471
0
69,114
L
Ganesha
4,462
543
0
2,700
10,779
9,412
0
606
9,732
24,245
0
L
Ah Muzen Cab
POUTINEXSAUCISSE
Ah Muzen Cab
13,613
4,432
0
618
8,880
3,332
0
0
8,627
0
67,499
W
Charybdis
WindwardMakaio
Charybdis
5,956
3,481
0
1,870
8,865
3,413
0
1,064
7,801
0
51,374
L
Pele
2,404
650
0
1,207
10,963
3,798
0
775
10,095
0
48,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
33,749
434
Minions Killed
383
0
Camps Cleared
0
1,503,378
Distance Traveled
1,321,090
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,697
621
97
7
0
338,237
0
L
Anubis
7,343
525
119
9
0
238,671
2
W
Horus
6,192
442
31
2
0
328,785
4
L
Hercules
6,133
438
64
5
0
206,411
0
W
Thoth
7,762
554
112
8
0
276,958
4
W
Bellona
8,752
625
93
7
0
295,088
0
L
Ganesha
6,706
479
12
1
0
280,913
0
L
Ah Muzen Cab
7,125
509
111
8
0
264,233
4
W
Charybdis
7,125
509
101
7
0
264,310
0
L
Pele
6,442
460
77
6
0
330,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role