Player Matchup

Poseidon
Poseidon
GoldenLincoln
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,655 Elo+
Party 1
Medusa
Medusa
Kuak12
Medusa
Level 57
God Stats
3W - 2L
1,835 SR
Queue Stats
8W - 12L
1,655 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirFancyBread
Cu Chulainn
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,655 Elo+
Party 1
Team Averages
Level 32
1,612 SR
1,655 Elo+

VS

Team Averages
Level 57
1,569 SR
1,546 Elo+
Eset
Eset
BradolphPitler
Eset
Level 63
God Stats
270W - 227L
1,562 SR
Queue Stats
386W - 381L
1,555 Elo+
Solo
Bakasura
Bakasura
CrownedCrusader
Bakasura
Level 43
God Stats
22W - 14L
1,645 SR
Queue Stats
172W - 165L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Quenille
Sylvanus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 243L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldenLincoln
Poseidon
13
6 / 11 / 1
12,057
754
10,624
15,800
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Kuak12
Medusa
13
0 / 6 / 7
10,275
642
11,426
16,850
4,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SirFancyBread
Cu Chulainn
13
2 / 5 / 6
10,895
681
16,774
22,546
15,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 6
14,936
934
30,752
16,292
8,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
16
6 / 5 / 8
13,088
818
13,758
19,828
12,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Quenille
Sylvanus
15
0 / 1 / 16
12,005
750
5,465
13,148
14,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
22
22
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
16
2
6
9.5
W
Bakasura
6
5
8
2
L
Poseidon
GoldenLincoln
Poseidon
6
11
1
0.59
L
Medusa
Kuak12
Medusa
0
6
7
0.58
W
Sylvanus
Quenille
Sylvanus
0
1
16
8
L
Cu Chulainn
SirFancyBread
Cu Chulainn
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
49,975
55,196
Taken
49,268
24,490
Mitigated
35,227
5,246
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,752
1,676
381
2,515
16,292
8,666
207
4,902
11,390
70,348
0
W
Bakasura
13,758
8,167
0
5,042
19,828
12,500
1,874
5,094
14,734
0
60,902
L
Poseidon
GoldenLincoln
Poseidon
10,624
1,403
0
448
15,800
4,726
0
12,793
2,549
50,387
0
L
Medusa
Kuak12
Medusa
11,426
4,247
0
2,285
16,850
4,735
0
11,490
4,582
0
40,745
W
Sylvanus
Quenille
Sylvanus
5,465
1,652
2,301
3,524
13,148
14,061
537
3,649
9,499
21,138
0
L
Cu Chulainn
SirFancyBread
Cu Chulainn
16,774
2,672
0
2,513
22,546
15,029
0
12,157
8,224
5,701
32,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
40,029
180
Minions Killed
182
0
Camps Cleared
0
806,026
Distance Traveled
935,451
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,936
934
66
4
0
317,075
4
W
Bakasura
13,088
818
100
6
0
330,583
0
L
Poseidon
12,057
754
86
5
0
243,398
4
L
Medusa
10,275
642
58
4
0
274,522
3
W
Sylvanus
12,005
750
16
1
0
287,793
0
L
Cu Chulainn
10,895
681
36
2
0
288,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role