Player Matchup

Hel
Hel
Diamond IV
xSPBPharaoh
Hel
Diamond IV
Level 156
God Stats
225W - 132L
1,711 SR
Queue Stats
298W - 242L
2,038 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,711 SR
2,038 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 63
1,603 SR
1,807 MMR
Nemesis
Nemesis
Platinum III
Josecachique
Nemesis
Platinum III
Level 63
God Stats
19W - 23L
1,603 SR
Queue Stats
262W - 260L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 0
11,957
996
10,218
14,219
10,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetAnubisBacchusBakasuraFreya

VS

Bans
He BoHerculesChronosKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Josecachique
Nemesis
14
0 / 3 / 0
9,706
809
10,542
16,940
11,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Josecachique
Nemesis
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,218
Damage
10,542
14,219
Taken
16,940
10,598
Mitigated
11,753
7,901
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Josecachique
Nemesis
10,542
4,195
0
3,974
16,940
11,753
0
10,456
6,484
0
57,992
W
10,218
1,160
0
7,901
14,219
10,598
2,085
340
13,879
68,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,957
Gold Earned
9,706
128
Minions Killed
94
5
Camps Cleared
5
226,041
Distance Traveled
254,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,706
809
94
8
5
254,604
0
W
Hel
11,957
996
128
11
5
226,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role